Staff of Megadyn No charges (always on) DR40 Immunity to posions Resitance Nystul's Undetectable Aura No charge (optional) Light Mage armor Shield Obsurce object(self) Hold portal Enlarge/Reduce One Charge Magice Missle Shocking Grasp Burning Hands Chill Touch Flaming Sphere Flame Arrows Bull's Strength Cat's Grace Endurance Daylight Two Charges Fireball Lighning Bolt Cone of Cold Cloudkill Death Knell Energy Drain Acts as +3 weapon, can expend a charge for double damage or two for triple. Can be broken as the staff of Magi. Wooden, with metal strips and runes running up and down. When detect magic is cast appears as scythe. When combined with the robes increases the fear DC 20