Staff of Megadyn

No charges (always on)
DR40
Immunity to posions
Resitance
Nystul's Undetectable Aura

No charge (optional)
Light
Mage armor
Shield
Obsurce object(self)
Hold portal
Enlarge/Reduce

One Charge
Magice Missle
Shocking Grasp
Burning Hands
Chill Touch
Flaming Sphere
Flame Arrows
Bull's Strength
Cat's Grace
Endurance
Daylight

Two Charges
Fireball
Lighning Bolt
Cone of Cold
Cloudkill
Death Knell
Energy Drain

Acts as +3 weapon, can expend a charge for double damage or two for triple.  Can be broken as the 
staff of Magi.  Wooden, with metal strips and runes running up and down.  When detect magic is cast 
appears as scythe.  When combined with the robes increases the fear DC 20

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