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Missles/ Torpedos | |||||
Armory | |||||
Missiles Containers Leg Missile Pod $15,000 Attack: 0 max Ammo 10 missiles. This can be attached to the legs (2 per leg) Shoulder Missile Pod $10,000 Attack: 0 Max Ammo 5 missiles. This can attach to the shoulders. Chest Missile Container $25,000 Attack: 0 max Ammo: 20 Missiles. Head Missile Container $1,000 Attack: 0. max ammo: 2 Missiles. Forearm Missile Container $500 Attack: 0. max ammo: 1 Missiles. This goes inside the forearm. The missile is dropped from the forearm using a mini elevator that comes out from the forearm. Knee Missile Container $1,000 Attack: 0. Max Ammo: 1. This is a missile container that goes inside the leg and comes out the knee. Must crouch down to fire. Missile Launcher $25,000 Attack: 1,000 Max Ammo 20 missiles. This is a hand held missile container. Missile Container Backpack $20,000 Max Ammo +40. This is a backpack with more missiles in it that connects to a missile launcher And add's 40 missiles to it, or 20 each if you have 2. (can go over planetary defensers and angel Wings. Mini Finger Missles $10,000 Max Ammo: 5 Mini Missles. This makes the inside of you're fingers mini missle launchers. Ammo You can buy missiles separately, or in boxes (labeled), it's $500 to buy each missile, plus the missile cost. Micro Missiles (MM) $1,000 Attack: 5,000 x10. Small missiles do small damage Scatter Missiles $5,000 Attack: 15,000 x10. This missile breaks into tiny missiles and then hit the target in many different places and then explodes. Fire Missiles $20,000 Attack 30,000 x10. These missiles are very fast and as soon as they come with in a meter of their target they burst and a very flammable substance spits out of them and soon starts on fire engulfing the target in flames. (doesn’t work in space) Homing Missiles $25,000 Attack: 30,000 x10. These missiles chase after the target until they hit it, or are shot down (must have homing missile system) Scud Missiles $30,000 Attack: 60,000 x10. These expensive missiles are extremely explosive and very expensive. Smoke Missiles $5,000 Attack: 0 x10. When fired these missiles explode in mid air and block all camera's and radar within 5 miles. Beam E.M.P. Missile $50,000 attack: 0 x10. This missile blocks all beam weapons, and stops them from functioning for the rest of the fight Melee E.M.P. Missile $50,000 Attack: 0 x10. These missiles block all melee weapons from working for the rest of the fight. Mini Missles $2,000 Attack: 2,000 x10. These can only be used with Mini Finger Missles. Torpedoes Containers Torpedo Gun $10,000 Attack: 1,000 Max Ammo: 1 Torpedos. This is kind of like a rocket launcher only it fires torpedos instead of rockets. Can only be used under water or shot at the water. Double Barreled Torpedo Gun $20,000 Attack: 2,000 Max Ammo: 2 Torpedoes. This is the same as a torpedo gun, only it has 2 barrels. Triple Barreled Torpedo Gun $30,000 Attack: 3,000 Max Ammo: 3 Torpedoes. This gun has 3 barrels Torpedo Backpack $50,000 Attack: 8,0000 Max Ammo: 8 Torpedoes. This is a backpack that goes on you're M.S.'s Back and fires torpedoes out of it. (you might have to turn the whole M.S. Towards you're target) Torpedo Ammo Backpack $20,000 Attack: 0 Max Ammo: 10 Torpedoes. This backpack can be used to store torpedoes, but if you are hit in the back while carrying torpedoes there is a good chance they will explode. Torpedo Hand $20,000. This takes away you're hand and add's an internal torpedo launcher inside of it, you cannot hold any weapons or have any forearm weapons. Homing System $20,000. This allows you to use homing torpedoes. Ammo Torpedo $2,000 Attack: 10,000 5 torpedoes. A regular Torpedo High Explosive Torpedo $4,000 Attack: 30,000, 5 torpedoes. Shraple Torpedo $8,000 Attack: 35,000, 5 torpedoes. after this torpedo gets within 10 meters of anything it explodes and scatters tiny little bits of metal that can devour a M.S. Electric Net Torpedo $2,000, Attack 0, 5 torpedoes. When this torpedo gets within 5 meters of its target it shoots out a low powered electric net. It hits the M.S. there is a 50% change the M.S. will shut down. There is a 0% chance the pilot will be killed. Homing Torpedo Lv. 1 $5,000 Attack: 20,000, 5 torpedoes. This torpedo has a 25% change of hitting its target. (Not including the chance of being shot). Homing Torpedo Lv. 2 $10,000 Attack: 20,000, 5 torpedoes. This torpedo has 60% chance of hitting its target. (not including the chance of being shot) Homing Torpedo Lv. 3 $20,000 Attack: 20,000, 5 torpedoes. This torpedo has 100% chance of hitting its target. (not including the chance of being shot) Scud Torpedo $10,000 Attack: 30,000, 5 torpedoes. These torpedoes are powerful, but there are better torpedoes for their price. Armor Piercing Torpedo $5,000 Attack: 20,000, 5 torpedoes. These torpedoes are different from most torpedoes, they do not explode, but rather act like an underwater bullet. Anti-Aircraft Torpedo $7,000 Attack: 30,000, 5 torpedoes. this torpedo is unique. it is made to be shot from underwater up above water, where it uses its rockets to hit an aircraft or M.S. flying above you. Missile Torpedoes $10,000 Attack: 30,000, 5 torpedoes. These torpedoes can be shot from below water to above water and then propel it's self at a target on a nearby shore. Scatter Torpedoes $7,000 Attack: 20,000, 5 Torpedoes. these torpedo speeds into many different miniature torpedoes that spread, very good for taking out fast targets, or lots of small weak targets. Smoke Torpedoes $5,000 Attack: 0, 5 torpedoes. These torpedoes can be used to cancel you're retreat. |