How To Play
Skills:
Attack= How much damage somthing dose to the persion who is being attacked by that wepon.
Range= The distance the wepon can go, all guns can only fire 1 mile unless marked otherwise.
Speed= How fast you are **some things decrese or increse your speed (it will say)**
Defense= How much a sheld or somthing will protect you.

Wepons
Beam Sabers have to be recharged, Each time you use your beam saber its energy goes down by 10% so if i was in a fight and i used it when it was my turn (assuming it is at 100%) than after that turn its now at 90%. 100% is not the max, you can buy a "beam charger" that will increse your beam saber's attack and energy. If your beam saber is at 0% than you cann'ot use it.

How To Battle

There are several different battle types

1. Hand To Hand Combat /no wepons
2. Swords Fight/ only sheilds and beam swords allowed
3. Gun Battle/ only guns.
4. Sniping /you are a great distance away from your opponet (25) but you are allowed to use any wepon
5. Beam Wepons/ Only beam wepons allowed
6. Fire Fight/ All guns and sheilds allowed
7. Fair Fight/ Both players have the same ammo and wepons
8. *Open Game* / anything goes
9. Mobile doll /this is a basic anything counts but this is the
only mobile dolls can be used.
10. Transports Battle/ This is a battle using *you have to use
ONLY transports*
11. Friendley Battle / no one gets hurt

Places
You have to chose where you want to fight (Space,Land,Air,Sea)

**not all mobile suits can go in certan places**
A life support system and thrusters to move space
An air tight seal and thrusters is needed to go under water
And you have to have thrusters to fly

You both have to be in the same place to battle. You also have to be at the battle grounds (there is a space & an ocean battleground)


Prizes
You both decide the prize and then you
BOTH e-mail me varifing than you both agree.


How To Battle / Turns

Both you and your opponet have to be at a special messageboard **you will be the only people that will know about the adress & it will change**

To take your turn you have to chose one of the options below...

1. Sheild / You have to tell witch sheild you are going to use & how much its defense number is.

2. Use Gun / you have to tell witch wepon you are using & how much ammo + the attack number.

3. Sword ?/ Tell witch sword you are using & the attack number.

And you keep rotating like shown below

Example Below...
-------------------------------------------------------------------------------------------------------------------------------

Open Game
(I say the game type)

~Your Name~
~Your Gundam~
1,000,000
(everyone starts with 1 million life points)
Use Gun, Michine Gun x200 gold bullets
Michine Gun Attack + gold rounds attack =


~Opponets Name~
~Opponets Gundam~
1,000,000
Sheild, Sheild Upgrade 1
Sheild Defense - opponets attack = 85,000 -  life points = 915,000
Sheild Distroyed


~Opponets Name~
~Opponets Gundam~
915,000
Sword / Basic Beam Saber (100%)
Beam Saber Attack = 5,000 Attack

~Your Name~
~Your Gundam~
1,000,000
Sword / Beam Katana = 100,000 (100%)
My Beam Sword attack - Opponets  = 95,000  (Opponets basic beam saber breaks) - opponets life points = 9,000,000

~your Name~
~your gundam~
1,000,000
Sword
-------------------------------------------------------------------------------------------------------------------------------
And you keep doing that until somone dies or both people give up

Mobile Dolls

Mobile Dolls may be used in combat, they also can be equipted with wepons.
If you wan to use a mobile doll you have to chose the "Mobile Doll" Battle Type
(check the Wepons link for mobile dolls)

Transports

Transports can be used for fighting & transporting. It is possable to add wepons on your ship but you have to mount them on.

Wepoin Rules

Beam Sabers Can block each other, if both players attack with there beam saber on the same turn and they are with in 50,000 attack of each other ** If they are not with in 50,000 attack of each other then the more powerfull one slices throught the less power full one than it is un usabe until it is fixed after the battle. & the persion whoes beam saber has been destroyed gets the opponet's full beam saber attack

If a gun is the same as the beam saber except if the gun is at all more power full than the other one exin by just a little bit the other gun distroyes the opponets blast & the opponet takes the full hit.

Underwater mobile suits lose 50% of there stats

Lets say that your defense with out any wepons is 50,000 and you get hit with a wepon that is does 50,000 damage than you only get 10% of the hit, so you would get 5,000 damag done to you.

**And the most importsnt thing if you die than you spend 1 week not playing and you come back in with 1 of your old wepons to keep, the rest goes to the junkyard**

If you have any questions Please Poast it on the
Message board
$Money$
With this rpg you get money (fake of course) by haveing jobs (job listings)  and with that money you can buy wepons,ships,bases, and other stuff. But unlike other RPGs you can auccaly open your own shop and sell wepons and ships and a few other things (more detail on the job listings).
Money is everything. If your short on $cash$ you can take out a loan. The folling rules apply when taking out a loan...

1. $100,000 or less
2. 1 loan at a time
3. Intrest $10 every $1,000 a week
4. Must pay it off before 1 month, if not payed off by then we will have mercionaries kill you.
5. Must have good credit, if not able to pay for your loan in a month you can not take out a loan 2 months after its been payed off.