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Once you reach a new level your experience returns to 0.
Battle Experience
|
Experience Value
|
Defeated Lesser Skilled Opponent |
50 |
Defeated Equal Skilled Opponent |
100 |
Defeated Stronger Skilled Opponent |
150 |
Defeated Lesser Numbers |
50 |
Defeated Equal Numbers |
100 |
Defeated Superior Numbers |
150 |
Inventive Fighting |
50 |
Protected Ally |
50 |
Role Playing Experience
|
Experience Value
|
In Character For Entire Game Session |
300 |
In Character For Majority of Game Session |
200 |
In Character For Most of Game Session |
100 |
Character Experience Needed to Reach New Levels
Levels
|
Experience Needed
|
2-5 |
2, 000 each |
6-10 |
4, 000 each |
11-15 |
8, 000 each |
16-20 |
16,000 each |
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Battle Experience
|
Experience Value
|
Defeated Lesser Skilled Opponent |
50 |
Defeated Equal Skilled Opponent |
100 |
Defeated Stronger Skilled Opponent |
150 |
Defeated Lesser Numbers |
50 |
Defeated Equal Numbers |
100 |
Defeated Superior Numbers |
150 |
Battle Newtype Rival |
50 |
Newtype Rival Survived Battle |
50 |
Protected Newtype Ally |
50 |
Newtype Soul Mate Present During Battle |
50 |
Role Playing Experience
|
Experience Value
|
In Character For Entire Game Session |
300 |
In Character For Majority of Game Session |
200 |
In Character For Most of Game Session |
100 |
Newtype Experience Needed To Reach New Levels
Levels
|
Experience Needed
|
2-5 |
2, 500 each |
6-10 |
5, 000 each |
11-15 |
10, 000 each |
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