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Generic Units

The following section details generic units, such as tanks, turrets, and other military hardware that predates the One Year War, but may still be in service. Units such as turrets and Machinegun Nests are still widely used for defending key locations from Infantry and Vehicles, although some may be modified to deal with Mobile Units.

Type 55 Tank

 

Code Name

Type 55

Height

5.6 meters

Unit Type

Battle Tank

Weight

15.3 tons

Manufacturer

Earth Federal Forces

Armour Type

Super High Tensile Steel

Operator

Earth Federal Forces Tank Crew

Power Plant

455 hp Diesel Engine

Accommodation

Driver, Gunner, Machine-gunner, & Navigator/Radioman

Maximum Ground Speed

60 km/h

Sensor Range 

2000 meters

Saving Bonuses

Stun: +1
Beam: 0

Repair Rating

4

 

MDC BY LOCATION

Roll

Location

MDC

Strike Penalty

1-40

Turret

20

-3

41-100

Main Body

30

-3

 

FIXED ARMAMENTS

Weapon

Type

Range

Damage

Payload

Notes

90mm Cannon

Projectile

Short-Mid

3D4 x 10

6

-Mounted on Turret

50. cal Anti Personnel Machinegun

Projectile

Short

2d6 x 10 to Personnel Only

20

-Mounted on Main Body

-Stun Value: 8

 

COMBAT BONUSES

Environment

APM

Strike

Parry

Dodge

Leap Dodge

Roll

Land

-2

Max: 2

0

Max: 6

N/A

-6

Max: -1

N/A

N/A

 

STANDARD EQUIPMENT

6 Smoke Dischargers: All combatants suffer a –3 strike penalty to hit any target within the smoke or to hit a target when attacking from inside the smoke.

Type 56 APC

 

Code Name

Type 56

Height

5 meters

Unit Type

APC

Weight

10.4 tons

Manufacturer

Earth Federal Forces

Armour Type

Super High Tensile Steel

Operator

Earth Federal Forces Tank Crew

Power Plant

455 hp Diesel Engine

Accommodation

Driver, Machine-gunner, & 8 Infantry w/ combat gear

Maximum Ground Speed

90 km/h

Sensor Range 

2000 meters

Saving Bonuses

Stun: +2

Beam: 0

Repair Rating

4

 

MDC BY LOCATION

Roll

Location

MDC

Strike Penalty

1-40

Machinegun Turret

5

-6

41-100

Main Body

40

-3

 

 

FIXED ARMAMENTS

Weapon

Type

Range

Damage

Payload

Notes

50. cal Anti Personnel Machinegun

Projectile

Short

2d6 x 10 to Personnel Only

20

-Mounted on Main Body

-Stun Value: 8

 

COMBAT BONUSES

Environment

APM

Strike

Parry

Dodge

Leap Dodge

Roll

Land

-3

Max: 1

-2

Max: 4

N/A

-3

Max: 2

N/A

N/A

 

Optional Equipment

 

Mine Sweeping Chains: Chains will detonate anti-personnel and anti-vehicle mines without damaging the APC.

 

Type 57 Mobile Missile Launcher

Code Name

Type 57

Height

4.3 meters

Unit Type

Mobile Missile Launcher

Weight

8.3 tons

Manufacturer

Earth Federal Forces

Armour Type

Super High Tensile Steel

Operator

Tank Crew

Power Plant

455 hp Diesel Engine

Accommodation

Driver & Gunner

Maximum Ground Speed

60 km/h

Sensor Range 

4000 meters

Saving Bonuses

Stun: 0
Beam: 0

Repair Rating

4

 

MDC BY LOCATION

Roll

Location

MDC

Strike Penalty

1-40

LRM Launch Racks (2)

10 each

-3

41-100

Main Body

20

-

 

FIXED ARMAMENTS

Weapon

Type

Range

Damage

Payload

Notes

LRM Launchers

Explosive

Mid-Long

1D4 x 10 each

 12 each

-Fire-Linked Optional

-Mounted on Main Body

50. cal Anti Personnel Machinegun

Projectile

Short

2D6 x 10 to Personnel Only

20

-Mounted on Main Body

-Stun Value: 8

 

COMBAT BONUSES

Environment

APM

Strike

Parry

Dodge

Leap Dodge

Roll

Land

-1

Max: 3

+2

Max: 8

N/A

-8

Max: -3

N/A

N/A

  

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Rifts™ RPG system copyright Palladium Games.
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