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Model Number |
MS-14FS |
Height |
19.2 meters |
Code Name |
Gelgoog Marine Commander Type |
Empty Weight |
40.5 metric tons |
Unit Type |
Mass Production Space Combat Mobile Suit |
Max Gross Weight |
80.0 metric tons |
Manufacturer |
Zeonic Company |
Armour Type |
Titanium/Ceramic Composite |
Operator |
Principality of Zeon (Cima Fleet) |
Power Plant |
Minovsky Type Ultra Compact Fusion Reactor |
Rollout |
UC 0079 |
Power Output |
1490 kW |
First Deployment |
UC 0079 |
Physical Strength |
60 |
Accommodation |
Pilot Only |
Propulsion |
Rocket Thrusters: 2 x 20500 kg 5 x 7000 kg |
Sensor Range |
6300 meters |
Maximum Thruster Acceleration |
1.12 G |
Saving Bonuses |
Stun: +5 |
Airborne Time Limit |
5 melee |
Repair Rating |
3 |
Maximum Ground Running Speed |
160 km/h |
Modification Options |
Parts Compatible with- all Gelgoog types |
Roll |
Location |
MDC |
Strike Penalty |
1-5 |
Hands(2) |
30 each |
-8 |
6-20 |
Arms(2) |
140 each |
-4 |
21-31 |
Head |
50 |
-4 |
32-49 |
Legs(2) |
210 each |
-4 |
50-59 |
Pilot Compartment |
90 |
-6 |
60-89 |
Main Body |
280 |
-3 |
90-100 |
Hand Carried Weapon |
Weapon MDC |
-4 |
NOTES
1) Destroying the main body will destroy the mecha.
2) Destroying the head will knock out the sensor systems. This gives a penalty
of –5 to strike, dodge, leap dodge, and initiative.
Weapon |
Type |
Range |
Damage |
Payload |
Notes |
110mm Machinecannon (2) | Projectile | Short | 3D4 x 10 + 20 | 8 each |
- Mounted on Forearms - Stun Value: 17 |
Beam Sabre (2) |
Beam Blade |
Melee |
3D6 x 10 |
2 minutes |
Stored in hip Armour |
40mm Vulcan Gun (2) | Projectile | Short | 1D4 x 10 | 16 |
- Mounted in head - Fire Linked |
Note: Both sabres are stored in recharge racks in the hip. For every 5 minutes in the recharge rack equals 1 minute of use.
Weapon |
Type |
Range |
Damage |
Payload |
MDC |
Armour Type |
Notes |
Shield | - | - | - | - | 200 | Super High Tensile Steel |
- Mounted on either arm - Bonus:+4 Parry |
Weapon |
Type |
Range |
Damage |
Payload |
MDC |
Armour Type |
Notes |
MRB-110 Beam Rifle |
Beam |
Short - Mid |
2D6 x 10 |
20 |
70 |
Super High Tensile Steel |
Beam Value: 18 |
Beam Machinegun |
Beam |
Short - Mid |
3D6 x 10 + 20 |
8 |
75 |
Titanium/Ceramic Composite |
- Stun Value: 15 - Beam Value: 17 |
Environment |
APM |
Strike |
Parry |
Dodge |
Leap Dodge |
Roll |
Initiative |
Space |
+2 Max: 9 |
+4 Max: 12 |
+3 Max: 12 |
+8 Max: 17 |
+3 Max: 7 |
+4 |
+1 |
Space Surface/Land |
+2 Max: 9 |
+5 Max: 13 |
+3 Max: 12 |
+8 Max: 17 |
+3 Max: 7 |
+4 |
+1 |
Airborne |
+2 Max: 9 |
+3 Max: 10 |
+1 Max: 8 |
+10 Max: 20 |
+5 Max: 9 |
+2 |
+1 |
Water |
+1 Max: 8 |
+3 Max: 9 |
+3 Max: 11 |
+6 Max: 12 |
+1 Max: 4 |
+4 |
+1 |
Min APM: 5
If not met all combat stats and max combat limits are reduced by
half rounded down.
Min Strike: 4
If not met the Strike combat stat is not used and the pilot is –1
to strike for every 1 stat point short of the required 4.
Min Parry: 4
If not met the Parry combat stat is not used and the pilot is –1
to parry for every 1 stat point short of the required 4.
Min Dodge: 6
If not met the Dodge combat stat is not used and the pilot is –1
to dodge for every 1 stat point short of the required 6.
Min Leap Dodge: 2
If not met the Leap Dodge bonus is not used.
Min Roll: 4
If not met the Roll bonus is not used and the pilot is –1 to roll
for every 1 stat point short of the required 4.
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