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Personnel Specializing

 

You may select one from each category (PCs and important NPCs only) these are optional only. Should a player or gm chose not to use them then don’t.

Note: all bonuses and penalties are toward your personnel combat stats only.

 

Range Specializing

Terrain Type Specializing

Weapon Specializing

 

Range Specializing

Select a range to specialize in

 

Melee: +1 strike, +1 parry, -1 strike at all other ranges.

 

Short: +1 strike, -1 strike at all other ranges.

 

Mid: +1 strike, -1 strike at all other ranges.

 

Long: +1 strike, -1 strike at all other ranges.

 

Terrain Specializing

 

Add +1 APM when you are in your selected environment.

Suffer –1 APM when you are not in your selected environment.

 

Land: when you are on any form of ground and there is gravity

Water: when you are under water

Zero G- any environment with Zero G conditions

 

Terrain Type Specializing

Select a terrain to specialize in

 

Space: +2 dodge and +1 leap dodge when in space or on space surface, -2 dodge and -1 leap dodge in all other terrains.

 

Land: +2 dodge and +1 leap dodge when on land or in the air, -2 dodge and -1 leap dodge when in all other terrains.

 

Water: +2 dodge and +1 leap dodge when under water, -2 dodge and -1 leap dodge when in all other terrains.

 

Weapon Specializing

Select a weapon (example: Handgun)

 

Gain +1 Strike with that weapon.

Suffer -1 Strike with all other weapons.

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All Mobile Suit Gundam™ and all related materials are copyright Sunrise Entertainment.
Rifts™ RPG system copyright Palladium Games.
This RPG is Free, and under no circumstance shall profit be made by ANYONE through the distribution of this game.
Contact Gundam RPG - guyver_guardian@yahoo.com