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Personnel
Specializing
You may select one from each category (PCs and important NPCs only) these are optional only. Should a player or gm chose not to use them then don’t. Note: all bonuses and penalties are toward your personnel combat stats only. Range Specializing Terrain Type Specializing Weapon Specializing Range Specializing Select a range to specialize in
Melee: +1 strike, +1 parry, -1 strike at all other ranges.
Short: +1 strike, -1 strike at all other ranges.
Mid: +1 strike, -1 strike at all other ranges.
Long: +1 strike, -1 strike at all other ranges. Terrain Specializing Add +1 APM when you are in your selected environment. Suffer –1 APM when you are not in your selected environment. Land: when you are on any form of ground and there is gravity Water: when you are under water Zero G- any environment with Zero G conditions
Terrain Type Specializing Select a terrain to specialize in
Space: +2 dodge and +1 leap dodge when in space or on space surface, -2 dodge and -1 leap dodge in all other terrains.
Land: +2 dodge and +1 leap dodge when on land or in the air, -2 dodge and -1 leap dodge when in all other terrains.
Water: +2 dodge and +1 leap dodge when under water, -2 dodge and -1 leap dodge when in all other terrains. Weapon Specializing Select a weapon (example: Handgun)
Gain +1 Strike with that weapon. Suffer -1 Strike with all other weapons.
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