|
|
While being an empath can be frustrating and stressful, it can also be one
of the most rewarding professions in the realm. It takes a vast degree of
patience and dedication to see you through but in the end it is well worth
it to be a member of our guild.
Many times people will come to you afraid of imminent death only to find
they are barely scratched. But keep in mind often times a young citizen sees
any change to their vitality as frightening, and panic is a natural reaction
when faced with death. It is our job to soothe them, not just their wounds,
but their fears as well. Letting them know that all will be well. Unless
they are old enough to know better.... and in that case, just kick them. ~~Note: You will find much more information on Empathy, Manipulation, our Guardian Spirits, etc... listed in the Changes book.~~
Where some still think we actually heal wounds from their bodies this, as we know, is not true. We simply transfer their wounds to ourselves, and then with the gift of spells granted by our leaders, we heal ourselves. To transfer a wound from another to yourself follow the steps listed below:
Touch (person)
When you are young you will have to touch them more than once to keep the
link going but in time this will change.
Once you have become accustomed to healing and your body and skills are able
to do so with some ease... I would strongly suggest you get your hands on
CRUTCH, a fantastic healing
program given to us by Kitrinx. Pelt her with gifts a plenty for this gem if
only for the time and work it will save you. It has been designed for those
of us who stay up way to late for our fingers to be able to keep up with the
healing load, and who tend who forget to tend their bleeders.
Now you should be ready to heal yourself following these steps. You will not be able to see what internal wounds you have, unless they are beyond minor. For this you will need another empath to check you and give you a list. Most are more than happy to if you only ask, as they need this help as well. Herbs are also a GREAT help in healing yourself. You can find, in our library, a listing of all the healing herbs and tips on alchemy. I know that carrying them all can be burdensome so I would suggest, if you only have room for a few, that you try to always keep Jadice flower, Yelith root, Cebi root and Hisan salve. These will cover all of your limb wounds internal and external and all of your scars. Taking a great deal of the mess off your hands. In fact, I never carry others anymore. It is not good to let chest, abdomen, back, head or neck wounds get to far beyond minor before healing them. Where you can lose a leg, arm or eye and live… you cannot survive the loss of your head etc. The chest and abdomen typically are the most sensitive areas.
Spells:
I would suggest you get the following in the order listed before moving on to others: EWH, IWH, ESH, ISH, Vit Heal, Flush Poison, Blood Staunch, Refresh, Cure Disease.
Mental Stats:
I am often asked
by other empaths what they should use their TDP’s on and as like many other
things it is a personal choice based upon how you train your skills and how
you live your life, though I would recommend the following regardless. To me these are the most important and the rest all depend upon your lifestyle so will leave them out of this guide.
TRAINING: Lore: The all important skill set. You will come to find as you pass your 30th circle that lore is an ugly beast, you will need 24 overall ranks per circle (6 of which will need to be empathy) so stay on top of this one. You can add to your overall ranks by training teaching, scholarship, musical theory, mechanical lore, and appraisal. Trading will do you no good, and does not factor in to your overall lore. For those who disagree about trading… well do the math on your lore. First aid: First aid you train by tending bleeders or listening to a class. You are going to find that you need a good deal of it to help keep your patients alive at times. So I would not stop your training just because the guild leader tells you it is ok. Plus you will run into your need for survival ranks later even if you outrun them for awhile. Magic: While you may marvel at how well you learn magic today… the day will come when the guild will insist you learn 20 ranks per circle and suddenly it will not be so easy. So do yourself a favor and keep up with your power walking and magical devices. Unless you are a herb junkie, your primary and harness should always be on the move naturally. Note: Target does apply toward overall magic and fire shard runes can be fun if you don't mind shock. Survival: Though not a harsh requirement for us (it did not catch up with me again until 60th) you will find most all of these skills are necessary for your daily life. It all depends on how you live, so only you know what you need. But as a word of advice Evasion, First Aid, Perception, Stealing, and Foraging are needed by most.
Practicing Perception:
Wounds: While most wounds are self explanatory some can be a bit confusing so will try to list those here.
Eyes:
LINKING:
Another skill empaths learn is the LINK skill. This allows you to link
another person's skill. For example if you wish to play an instrument, but
are somewhat lacking in talent and do not wish to harm anyone's ears.. you
can LINK someone's skill who has more, and you will play better (by sharing
their skill). This works for all skills, can link power perceive to see
better mana, foraging, etc…
It is best to cast refresh before linking, or having someone cast courage or
zephyr for you first. Maintaining the link will exhaust you so be careful.
Shock: I personally look at shock as a reason to go shopping or take a vacation. What is it? Well, as an empath we feel the pain of those around us. For one of us to bring on that pain in another… well it harms us deeply (if you see it that way). If you say… go fishing and snag a poor fish, kick a rat, or even bite or kick a friend as a joke while yer in Brawling mode, you will shock yourself.
Shock causes you to lose your ability to heal for time. Other empaths can
Take Shock from you, lessening the time you are unable to sense wounds and
heal. Though be warned, taking shock from another empath gives you the shock
as well. You will not be able to heal anyone for awhile after taking it from
someone. Though the stain on your soul that you can see in an empath that
has harmed another, only remains on the one that actually hurt something. Though a word of caution: if you are in a small town and have all the empaths take a bit of your shock… who is going to be left to heal the citizens while you are all on sick leave? Yes, you can kill someone. Yes you will get shock, and Yes it will last MUCH longer than if you just harm someone. I have heard rumor that every empath awake at the time feels a bit of your pain, but never seen this happen.
Tips: Some of us heal solely for profit; some of us have never taken a gem or gift in all of our days. No way is right or wrong. But if you do accept tips, understand that not everyone has much coin or the ability to pay you for saving their life. A little understanding will keep your blood pressure down. Though yes, a 50th circle player walks in, demands healing, and doesn’t tip you or say thank you… well that is not right. How you react or deal with them in the future only you can decide. I have found that the only areas that seem to have unhappy empaths that do not get tipped or thanked regularly are Crossing, and well Crossing. Though I personally do not accept any gift for my healing touch, I find it is rare to not be offered a token in any town other than Crossing.
Thieves:
Now shoo, go get to work!
May Hodierna guide you gently upon your chosen path ... ~Gwynath Remb~ |