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Swedish Spartan - Halo - Weapons |
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Weapons
Human Weapons:
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M9 HE-DP Grenade
Detonation time: 0.5 sec
Skada: 80-120 DU
Radius: 22.5 feet
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Information:
Its best to blow up vehicles like Ghosts and Banshees. They are where easy to find so don't save just throw them away when you have to.
Strenghts:
The M9 HE-DP Grenade is very storng against many enemies if they are close to eachother. Because of its long radius you can kill many enemies in just one single grenade.
Weaknesses:
If you drop one in front of you, you are dead.
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M6D Pistol
Clip size: 12
Max ammo: 120
Rounds per sec: 3.5
Reload time: 2.17 sec
Meele damage: 40-60 DU
Damage: 25 DU (Headshot 1 shot without shield)
Zoom: 2.5x
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Information:
With a 2.5x zoom and 12.7mm semi-armor-piercing rounds it's the most devastating weapon in Halo.
Strenghts:
It's very good to use it as a sniper with it's 2.5x zoom. Headshot equals one shot kill.
Weaknesses:
Low rate of fire so keep it away from close combats.
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MA5B Assault Rifle
Clip size: 60
Max ammo: 600
Rounds per sec: 15
Reload time: 3.4 sec
Meele damage: 40-60 DU
Damage: 10 DU
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Information:
It shoots 7.62mm armor-piercing rounds and the fire rate is extremely high. It's easier to hit if you shoot burst than auto. There's a little display in it which shows how many rounds in the clips there's left and a marker which shows where you have to go.
Strenghts:
Big clip and high fire rate, this makes it easier to kill many enemies in one clip. You can find ammo to it almost everywhere so this weapon should always be in your inventory.
Weaknesses:
Not so powerfull and it runs out of ammo very fast.
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M90 Shotgun
Clip size: 12
Max ammo: 60
Rounds per sec: 1
Reload time: 0.4 sec (per round)
Meele Damage: 40-60 DU
Damage: 8-25 DU
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Information:
It's a pump action shotgun and it shoots magnum 3.5" rounds.
Strenghts:
The best weapon in close combat and it can injure several enemies in one round (When you find it you better bot lose it!).
Weaknesses:
If thought about to use it in long range you better not play Halo at all.
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S2 AM Sniper Rifle
Clip size: 4
Max ammo: 24
Rounds per sec: 2
Reload time: ??
Meele damage: 40-60 DU
Damage: 101 DU
Zoom: 2x, 8x
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Information:
With 2x and 8x zoom you can shoot from a very long distance. It shoots 2 rounds per second so if you miss you can just push the button and shoot again without a normal sniper reloading time. It uses 14.5mm bullets.
Strenghts:
It's strong enough to shoot through a enemy. With 2x zoom you can shoot enemies from a short distance and with 8x zoom you can shoot from a very long range. It also has a very short reload time.
Weaknesses:
Small clip so you have to reload often. Worthless on close combat and even more worthless against the Floods.
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M19 SSM Rocket Launcher
Clip size: 2
Max ammo: 8
Rounds per sec: 0.5
Reload time: 5 sec
Meele damage: 40-60 DU
Damage: 80-300 DU
Radius: 20 feet
Zoom: 2x
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Information:
It contains two 102 mm shaped-charge, high-explosive rockets.
Strenghts:
Kills enemies in groups at no time and it gots a 2x zoom that makes it easier to shoot at long range. Perfect against vehicles.
Weaknesses:
If you shoot to close to yourself you better not count to survive.
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Flamethrower
Clip size: Fuel Units
Max ammo: 600
Fuel Units per sec: 12
Reload time: 3.4 sec
Meele damage: 40-60 DU
Damage: 18-23 DU
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Information:
It's just inte the Multiplayer part on the Pc and not in the Xbox version.
Strenghts:
When you hit a enemy he starts to burn.
Weaknesses:
No idea in long range.
Covenant Weapons:
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Plasma Grenade
Detonation time: 2 sec
Damage: 80-120 DU
Radius: 22.5 feet
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Information:
Covenants grenade that shines so it's pretty hard to miss it when they throw it. It sticks on many things so be careful.
Strenghts:
Perfect to throw on a Grunt because he is going to flee in panic to his leader which is the Elite and then BAAM the whole team blows up.
Weaknesses:
When it's stuck on your enemy he got some seconds to hunt you down.
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Plasma Pistol
Charging time: 0.6 sec
Battery: 100
Meele damage: 40-60 DU
Damage: 10-20 DU
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Information:
A little pistol that can be great if you are out of ammo in your favorite gun. Almost every Grunt gots one.
Strenghts:
Overcharged shoots are very powerful against Jackal Shields. It also tracks down the enemy when you shoot a overcharged shot.
Weaknesses:
It has a very low rate of fire so it's not so good in close combat.
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Plasma Rifle
Battery: 100
Rounds per sec: 7-10
Meele damage: 40-60 DU
Damage: 10-14 DU
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Information:
It can shoot semiautomatic or automatic. It gets overheated if you shoot to much.
Strenghts:
If you shoot burst you can shoot how much you wont without reloading untill the battery goes out.
Weaknesses:
The battery wont last forever so when its out you have to find a new gun.
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Needler
Clip: 20
Max ammo: 80
Rounds per sec: 3-10
Reloading time: 1 sec
Meele damage: 40-60 DU
Damage: 10 DU
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Information:
This is the only covenant weapon with a clip. It fires needles that stucks in the enemy and later blows.
Strenghts:
The needles can track down your enemy so you don't have to aim.
Weaknesses:
Slowly moving needles so the enemy got some time to escape them. When you are waiting for the needles to blow you can easily get killed by the enemy.
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Fuel Rod Gun
Clip: 4
Max ammo: 24
Rounds per sec: 10
Reload time: 5 sec
Meele damage: 40-60 DU
Damage: 40-75 DU
Radius: 15 feet
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Information:
It's just inte the Multiplayer part on the Pc and not in the Xbox version.
Strenghts:
High rate of fire and contains 4 rockets in the clip.
Weaknesses:
Not so good inte close combat.
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