Old Aerdy East Part Two:  Geographical Features

Hills

Gull Cliffs, Headlands, Hestmark-Glorioles, Hollow, and Iron Hills
01-12
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13-28
29-33
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34-37
38-40
41-47
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------
48-60
61-65
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66-00

Blemu Hills
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01-02
03-05
06
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07-23
24-27
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28-30
31-34
35-36
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------
37-47
48-00

Encounters
Dwarves
Giants, Hill
Gnolls
Gnomes
Halflings, Stouts
Humanoids
Men, Bandits
Men, Herders
Men, Tribesmen (Hillsmen)
Ogres
Trolls
Special 1: Use Chart Below
Special 2: Use Chart Below
Humanoids
Use Standard Tables

/user/fighter01.JPG

Special Encounters Chart

Area
Gull Cliffs
Headlands
'Hestmarks
Hollow
Iron

Special 1
Reroll
Gnomes
Dwarves (2)
Men, Herders
Dwarves

Special 2
Gnomes
Men, Bandits(1)
Humanoids
Halflings, Stouts
Dwarves

Notes: (1) 50% likely in the pay of the Scarlet Brotherhood. 
(2)  50% are Mountain Dwarves.

Woodlands and Forests I

Adri NW (1)
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01-03
04-06
07-08
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09-20
21-23
24-26
27
28-30
31-00

Adri
01
02-06
07
08-10
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11-17
18-22
23
24-26
27-40
41-00

Grandwood
01
02-07
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------
08-10
11-13
14-17
18-23
24
25-40
41-00

Loftwood
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------
01-07
------
------
08-30
------
------
------
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31-00

Encounter
Elves, Gruagach
Elves, Sylvan (Wood)
Gnolls (2)
Gnomes
Halflings (various)
Humanoids (3)
Men, Bandits (4)
Orcs (3)
Patrol, Men
Patrol, Men, Woodsmen(5)
Use Standard Tables

Notes: (1)Northwest of river system.(2)From the Bone March in Adri. (3)Humanoids 75% likely to be from Bone March in the Adri; they are 50% likely to be ex-soldiery in others (95% of orcs in Grandwood are ex-soldiery).  (4)  50% are nonevil alignment, escaping from governments.  (5)  50% to be accompanied by members of an Elven Patrol.

Forests and Woodlands II

Marshes

Menowood
01-06
07-11
12-14
15-16
17-18
19-22
23-25
26-28
29-30
31-33
34-36
37-00

Rieuwood
01-07
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08-10
------
11-14
15-20
21-30
31-37
38-41
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42-00

Encounters
Elves, Sylvan(Wood)
Giant-kin, Spriggans
Gnomes
Halflings, Tallfellows
Humanoids
Men, Bandits
Men, Tribesmen (Woodsmen)
Patrol, Elven
Patrol, Elven, Superior
Quicklings
Treants
Use Standard Tables

Lone Heath
01-04
05-09
10-14
15-16
17-45
46-70
71-84
85-93
94-95
96-00

Encounters
Dwarf
Elf, High
Gnome
Halflings (various)
Men, Bandits (1)
Men, Tribesmen (1)
Patrol, Men
Patrol, Men, Superior
Patrol, Men plus Patrol, Elves
Use Standard Tables

Notes: (1)90% good aligned, 10% Neutral aligned.

Return to Old Aerdy East Part One.

Return to Encounter Index.