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Celadon Forest ------ ------ ------ ------ 01-25 26-29 ------ ------ ------ 30-32 33-34 35-36 ------ ------ ------ 37-43 44-46 ------ 47 ------ ------ ------ 48-53 54-00 |
Gamboge Forest ------ ------ ------ 01-03 04-15 ------ 16-18 19-21 22-24 25-35 36-37 38-41 ------ 42-44 45-47 48-50 51 52 53-55 56 ------ ------ 57 58-00 |
Nutherwood Forest 01-02 03-06 07 ------ 08 ------ ------ ------ ------ 09-15 ------ 16-20 21-25 26-28 ------ ------ ------ ------ 29-40 41-44 45-50 51-55 ------ 56-00 |
Phostwood Forest ------ 01 02 ------ 03 ------ ------ ------ ------ 04-09 ------ 10-15 16-20 21-23 ------ ------ ------ ------ 24-26 27-28 29-34 35-40 ------ 41-00 |
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Encounter Ankheg Beetle, Giant (1) Elves, Gruagach Elves, High Elves, Sylvan (Wood) Giant-kin, Voadkyn Gnolls Gnomes Halflings, Hairfeet/Stouts Humanoids Men, Adventurers Men, Bandits/Brigands (2) Men, Tribesmen (Woodsmen) Ogres Orcs (from the Bone March) Patrol, Elven Patrol, Elven, Superior Patrol, Gnomes Patrol, Men Patrol, Men, Superior Bandits/Ogres(3) Bandits/Hangman Tree (4) Treants Use Standard Tables |
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Notes: (1) 1d4: 1=Bombardier, 2=Stag, 3=Deathwatch, 4=Slicer. (2) Bandits are 75% likely to be Stonehold raiders in the Phostwood, 50% likely in the Nutherwood. (3) Bandits (see 2 above) in the Phostwood and Ogres in the Nutherrwood. (4) Bandits (see 2 above) in the Phostwood, and Hangman Tree in the Nutherwood. |
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Relmor Bay 01-10 11-15 16-25 26-35 36-40 41-00 |
Encounters Dolphins Selkie Men, Buccanneers/Pirates Men, Merchant Sailors Men, Sailors (Patrol) Use Standard Tables |
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