Heeeelp! Tips and Tricks to help you design the PERFECT character. Hard stuck on designing the perfect pilot for you?
Perhaps this is your first RPG? In any case, this page is made to help you design the your character!
Fun, ne?
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Name: (Go for something fun and unique. The name Banana St. Booger might be a little too odd for a solider though. Maybe it's a character that changes his/her name often, to stay hidden. Perhaps it's a nick name. Or he/she goes by his/her Gundum's name. It might even be a number. Jane Smith and John Doe are great code/undercover names, but a little too bland for a real persona.)
Age: (The cut off is 7-21. If you noticed in the series most pilots were pretty young, all the older people were behind the desks. The perfered range would be 14-19. Remember, if you have a younger character they will have to be increbily intellgent and mature, or else the scientist's wouldn't realse them. Young characters are also harder to hide, pretty suspicious to find a 7 year old living on their own, don't you think?)
Gender: (*blank stare* um... All I can add to this is, if you're a girl dont' be afraid to take on a guy's part and vias versa. No one will think ill of you if you impersonate a different gender.)
Nationality: (Colony or Earth, it's your choice. Africa or America, it's up to you. Be creative, also remember that in some places, like Japan where 99% of the population is Japanese, it would be rather odd to find an Mongolia with a German accent. Creating your own colony is fine, remember that the colony is often infulenced by the orgin of it's founder. I.E. Wufei's colony had a lot of chinese background.)
Height: (Note- most of the GW pilots were about 5'1)
Weight: (Oh, knock yourself out.)
Eye Color: (Red is fine, ^_^ might be nice for it to be a result of contact lens or some type of surgery though.)
Hair: (Whatever, you can have electric-shock green-lemon spikes for all I care. Though some missions, like influtrating a snotty nosed boarding school might come up as a problem. Wigs? It would be fun seeing a boy with ankle length hair trying to get that pass the anal rentintive headmaster)
Other Physical Attributes: (We might have a problem if your character has four arms. Also, drop dead gorgous with an IQ of a hundred thousand might fit in the range of ultimate character.)
Personality: (Stoic, happy-go-lucky, depressed shut-in, insane. The only limit is, is that they have to be functional characters. They can't be so depressed that they won't go on a single mission (this can change after the character progresses) and they can't be so bubbily and hyper that they are incompentent. Let's face it, Heero Yuy was out of his mind. But he was still function. No characters that will sit and drool in the corner and bite people's fingers off for no reason. Believe me, the scinetists would deem him/her a failure and elimate him/her. Please, make sure your character's personality is an influence on their history.)
History: (Very important, this info tells why the character became a pilot. It reveals there strengths and weaknessess and the reason they fight. Be long winded ^_^. )
Reason He/She Fights: (Revenge always works, to bring peace to the colonies or some personal belief. Be creative, BE BELIEVEABLE!!!)
Clothing: (How does your character dress? In pink frills? Gothic chains? Does your character wear a lot of make-up? Or do they have a favoriet outfit? From army garb to priest robes, this factor reveals a lot in character personality. Be sure to include how the pilot dresses in your first post, the scientists are ruthless, they'll be sure to nit pick about it.)
Strengths: (Is your character strong in mathmatics, does he/she have good people skills? Perhaps he/she is an expert hacker or swimmer. Maybe they have pryomaniac tendencies or are extremely good at building bombs. Strength, steal, and fighting is included.)
Weakness: (You character MUST have a weakness. Heero's was Relena. Quatre was a pacifist, Trowa was seriously screwed in the head. Duo had bouts of depression. Wufei...was well, Wufei... This can include phobias, allergies, ect.)
Fighting Style: (Judo, Street Fighting, Boxing, they must have formal training. Note, they can get this training when they join up, the scentists will make you duck it out with a few of their flunkies anyway. You character does not have to be a great martial artist, but should have some skill (piloting, hacking, ect) to make up for it.)
Special Skill: (Piloting, fighting, hacking, dancing, ect. Something that makes your character unique, a skill your scientist will be looking for. A skill that makes him/her choose YOU.)
Powers: (Ah, here is comes. Powers can be something as simple as fire or ice to something complex like Rage, Transportation, making weapons emerge from your hands. Remember, no god/ulimate characters. It's your decision what power you get but it will be given to you by the scientists. Psychic powers are the expection, your character can have MINOR psychic powers before they join the RPG. Those powers will increase once they join.)
Weapons: (This can range from sword to gun to posion-tipped scyth. You character must be well trained with their weapon, if they have one at all. This weapon can also be included on your Gundum. If it's in their background to already be trained with a weapon, then wonderful. If they request that they want fight with a weapon durning the training program even better. More time for the scientist to critize you. DWAHAHA!)
Gundam: (Finally! It will be the character, Tsukiyono Sunnie who actually builds your Gundam. It will be by your second post that you should met this odd character and give him the desired specs which you will list in this section. Take the Wing-Zero or DeathScyth, but try to think of an orginal name. Include weapons, looks, capablities, and what it's best suited for.)
CodeName: (Usually your code name is the same or similiar to your gundum name. Tsukiyono Sunnie's for example is Star Dust, while his gundam is Star Dust Memory. Be creative, combine names, think of FF summons or spells or even band names that sound cool to help influence you. It might be best for your gundum to somehow reflect the power of your character.)
If you have any additonal questions/concerns e-mail me at: hangoverholiday@hotmail.com