Back to the Past















The mask collector will see that you have the ocarina, and play his song which will turn you back into normal Link. He will also teach you his song, and day 1 will start again. His song is called the Song of Healing, and can be used to remove curses put on people by the masks they wear.

Since you are normal Link once again, The guards will now let you leave town if you want to, but there are still a few side quests to complete. Wait till night time of day 1 hits, and there should be another fairy on the right side of town. Use the launcher to catch it and bring it back to the fairy pond, to get a mask from the big fairy. Next, head back to where you caught the first fairy, and talk to old man in the corner who will only be there at night (The windmill man from OoT?). You can get the Buruu Mask from him. Use a scarecrow or the Song of Time Compression (RightC x2, A x 2, DownC x 2) to skip ahead to day 3, and goto Milk Road (west of Clock Town). There is an owl statue here, just smack it with your sword and you will remember it's location. go straight down the path to find the Lomani Ranch (And not the other one with the gate surrounding what looks like a race track). Goto the chicken shed in the back and talk to the guy sitting under the tree. Help him turn the chicks into chickens by wearing the chicken mask and marching around the room, collecting all the little yellow chicks on the ground. When you get them all, the guy under the tree will give you the Bunny Hood, which increases regular Link's speed and jumping power when you use it. It is one of the most useful regular masks in the game and will make alot of things much easier.

IMPORTANT ITEM MISSED OFTEN : The Log Book. Go back to the password kid, and through the sewers with a bomb. take a left down the stream of water near the begining. When you get to a little ledge in the wall, jump up and blow up the cracked wall to get 100 rupees. When you leave, the kid will give you the Log Book which keeps track of your adventure like a dairy. The Log Book is really called Notebook from the Bombers Members, but I will refer to it as the Log Book.

Leave town from the exit towards the south end of the middle section, and head straight south on the overworld map. Follow the path, and eventually you should reach a swampy area. Don't try to get past the octopus monsters you see right now, they will just spit you away. Make sure it is still day 1 with plenty of time, and find the hut with the potion selling witch in it. Talk to her, then head to the area in back of her hut, which is a forest maze type place. Talk to the monkey there, and follow the path he chooses to get to an injured witch. Talk to her, then head back out of the area and to the first witch hut, to get a bottle and some medicine. Bring that medicine back to the injured witch, and she will fly away (back to the first hut in the swampy area, not the hut with the other witch). You can get a camera from her in there, as well as ride on the boat which will kill the Octopus monster in the way.

Beware of the water as normal Link after the octopus monster, beacause it will damage you, and pretty much mean death if there is nothing to grab on around you. The boat should stop and ask if you want to get off. Say yes, and talk to the monkeys standing in front of the entrance to the Deku Village. Go inside the village (As a Deku) and talk to the Deku king. Take a picture of him if you want for a prize back at the first witch hut. Find the monkey locked up on the left and Z-target him to talk. Another monkey will talk to you as you try to leave.

In the hallway after the 2 Deku Guards are 2 doors that lead to little flashlight mazes like the castle one in the OoT. Take the left door and avoid the Deku Guards there. There should be a doorway that leads to another room with Guards that has a heart piece. Find the hole in this room and follow the path inside it to another hole. You can buy magic beans from the guy in this hole for 10 rupees each.

Go back to the entrance of the Deku town, and leap across the lily pads on the right of the bridge as Deku Link. Follow them all the way, and you should see a place to plant a magic bean on the floor. Plant a bean here, then either wait for rain, or fill a bottle up with some water and throw it on the bean. The stalk that appears will take you to the upper level of the flashlight maze area. Just glide from one flower launch pad to the next, until you find the exit that will take you inside the cage with the monkey. Talk to him, and show him the ocarina to learn the Awake Sanata.

Now go back to the entrance and jump on the pads to the right again, this time jumping on the little ledge agaist the wall after the 2nd pad or so. Launch up and outside, then follow the launchers and land next to the top of the waterfall. Use the ocarina in front of the slab and you will learn the owl song. The owl song is really called the Big Wind song, but I will refer to it as the owl song. Launch over the waterfall, and exit into another marsh area. Follow the wooden planks, gliding when you have to. If you need to kill the big bug monsters, just spit at them twice. When you get to the plate in the middle of the room, be sure to slash the owl statue with your sword, so you can instantly come back here if you need to. When you are ready to enter the dungeon, play the Awake Sanata while standing on the plate. You must be Deku Link for it to work.