Cost per tile:
300
Health per
tile: 350
Monster Attracts:
Size Needed:
Also needs:
Hell hound
9 tiles
None
The Scavenger
Room is a powerful tool if you have the resources to pour into it - it's
expensive and keeping monsters there will cost you dearly. But placing
creatures in it will begin attracting other creatures from the portal and
from your enemy.
The more creatures
in the room, the higher your "scavenge value." Multiple creatures of the
same type will have a greater chance of attracting the same type and a
Vampire placed in the Scavenger Room will increase your scavenge rate by
50%.
If you
detect scavenging on one if your minions, grab the creature and place it
in the temple. This will protect it from scavenging for a while.
Placing one
creature in the temple will not only protect that creature, but up
to two others of the same type. So, if you place a Warlock
in the temple, you can protect two other warlocks from scavenging while
they continue to work. If the warlock in the temple leaves (to get
paid, to eat, or to sleep), that Warlock will continue to be protect for
a few minutes, but the other two are not.