SURVIVOR GAME THEORY

 

HOME

 

These are my posts from a thread at Voted Off that got started after Jeff Probst made an off the cuff remark regarding John Nash’s Non-cooperative Game Theory at the closing of Survivor-Amazon.  Certainly a good part of this was Jeffy blowing smoke, but when one poster found John Nash's Survivor it really got the conversation going.  I took the ideas in the above link and built from there.  Although it didn’t alter much my ideas of Middle-game and Endgame, it changed some of my ideas regarding the early stages of play.

 

04/14/03 07:46 PM

 

I know this seems long after the fact, but I meant to read the article in the link above and then never got to it and forgot. I found it again tonight and really liked it. I like his three categories for players: leader, follower and hybrid and his different types of tribes: L-tribes (leaderless), N-tribes (one leader), D-tribes (double leader) and M-tribes (multi-leader). It's a really neat way of looking at the game.

H.C.

"You've got to play this game with fear and arrogance."

-Crash Davis in Bull Durham

 

04/14/03 11:03 PM

 

Okay, I hope people don't mind, but I'm having trouble sleeping and I'm hoping working some junk out of my head will help. Feel free to ignore.

As many of you know, I have my own Survivor Page where I analysis the play of the players and score them on how they vote. I've always felt very good about how I score the later stages of the game where player roles become defined but it's the very early stages of the game that I've often bounced back and forth with. It's trying to strike that balance within a tribe of athletic strength (to win challenges and do work), social strength (which also helps win challenges) and securing ones own position within the tribe that is difficult. I think I was always trying to fit all tribes into the same strategic mold, but I'm starting to feel that is a mistake.

One of the main ideas in Non-cooperative Game Theory is that your strategy should be opposite your opponents'. If you’re in a tribe full of leaders, it's better to be a follower. If you are in a tribe full of followers, you’re best to be a leader. And there is a lot of grey area in between. I want to take a look the different types of tribes and how the strategy applies within them at the very early stages of the game (the first one or two boots). I'll then take a look at some examples. Any input is welcome.

N-tribe: The one leader tribe. This is the perfect tribe to be in. Richard, Ethan and Brian all won playing out of N-tribes. If you found yourself in an N-tribe I think your strategy is a simple one, be a follower and let the leader lead. Nuzzle up close, become a member of his/her alliance and screw him/her later. N-tribes even have the luxury of making boot choices more easily as the internal battles aren't nearly so visible so they can concentrate on tribe strength. This is where Sook Jai went so wrong. They had an N-tribe and should have booted players based on keeping the team strong, i.e. Shii Ann should have been their first boot.

L-tribe: The leaderless tribe. We don't get many of these anymore in Survivor, but who knows, they may come back (to be honest, Tambaqui may be close though I don't think so). In this case the best thing to be is the leader. The quintessential leaderless tribe was Pagong, but imagine what Gretchen could have done if she seized control of these guys. Doing this, of course, turns the tribe into an N-tribe.

D-tribe: Double leader tribe. Now it's getting harder. The best (only?) example of a D-tribe is Ogakor where we had two factions lead by Tina and Jerri. Obviously the D-tribe will have tension and it took expert playing on Tina and Colby's part to pull this one out of the bag and keep their tribe from self-destruction. Getting rid of Jerri at the first opportunity certainly played a big part in their success, but a tribe that starts a D-tribe right from the start (Ogakor didn't) may be better off taking out one of the leaders very early even if that person was a strong contributor.

M-tribe: Multi-leader tribe. These tribes are disasters and are pretty much guaranteed for self-destruction. Samburu is the perfect example. It wasn't just Carl and Silas because once Carl was gone, Frank filled his shoes. Once Silas and Lindsay were separated, Lindsay became a leader. Once the merge hit,
Brandon showed he wasn't about to follow anyone's orders. At the very least, there were five leaders on this tribe and the removal of one or two of them (no matter who they were) were likely not going to help. These tribes have to target leaders first, if they have any hope of survival.

So let’s look at some specific examples. I rank votes from blunders (-2) to brilliant (+3).

The Stacey boot: I ranked this as dubious (0 points) but I've never been particularly comfortable with it. My logic was one of tribal strength figuring the name of the game was winning challenges and the boot should have been Rudy. I recognize the logic of removing a leadership threat (hence why I never gave this a mistake (-1)), but looking at tribe types the Stacey boot was likely the best move from Richard's perspective. Tagi was likely becoming a D-tribe at this point, but the removal of Stacey turned it into the perfect N-tribe. Even from the winning challenges view point, one can't ignore that N-tribes tend to win more challenges than D-tribes.

Kel: Again I gave this a dubious for the same reasons as above, but Ogakor at this stage was likely an M-tribe and removing one of the potential winners (edit: I mean leaders) was likely the best move in keeping this tribe from self destruction.

John (
Thailand): Again dubious, but I guess you know by now where I'm going. Chuay Gahn was definitely heading into a D-tribe and the removal of John turned it into an N-tribe. Of course, one could argue that letting John lead would also have allowed the tribe to become an N-tribe and you could have kept the tribe at maximum strength (which these guys really needed at this stage) by taking out Ghandia. It's a tough call.

Anyway, I think I've worked some of this out of my system and am going to try sleeping now. Any considered input is appreciated.

H.C.

Edited to fix sleepy headed mistakes.

"You've got to play this game with fear and arrogance."

-Crash
Davis in Bull Durham

 

04/16/03 07:50 PM

 

You bring up many good points, ********. I do agree with you about Jeffy largely blowing smoke and that a number of points in the analysis in that article miss the mark.

The goal of any game should be to win it and any players that have goals that contradict that can desirably be labeled bad players and we can ditch their "strategies". That being said, I think you're right that this throws a wrench in the whole NCGT framework right at the basic postulate level. How can any strategy deal with a Greg Buis?

But there were things that I liked about the system. Mostly, as I've mentioned, the way in which the tribes are categorized based upon the number of leaders. I was always too pragmatic in the way I approached early boots. It was all about tribe strength for me, and although that's important it's certainly not the only factor. Maybe (probably definitely) I'm too dependent on rigid systems to evaluate situations, but talking about M-tribes and D-tribes helped me.

The simple fact is that N-tribes (single leader tribes) win challenges and are successful while M-tribes (multi-leader tribes) are not, regardless of their relative athletic strength. An early boot that moves a tribe from an M-tribe towards an N-tribe can hardly be considered a mistake even if the player is athletic. The increase in tribal unity more than makes up for the loss of athleticism.

So going back to the Kel vote, I no longer consider this dubious. Ogakor was definitely an M-tribe with Kel, Jerri and Colby and maybe even Tina at this stage bucking for power. One of these had to go. Jerri, Colby and Tina all had their followers, so in the interest of tribal unity, Kell was the best choice, despite the loss of an athletic player.

H.C.

"You've got to play this game with fear and arrogance."

-Crash Davis in Bull Durham

 

04/18/03 10:02 AM

 

Leadership is certainly a slippery issue in this game and is very difficult to define. The word also comes with its own baggage as when you say the word you automatically think of players like Lex or Deena, but to me these persons weren't the ones I think of as leaders. It is also here that I deviate from the article linked to above.

Amazon Rob presented Matt with this chain anology. Each player is the link in a chain. I don't think it's quite this simple and would rather think of a tribe or alliance using a bull’s eye anology. Most players seem to naturally draw towards one player for support in this game. When things get tense, they go to this one person. If that person were in the final two and them on the jury they would vote for this person. Through the heavily edited show it certainly is tough trying to make these links and some of them will obviously be debatable, but I think doing this is the key to understanding the power structure within a tribe or alliance as these links seem to usually point to particular people and these people are not necessarily the visible leaders of the tribe.

I would put this person in the center of the bull’s eye with the other players linked to them. The further off you are from the bull’s eye the lower you are in the tribe. Some tribes have more than one bulls eye and some tribes have bull’s eyes that prefer to remain hidden until the time is right. Truly great players in this game keep their leadership hidden until towards the end of the game. It's hard to argue that Tina was a leader in the early stages of Ogakor because she was definitely riding in the drafts of more visible players like Colby, Jerri and even Kel. Ogakor started as an M-tribe, and then moved to a D-tribe with the Kel boot. It stayed a D-tribe through the merge until the Jerri boot, but even at this stage it was tough to call them an N-tribe as both Colby and Tina appeared to be equal leaders and likely some of the players saw Colby as the leader (Roger, Nick & Amber) and some saw Tina (Keith and Elizabeth). They almost seemed the D-tribe with two leaders who just happen to be working together, but appearances can be deceiving and it's the next three boots that give this away: Nick, Amber and Roger. Although the Nick boot was based purely on immunity strength and keeping the two former tribes from being tied, Amber and Roger cannot be explained that way. The fact that both these people were Colby supporters (as given away by final TC votes) cannot be ignored. Once in the final four, Tina was surrounded by three players that would all take her into the final two and Colby had only Tina. In the end, Colby showed that he wasn't a leader at all but just Tina's highest ranked follower when he took Tina into the final two instead of Keith.

The way I see leadership, it's not about running the tribe but running the game. It's that person in the center of the bull’s eye or at the head of that chain. Perhaps a more accurate word than leader needs to be chosen.

Staying in the same game, Kucha definitely played as an N-tribe. They functioned efficiently, booted isolated players rather than leaders and kicked ass in challenges. As has been noted so often, Ogakor was damn lucky that Michael fell into the fire and Kimmi gave away that Jeff had votes on him. With Michael gone Kucha floundered and one really has to wonder if so many of their members would have bailed so early in that decisive immunity challenge or even if they would have been taken in by Colby's act to draw votes his way.

The other interesting question regarding Kucha that unfortunately will never be answered is would it have remained an N-tribe. Would players like Alicia and Jeff have continued to play Michael's stooges? Somehow I don't think so which means that Michael couldn't have gotten away with the Richard Hatch style of pagonging the enemy, they would have had to make a pre-emptive strike on Alicia or Jeff in much the same way that Tina took out Jerri, but would Ogakor have played along? Would Roger and Elizabeth have balked at removing a tribe-mate when they were still "enemy" players about? Unfortunately we will never find out, but it underscores that categorizing tribes is more complex that just throwing them into one of four pigeon holes.

As for any good strategy being thrown by the poorer players, I 100% agree with you *******. It would have been an extremely difficult road for any player to emerge a winner out of the king of M-tribes, Samburu, regardless of how smart they played. Kucha did get screwed by Kimmi and it wasn't their fault. I thought Pappy played a good game in Marquesas and would have had a great shot at winning if Vecepia hadn't won immunity at F4. Most recently, Deena (a strong though likely too obvious a player) got screwed over by Rob's mistake, IMHO.

The thing is, that still doesn't change the fact that there should be general principles and strategies under which the game should be played. Does this mean that players should be able to dial up a win? Absolutely not. Luck will always have a roll in this game. It's like a poker game, one can't control the cards you get, but you can do the most with the ones you are dealt.

H.C.

"You've got to play this game with fear and arrogance."

-Crash Davis in Bull Durham

 

04/21/03 12:55 PM

 

Maybe I'm the only one who finds this interesting, but I find this talk of leadership within tribes to be illuminating. Here's my take on the different tribes that have played thus far using the above language. There is sure to be disagreement here so I am interested in hearing other people's thoughts.

Sorry for the length.

Pagong: An L-tribe but an L-tribe can never remain as such under the pressures of this game, though Pagong remained an L-tribe for an incredible 24 days. When Greg got voted out by the Tagi alliance they finally realized that alliance voting was the only way to play and shifted into an N-tribe with Jenna as the leader, but of course by then it was far too late.

Tagi: It took a few days for it to happen, but certainly by the Stacey boot (day 9) this tribe was an N-tribe with Richard at the front. Although there was talk of disposing him, in the end players either didn’t have the support or the nerve to do it. By the time of the final four, everyone was sailing in Richard’s shadow figuring he would never win that final jury vote. Oops.

Kucha: With the removal of Debb on day 3 this tribe became an N-tribe with everyone falling behind Michael’s leadership. These guys acted the N-tribe as well, kicking ass in challenges and removing isolated players (Kimmi) instead of thinking about internal politics. Most folks feel that Kucha was the stronger of the two tribes in this game and would have come out on top if not for their leader falling into the fire and being removed from the game. Jeff took over the role but couldn’t rally the troops in the same way that Michael could and they went into the immunity challenge after merge far too overconfident, directly leading to their demise. After Jeff and Alicia were gone Kucha became an L-tribe and spent its time sucking up to the dominant pair of Tina and Colby as opposed to conspiring against them.

Ogakor: A mess of an M-tribe at the start with Jerri and Kel butting heads from the get go. Colby should also be considered one of the early leaders here and it was clear that a leader had to go if this tribe was to become at all functional. Jerri would have just been replaced by Mitchell and Colby by Tina, so the tribe did the right thing in removing the isolated leader in Kel on day 6. They then made a go at appearing the N-tribe with Jerri at the front, even taking out the athletically week Maralyn at the next tribal council, but when Ogakor went into its third consecutive tribal council, the Brutuses came to the forefront and wisely removed the ailing Mitchell. The lines were now firmly drawn and we had ourselves a D-tribe. This was unavoidable as even if they decided to take out Jerri instead, it would still have been the D-tribe as Mitchell would have filled her shoes. Luck certainly played a large roll in these guys ending up on top of the Kuchas but once there, Tina and Colby played it perfectly taking out Jerri at the first opportunity and finally becoming an N-tribe on day 27. Although at the start it appeared that Colby was actually the leader of this alliance, definitely by the time Amber got the boot on day 33 it was Tina. When the power shift actually occurred is tough to call, perhaps it was Tina all along.

Boran: Likely the tribe that had the easiest time achieving the N-tribe status. The only hint of alternate leadership came from Diane but the moment she passed out during the first immunity challenge her fate was sealed. After her boot, all of Boran fell behind Lex’s leadership. When Lex, Tom and Kelly left and were replaced with Frank, Teresa and Silas the tribe still remained the N-tribe with Ethan now as the leader and Frank and Teresa just being happy to get rid of Silas. After the merge, the tribe easily got the best over it’s fractured opposition, but something happened on Lex’s road to victory as by the time we moved into the final four, he was no longer the one everyone looked to in his tribe, it was Ethan. Where exactly this happened is tough to call but I suspect it began when Ethan organized the rest of his tribe to help vote out Brandon against Lex’s will on day 27 and ended with Lex questioning the support of Tom when Teresa was being booted on day 36. Whatever it was, as we entered endgame it was Ethan who was in control of the game and not Lex.

Samburu: Likely the worse M-tribe this game has ever seen. Divided right down the middle into two camps led by Carl and Silas, you might think this was a D-tribe, but once Carl was removed Frank stepped into his shoes and if Silas had been removed he would have been replaced by Lindsey and the tribe would still have been no where near being an N-tribe. Perhaps the best thing to do in this situation would have been for one of the secondary leaders to try and form a third alliance out of the followers, isolate the leaders and take them out, but given there were only two true followers in this tribe (Teresa and Kim Powers) it seems this idea would have been doomed to failure as well. As it was Carl was removed and then Linda and at the beginning of day 13 they were still an M-tribe. At the swap though, Frank, Teresa and Silas were replaced with Lex, Tom and Kelly and the tribe became a D-tribe with Lex and Lindsey as the two leaders. It would have been interesting if they could have managed to remove Lex (who would have been my target in the tie), but alas it wasn’t to be and Lindsey went down. Once the merge occurred, there were only four members left from this tribe and you would think that finally they would any differences behind them and be an N-tribe. To be honest they made a go of it, but when push came to shove
Brandon showed that he couldn’t just follow Frank and he became an isolated leader himself. When Brandon went on day 27 the tribe was finally an N-tribe but, like Pagong before it, it was way too late to make a go at winning the game against the solid N-tribe it was up against.

Maaramu: With Hunter obviously going to play the leader whether the others liked it or not, future Brutuses like Rob and Sean had to make decision to take him out or fall into his shadow. For a while it looked like they were going to do the later (and smarter) thing, and Maaramu was at least trying to impersonate an N-tribe, or at the very least a D-tribe with a very weak second leader (Sean). The apple cart was turned over though on day 6 when Hunter and his followers made a move to vote out Sarah, Rob’s follower and Rob made the right decision that this was too high a price to pay to hide behind Hunter and so they moved to take out Hunter’s support structure in Patricia. All illusions were cast aside and we had ourselves an M-tribe. Taking out Hunter himself would have been tempting but it was unlikely that Patricia would have followed the Rob/Sean pair, so they made the best decision in keeping Hunter’s physicality. However, when the tribe lost its third immunity challenge in a row, it was clear that Hunter had to go and the tribe finally became an N-tribe with Sean falling behind Rob’s leadership. The problem was, it took them three tribal councils to achieve this and they were now down
5 to 8 to the other tribe. In hindsight, the better play may have been for Rob to join forces with Sean early and make Hunter their very first boot. Things may have gone much differently in that case. After the Hunter boot though, the tribes switched and Sean, Vecepia and Rob went over to Rotu for Kathy, Paschel and Neleh. With Neleh and Pashcel solidly supporting each other and Kathy supporting the duo, this tribe was a very definitely an N-tribe now and acted as such, removing the most isolated players and even winning an immunity challenge.

Rotu: With not losing an immunity challenge unit day 15 this tribe had the luxury of never really defining a power structure and certainly appeared the L-tribe. By the time they lost their first challenge, a swap had occurred and they now had Sean, Vecepia and Rob with them instead of Kathy, Paschel and Neleh. John also seemed to have built himself a little alliance with Tammy as his second and Gabriel as his third but then things got interesting as Gabriel claimed he wasn’t in any alliance and was just there for the experience. The tribe was certainly an M-tribe now, split into two camps with John and Rob at the head of each one and back up leaders to replace them. John became paranoid about Gabriel and thought that Rob and Sean would fall in line and help vote him out, he should have known better as the first thing they did was approach Gabriel and try to force a tie vote. In the end Gabriel bowed out by throwing his vote away, but John was still left with threats to his leadership. When the merge came, Rob and Sean wasted no time in trying to secure support from isolated former Rotus and correctly saw Kathy as the weak link. John managed to get the support to get rid of Rob and seemed on the verge of getting rid of Sean as well which would have likely cleared his road to victory, but they rubbed their dominance in the faces of the lesser players during the immunity challenge and Paschel and Neleh woke up and decided to join forces with Kathy, Sean and Vecepia and John was gone. After John’s departure on day 24, no one stepped into his leadership roll and finally the game evolved into the classic N-tribe with Paschel as the leader and they acted like an N-tribe in systematically pagonging John’s former alliance mates. No threats appeared to Paschel's leadership until the final four when the player that was surely slated to go next, won immunity. Vecepia was not about to make the same mistake as former fourths Kelly Wigglesworth and Kim Johnson and simply target the third and buy her way to the next tribal council. She forced a tie by voting Neleh. In a new tie breaking method it was Paschel that ended up leaving and the entire dynamic changed. No more leader and second, just three players thinking about who would they win against in the final jury vote. When the popular Kathy was the first to fall out of the final immunity challenge, it was clear that it was going to be Neleh and Vecepia in the final two. Sometimes it just isn’t in the cards for the leaders.

Chuay Gahn: The tribe became an N-tribe on day three with them voted out John, the only other leadership candidate. Brian became the leader of this tribe and was never threatened once from within or without his tribe.

Sook Jai: A core group of four formed very quickly from Penny, Jake, Ken and Erin. A complex quartet, but with Jake and Erin’s support of Penny, it was she who was the leader. This became especially obvious when it was just the four of them left and they had to decide who to go. Ken and Erin were each sucking up to the duo of Jake and Penny and I got the distinct impression it was Penny that called the boot, but I’m getting ahead of myself. Technically a D-tribe at the start with Penny and Jed as the respective leaders, the thing was Jed was such an ineffective leader as to pose virtually no threat and he and his two followers were not after any of the dominant four but their fifth in Shii-Ann, a non-athletic and, far more significantly, a smart player that would never have played the underdog if she could help it. She was this tribe’s only Brutus and should have been the first one to go. The fact that they threw the immunity challenge to get rid of Jed on day 9 just adds to this mistake. Either way, with Jed gone the tribe became a classic N-tribe like Chuay Gahn but with far more athletic players and should have humped them. Instead they voted off their most athletic players and sheltered their smoldering Brutus. The merge was delayed this season, which only allowed this tribe to disintegrate even further, but when the merge finally hit, the three remaining players still showed they had learned nothing about how to play and like Kucha before them, soon became an L-tribe and spent their time sucking up to the dominant players like Brian and Clay when they should have been stirring the pot.

H.C.

Edited to fix numerous typos and unclear statements.

"You've got to play this game with fear and arrogance."

-Crash
Davis in Bull Durham

 

04/21/03 08:19 PM

 

In reply to:



A small point I would disagree with you on. I don't think Kel, John Raymond and Diane qualify as leaders. They may have wanted to be, but leaders without followers are just isolated cranks.




Absolutely. I think I referred to them as "isolated leaders" an undeniable oxy-moron though they are certainly leader wannabes. I think the original article would have labeled these people "hybrids" but the writer just seemed to use that term as a catch-all for the people that didn't neatly fit the category of leader or follower. Either way, I think these people are fair game and good targets if it moves the tribe towards being an N-tribe.

I think the evidence seems to show that the first tribe to become at least the semblance of an N-tribe is at a tremendous advantage.

Borneo: Tagi achieved N-tribe status on day 9, Pagong day 24. Leader after merge, Tagi. Winner from Tagi.

Australia: Kucha achieved N-tribe status on day 3, Ogakor day 27. Random elements seemed to have conspired against Kucha here. I think most of us agree that if Michael hadn't fallen into the fire, Kucha would have ended up on top. Even with that, it's not like Kucha didn't have its chances later. If Kucha had played better they wouldn't have helped with the boot of Jerri but instead turned the table on Colby or Tina, which would create a whole new game. The thing is, once Alicia was gone, Kucha was no longer an N-tribe but a sad dog L-tribe.

Africa: Boran achieved N-tribe on day 3, Samburu day 27. Boran romped.

Marquesas: Rotu achieved N-tribe on day 24, Maaramu day 9. This comparison may not be fair as Maaramu had to remove three players to achieve N-tribe status and was truly at the disadvantage come the merge. I think there is little doubt that if Vecepia had not won the immunity challenge at F4 she would have been gone and the winner would have been a Rotu. That being said, without the coordinated and continued attack by Rob, Sean and Vecepia, John's leadership would likely have never been toppled and Vecepia would likely have never got to the final four. Maaramu's unity (even if it was just three players) certainly played a factor in Vecepia's win and if they had drifted into L-tribe mode like Kucha, the winner would probably have been John in a very boring game.

Thailand: Chuay Gahn achieved N-tribe on day 3, Sook Jai on day 9. This is another one that is a little deceptive as, IMHO, Sook Jai's downfall had little to do with it's tribe type and more to do with a dominant four that didn't recognize who were the threats and who could be used. Frankly speaking, Sook Jai had no idea of how to play at any stage of the game.

I think the most telling thing to note is that every time the winner has come from the dominant tribe, that winner was the leader of the N-tribe, though admittingly a couple of times it wasn't until late in the game that the leader emerged.

In reply to:



So how would you analyze Tambaqui and Jaburu so far, and does that say anything about who is on the track to the winner's circle.




Well since you asked ... . I should preface this by saying that I think Amazon is, by far, the most complex game to analyze in this way as the intertribal alliances are tough to untangle.

Jaburu: Maybe I just don’t know women well enough (a distinct possibility), but I was very surprised to find that it was them that gave us this game's M-tribe with Jeanne, Jenna and Deena player the leaders. Maybe it was the threat of the guys, but they sure starting by playing the N-tribe, winning challenges and booting an isolated and non-athletic player in Janet, but after Janet went Jenna and her two followers realized that they would be next and tried to pull in Deena to take out the abrasive JoAnna on day 12, and the facade of a united tribe fell aside. Besides removing their biggest athletic asset, this boot does little to move the tribe towards the N-tribe ideal as we still have Jeanne, and Deena would still have to contend with Jenna and her followers, which outnumber her and Christy
three to two. Deena would have been better off convincing Christy that revenge on JoAnna will come and take out Jenna. She could then play the Brutus roll, hiding behind Jeanne’s leadership and waiting for her opportunity to get the best over the abrasive pair. I would say at this stage the tribe moved into a D-tribe as Jenna and her followers did the wise thing of sliding behind Deena's shadow. They remained a D-tribe even after the swap on day 13 which say Jeanne, Heidi and Christy go in return for Rob, Alex and Matt. They lost one leader in Jeanne and picked up Alex instead. Some interesting things happened though as Rob formed an alliance with Denna but at the same time Alex was bonding with Shawna. Denna convinced Jenna that Shawna needed to go and she helped vote her out. I found this strange, but perhaps Jenna felt she could bring Alex in with her, which is exactly what happened. These remaining players formed an alliance, but it was clear that when the merge came and Heidi and Christy returned, we had a group of seven players in one alliance. Something had to go. Alex joined Jenna and Heidi behind Deena's leadership creating an N-tribe with a severe Brutus complex. Deena seemed oblivious to the threat that this trio represented and on day 27, Deena finally made a move to target Alex but simply didn’t see the support he had. Even Rob strangely fell behind Alex here. At the current stage, I would say this is a pretty solid N-tribe with Jenna as the leader, but Rob is a wild card. I would categorize him as a follower who wants to be a leader, knows he needs to be a leader, but doesn't have the social skills to do it. He may be desperate and capable of anything and I really can't see what he is going to do next.

Tambaqui: Technically a D-tribe to start with Roger the lead of one camp and Ryan the lead of the other, this status didn’t last long as most of the players did the smart thing and hid behind Roger’s leadership (see, people are learning ) and Ryan bit the dust creating an N-tribe though Roger was up to his armpits in potential Brutuses, especially Alex. The swap saw Rob, Alex and Matt go for Heidi, Christy and Jeanne. A tie vote loomed but the remaining guys made the wrong move in approaching Heidi to switch as she was part of a strong alliance (and Dave knew this!) and would have never remained loyal to them. Heidi should have been the target in this group. When the merge came, Christy and Heidi ran back to their respective alliance and the remaining loyal Tambaqui never saw it coming.

Currently, I think tribal lines have pretty much completely broken down so I'm going to make two tribes out of the remaining players.

Dominant Tribe: Jenna-Heidi-Alex-Rob. N-tribe with an unstable fourth.
Weaker Tribe: Matt-Christy-Butch. Total L-tribe waiting for someone to tell them what to do.

Obviously I could so easily have this wrong. The alliances are complex enough as it is and EPMB's editing is always tough to slug your way through, but if I were to make a call as to the winner, I would go with Jenna.

H.C.

"You've got to play this game with fear and arrogance."

-Crash Davis in Bull Durham

 

04/22/03 07:04 AM

 

I hear what you are saying, *******. Gretchen was certainly targeted because of her leadership skills. In fact I think that is one of Richard Hatch's best moves of the game, but when I use the term leadership, I really mean in a game sense. Was she controlling other peoples' votes? When she went, this is how her tribe voted.

Colleen voted Richard
Gervase voted Sue
Greg voted Jenna
Gretchen voted Rudy
Jenna voted Gervase

To me this indicates no leadership at all as far as playing the game.

"You've got to play this game with fear and arrogance."

-Crash
Davis in Bull Durham

 

04/22/03 10:37 AM

 

I have a question as far as types go, ******. At what stage of the game do you make the determination as I think tribes can change from one type into another over the course of the game? If we are going by what they were the majority of the game, I would categorize them as follows. Of course all this is subject to opinion.

Tagi:
N
Pagong
: L
Ogakor: D
Kucha: N
Boran:
N
Samburu
: M
Maaramu: M
Rotu:
N
Chuay
Gahn: N
Sook
Jai: N
Jaburu
: M
Tambaqui: N

Just to clarify my definitions, which I've tweaked a bit in my own mind from the original article.

L-tribe: No players are directing voting. Players are voting as they individually see fit.

N-tribe: One player is directing overall voting. N-tribes may contain isolated players that are not voting with the group but are making no moves towards leadership or forming alliances. N-tribes may also contain Brutuses that may have secret alliances and plan on overthrowing the leader at some stage. As long as their plans remain hidden from the leader, it will still remain an N-tribe. Two leaders working together also form an N-tribe as there is still only one source of leadership. My experience is that even this situation has only one leader in the pair, though power can shift back and forth.

D-tribe: Two leaders working two different factions within a tribe. D-tribes are one boot away from being N-tribes, if the right person is removed. Example: When Jerri was booted, Amber fell right in tow changing Ogakor from a D-tribe to an N-tribe.

M-tribe: Multiple leaders. There may still be only two factions, but removing the leader from either faction does not create an N-tribe because there is another leader to fill the void. Example: Samburu was led by Carl and Silas, bur removing either one does not create an N-tribe. Carl was replaced by Frank and Silas would have been replaced by Lindsey.

I know these are likely slightly different than the original definitions and any input in nailing them down more precisely is appreciated.

H.C.

"You've got to play this game with fear and arrogance."

-Crash Davis in Bull Durham