Program Name: Bomber 2 Program Category: Game - Strategy Date Created: June 2, 2004 Program Size: 14,188 bytes For use with: TI-83/83+ Description: A strategy game for up to 4 players, or any combination of humans and computer players up to 4, in which you try to eliminate all your opponents and be the last player standing. Gameplay: There are two arenas: small and large. The small arena is for two human players only. The large arena can be used in any situation. Before the game starts, each player hides an artifact anywhere in the arena and chooses where they want their player to start the game. In the large arena, each player will be allowed to customize their player by adjusting different player options. In the small arena there are no player options, players will start with the default options. The object of the game is to eliminate all your opponents. There are two ways to eliminate a player: 1. Find an opponents artifact and return safely to a base. 2. Kill an opponent by using bombs to bring his toughness to zero. The last player standing will be the winner. Player options are as follows (default/max apply to large arena): Toughness: How many times you can get bombed before you are eliminated. Default: 10, Max: 15 Avoid Bombs Percentage: How often you will avoid bombs. Default: 0%, Max: 30% Number of Bombs: How many bombs you will start with. Default: 15, Max: 20 Bomb Range: How far away from your location you can bomb. Default: 6 squares, Max: 14 squares Bomb Radius: The radius of the bomb's explosion. Default: 1x1, Max: 2x2 Sight Radius: How far you can see around yourself, always 3x3 in the Large arena. Default: 3x3, Max: 3x3 You get 10 upgrade points for your player: Bomb radius costs 4 to upgrade, everything else costs 1 upgrade point (bomb range will increase by 2). Defaults for small arena: Toughness: 10 Avoid Bombs Percentage: 0% Number of Bombs: unlimited Bomb Range: Whole arena Bomb Radius: 1x1 Sight Radius: none Controls:
Screen Shots:
|