Name: Kendric of the Shifting Sands “Wolf of the Desert”– Warrior of Pallas

Race: Kiresh

Level: 7th Level

Class: Fighter

Age: 20

Height: 5ft 6in

Weight: 150 pounds

Hair: Black, shoulder length

Hit Points:  81

Experience points see main dramatis personae page

Attributes

 

15

 

Strength

+0 To Hit, +0 Dmg, Wt. 55, Press 170, Open 8, Bend Bars 7%

18

 

Intelligence

7 Languages

14

 

Wisdom

 

17

 

Constitution

+3 Hit Point, SS 97%, Ress 98%, Poison 0

18

 

Dexterity

+2 Reaction, +2 Missile Attack, -4 Defensive

9

 

Charisma

4 Henchmen



Non-weapon Proficiencies (8 initial + 7 language + 2 (1 for every 3 levels) = 17)

 

Proficiency

Learning Stage

Cost

Martial Arts

Adept

6

Parrying/Fencing

Adept

6

Endurance/Survival

Journeyman

2

Blind Fighting

Journeyman

2

Gondwanapal

Journeyman

0

Sand Wolf Lore

Journeyman

1

 

 

 

 

 

 



Weapon Proficiencies (4 initial + 2(1 for every 3 levels) = 6)

 

Weapon

Learning Stage

Attacks

Cost

Long Sword

Specialized

2

2

Scimitar

Specialized

2

2

Throwing Dagger

Specialized

4

2

 

 

 

 

 

 

 

 



THACO Table

 

Weapon

Level THACO

Strength Modification

Dexterity Modification

Specialization Modification

Magic Modification

Adjusted

 

 

Hit

Dmg

Hit

Dmg

Hit

Dmg

Hit

Dmg

Hit

Dmg

Long Sword

14

 

 

 

 

+1

+2

 

 

+1

+2

Scimitar

14

 

 

 

 

+1

+2

+2*

+2*

+3

+4

Throwing Dagger

14

 

 

+2

 

+1

+2

 

 

+3

 

 

 

 

 

 

 

 

 

 

 

 

 

* +4 Against Evil Opponents




Unadjusted AC

10

Adjusted AC

-2

Surprised AC

4

Dexterity Bonus

-4

Bracers AC 4

-6

Boots of Speed

-2

Other

 

Other

 

 

 



Saving Throws

 

Category

Unadjusted

Magic Adjustment

Adjusted

Paralyzation, Poison, Death Magic

10

 

10

Rod, Staff, Wand

12

 

12

Petrification or Polymorph

11

 

11

Breath Weapon

12

 

12

Spells

13

 

13



Equipment

 

Item

Location

#

Item

Location

#

Item

Location

#

Longsword

 

1

Flint & Steel

 

1

 

 

 

Ivric’s Dancing Scimitar

 

1

Ishandeshee Fire Fl

 

2

 

 

 

Throwing Dgr

 

12

Piton

 

20

 

 

 

Backpack

 

1

Whetstone

 

1

 

 

 

SilkRope 50ft

 

2

Wine Skin

 

1

 

 

 

Candle

 

6

Water Skin

 

3

 

 

 

Twine 100ft

 

2

Lamp Oil Fl

 

1

 

 

 

Metal Mirror

 

1

Soap

 

1

 

 

 

Fighting Dgr

 

2

Cooking Pot

 

2

 

 

 

Wool Blanket

 

1

 

 

 

 

 

 

Silk Blanket

 

1

 

 

 

 

 

 

Bedroll

 

1

 

 

 

 

 

 

Torch

 

6

 

 

 

 

 

 

Great Scimitar

 

1

 

 

 

 

 

 

Scroll Case

 

1

 

 

 

 

 

 

Parchment

 

12

 

 

 

 

 

 

Quill & Ink

 

1

 

 

 

 

 

 



Magic Items

 

Bracers of Defense – AC 4

Heward’s Handy Haversack

Ugil’s Ring of of the troll (regenerates as a troll when activated. 60 charges)

Golden Ankh of Pallas (Powers unknown to you)

Ivric’s Scimitar of the Seven Winds (Dancing Sun Blade)

 

Boots of Speed

 

 

 



Powers of Pallas

 

Beginning at Third Level, Tempars of Pallas  heal naturally at double the rate of normal folks and

Can fight creatures of first level or one hit dice as if they were zero level combatants

 

Beginning at Fifth Level Templars of Pallas gain the ability of  the Aura of the Superior Warrior

For up to one turn (ten minutes) at a time you can fight in terms of to hits and number of attacks as if you were a figher two levels higher than your current level.  This may be done up to three times/day.  One must have at least 90 minutes of rest before the focus allowing this spectacular fighting can be acheived again

 

Beginning at Seventh Level  Templars of Pallas gain  the ability to fight on their feet until they reach –10 hit points

 

Beginning at Nineth Level  Templars are able to fight creatures of up to 3 h.d. or level as if they are zero level combatants.

The Mystery of Kedric

Rumor and reputation has it that his family was murdered 14 years ago in an ambushed caravan and that Kendric wandered into the most dreadful part of the Jholith desert, the Shifting Sands. According to the legend this son of Flage was guided by Pallas, and came miraculously unharmed to the ruins of an ancient city of the Zharzhanjah where he was raised by a ferocious pack of sand wolves , monstrous creatures with the power to dimensionally shift in out of phase with normal space and time The den of these wolves was in the ruins of a holy ziggurat a place of wondrous items and magnificent riches. One day when he had lived a few years with the wolves, a golden portal opened, and outstepped a knight in glowing raimants, calling himself Karas. Kendric later learned that Karas was an avatar of Pallas. Karas took him through the portal to a ruined shrine somewhere in the desert, he knew not where. However Pallas had taken a special interest in him, and effected his escape and hiding all these years. There he trained the boy (now 10) in the arts of war. Karas explained that evil men had attacked the caravan he was with as a child in an effort to capture him. These men now believe that Kendric perished in the Shifting Sands.  Karas trained the lad until he was fifteen, after which he led him across an expanse of desert to the desert hideout of the Militant Order of Pallas, which had been driven into exile by the Pelai. The following is a page provided by the Militant Order of Pallas from the Kight Commander’s journal. This effort is an attempt to document the history of one of their more high profile members, Kendric, known far and wide as “The Wolf of the Desert.”


From the journal of Sir Camryn Longspear,

Midnight, 14th day of Tabrechi five years before the present.

Praise to Pallas! I have just received a most wondrous vision of exciting proportions! I shall relate it forthwith before it fades from my mortal memory. I was on retreat from our encampment in the Jholith desert where our order is now based after our retreat first from Flage and then from Ebla.   Standing upon a lone dune in the eye of a great sandstorm of tremendous power, I saw a youth clad only in a loincloth, with a scimitar of ancient design in his hand. Then I saw a mirage behind this youth, of  an ancient city partially buried beneath the shifting sands of the deep desert. I glimpsed movement amongst the buildings; a pack of huge sand wolves are flitting through the sand-strewn streets, as if in play. Amongst them, I see a well formed boy child who flickers as if made of flame, laughing as though the terrifying beasts pose no threat. Then the mirage ended, and I looked at the youth and saw that he and the boy were the same, and that Pallas, blessed be her name, had sent me a sign that I should care for this boy, and nurture him in our holy order. I thought of the Prophesies of Qismarrin and said to the youth, “Thou art truly the one. Rpeating the passage of the 7th scroll I spake thus ” Take the the wolf of the desert and teach him thy ways. He is one of the keys to our future. Defend him at all costs until he is mature in his skills. He will someday surpass us all and fulfill his part in the great play of mankind’s destiny.” As these words left my lips, the youth who was now close to me, smiled and I knew he who could be a champion of great evil or great good, and chosen the path of light.  Unthinkingly, I raised my hands and prayed for the blessings of Pallas on this remarkable young man.



He appears to be about fifteen years of age, very well formed and perfectly developed. He has the features of a Kiresh, yet with a peculiar cast to his features, and the manners not even of a dervish. As I study him, I notice for the first time the tattooing of characters on his face. I do not recognize the language, nor do I recognize any symbology. Yet, something about them seems to comfort me and fill me with wonder. He looks at me with a steady gaze, devoid of fear, intently studying me as I study him. As yet, he has made no sound. Between mouthfulls, I ask, “What art thou called?” He quickly responds, “I am to be known as Kendric, master.” We sit silently except for the sounds of my eating until, finally, I am done.

Thus ends my entry.





Physical Description

Standing around five feet six inches in height, Kendric has shoulder length jet-black hair and normally wears it pulled back into a topknot. Perhaps as an effect of the fascinating tatooed characters upon his face, he has never grown a single whisker in all of his twenty years, so he appears clean-shaven. Sharp and penetrating, his bright blue eyes seem to pierce through the veil of evil that seems to enshroud his home city of Flage in recent years. Lithe and with the grace of a dancer or master swordsman, he is corded with muscle from his incredibly hard regimen of training that he puts himself through.

Wardrobe

He habitually wears leather breeches and a vest, also of leather. These have been custom made and tailored to his exact specifications. Although of little or no armor value, they offer numerous surprises for his foes. The vest has several thin sheaths for his throwing daggers, three on each wing, two in the small of the back, and two along the shoulderblades, for a total of ten (10). On each forearm, he has a bracer made of some unknown metal that has strange symbols etched across their surfaces. Under each, he has a thin bladed throwing knife of uncommon balance and quality (2). His breeches, also made by the same skilled craftsman, offer two of the thin sheaths on each thigh for ready access (4). On his feet are a worn, comfortable looking pair of black leather boots which, although well-cared for, never seem to show any signs of wear. Tucked into each is a beautifully crafted dagger with wolf’s head hilts (2). Wrapping his thin waist, a thin girdle can be seen underneath the vest. From his finely crafted swordbelt swing two beautiful scabbards, stitched with the wolf’s head emblem. The sword on his left hip is a slim, gorgeous scimitar, on his right hip is a phenomenal longsword of Ishandeshee craftsmen that seems to radiate enchantment. Or is that just he sheen of a well cared for blade? A heavily traveled leather backpack is normally slung across his right shoulder and contains many tools of the adventuring trade, belying its size.

Psyche

Complicated, but stable. Due to his peculiar tattooing, he was never allowed to take formal vows as a Paladin of Pallas. This has scarred him deeply. Nevertheless, he has dedicated himself to following Pallas and adhering to her strict Paladin’s code. He considers himself a holy cavalier and, even though he does not receive the gifts from Pallas that his fellow warriors do, he does not envy them. He has focused his energies and talents soley on becoming the finest warrior he possibly can be and preparing himself for the inevitable test that he was born for. He has pushed every instructor he has had to their limit and beyond. He is an acknowledged Adept in the martial art of hand-to-hand combat, as well as fencing and has taken his skills well beyond proficiency with the longsword, throwing dagger, and scimitar and is specialized in them. Notice that the weapons he has chosen have two things in common. One, they are bladed. Two, they are very fast, and he makes them even faster. He has been called a weapon’s prodigy from the moment he went into training at age 5. He has, from time to time, between his adventures and quests, been an instructor for the Order and is counted among the finest warriors to represent Pallas within the last 100 years by the heads of the order. Most agree that it is a definite shame that he was not deemed worthy of the Paladin name and powers. Although all agree that he has been and is currently being molded according to the divine will of Pallas.

Tattoos

His tattoos have, from the beginning, been a source of mystery for the Order. They have been examined by the highest level clerics and mages that have been available. All concur on one thing. They radiate some type of magic, but they are unreadable at this point. Most theorize that Pallas has hidden the meanings until some predestined time when their purpose will be revealed. Although it is not certain, without the tattoos, he would have been chosen as a Holy Paladin. Perhaps that is one reason that they are there.

Recent History

Pallas came to him in a dream vision as a beautiful warrior maiden mounted on a spirited desert stallion that seemed to float over the ground as he pranced. Gazing proudly at him during the dream, she stated in her reverbrating voice, “Take thyself back to thy city home, young wolf. The time has come for thee to help me reclaim my city. Seek out those who will meet you under my sign. Present to them this holy golden ankh so that they may rejoice in my favor Join them in their endeavors, for their path and mine run close. Do not fail me in this. More than you know rests on thy valorous shoulders. I wish thee well, my strong warrior. Get thee hence.” With this, he awakened and immediately departed to Flage from his desert home.