
System:
Sega Master System
Released:
1986
Extras:
Direction Pad:
Move alex kidd left and right, and enter shops.
Start Button:
Pause and bring up the stat screen.
A Button:
Jump, speed up in peticopter.
B Button:
Punch, fire in peticopter and boat.
Screen Shots
Click to view in full!
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Everyone who has, or had, a SEGA
Master system will have played, or at least heard of,
Alex Kidd. This was one of the first games to get
released on the Master System, and offered us
gamesplayers a challenging yet fun platform adventure.
Alex Kidd was received so well by the gamesplayers, that
SEGA later released two sequels for the Master System,
and an all new Alex Kidd for the SEGA MegaDrive however,
Alex kidd in miracle world was the first in the series,
but was it the best?
The basic
idea of Alex Kidd is simple, you have to find the levels
exit, without getting killed, it's that simple, yet as
you can guess, theres various obstacles between you and
the levels exit. You control a little bloke named Alex
Kidd, he wasn't at the front of the queue when god was
handing out good looks, but he can perform an array of
moves which help him on his way. Alex kidd can jump,
punch, swim, ride bikes, fly helicopers and even control
jet boats!
"The game is based heavily
around planning your route through the screen, and asking
you to successfully and quickly execute your route..."
The game
works by placing a selection of screens together making a
level, this means that you arrive on a screen and you can
see where you have to get to, all you have to do now is
work out how your going to get there. There are various
obstacles in your way, such as falling platforms, jumping
frogs, flames of fire, drops, attacking monkeys and a
whole host of other strange creatures. Most of the
enemies can be killed simply by pressing the punch button
at the right moment, however the other non creature
obstacles are far harder to dodge and can't be destroyed.
The game is based heavily around planning your route
through the screen, and asking you to successfully and
quickly execute your route...
At the end
of every 3 levels or so, you have to face an end of level
boss however, unlike most platforms games you don't have
to kill him, just beat him at the scissors, paper, stone
game...you know, paper wraps stone, scissors cut paper
and so on! This makes a great little game all of its own,
however once you have successfully beaten the boss, you
then have to face them later on in the game, again facing
up to them via this scissor, paper, stone game only when
you beat them, you then have to kill them. This is where
the game gets a little tricky, the bosses head comes off
and starts flying around the screen in a set patten, all
you have to do is work out the patten and punch the head
three or so times, then the boss is destroyed and you can
carry on to the next level. Once you have worked out the
patten, and when you should hit the head, the bosses can
be taken care off in a matter of seconds without any
major problems.
"more often then not you'll
end up getting killed one way or the other, beit via the
ghost killing you or you simply falling off a ledge in
your panic...gamesplaying at its best!"
All the
levels have ledges that you have to jump from and to, and
there are even some blocks which Alex kidd can destroy by
punching, most of the time they reveal money which Alex
Kidd can pick up and then spend in any of the games shops.
However, some of the blocks once destroyed reveal little
ghosts, which will then home in on you and follow you
until they either get you and kill you, or you run off
the screen and lose them as it where! This really gets
you going, as you suddenly reveal a ghost and just start
running and jumping all over the show in an attempt to
get away...more often then not you'll end up getting
killed one way or the other, beit via the ghost killing
you or you simply falling off a ledge in your panic...gamesplaying
at its best!
The money
that you pick up whilst playing, can be spent in the
shops...these appear on a few of the levels and allow you
the opportunity to buy various items, such as extra lifes,
special power ups or even vehicles...yes Alex kidd allows
you to control various vehicles. You can take the control
of a Motorcycle, Peticopter or a boat. The peticopter and
boat allow you to fire at your enemies and blocks, thus
allowing you to reach the end of the level, whilst the
motorcycle simply lets you run over the enemies and jump
through the blocks, detroying them in the process.
The
graphics are very clear for the Master System, and each
level seems to be based in a different location,
sometimes you'll be running through forests, swimming in
the sea, jumping in the desert, killing enemies
underground, flying in the sky and then theres the
castles. In total there are 11 locations, from Mt.
Eternal to Mt. Kave, from Lake Fathom to Cragg Lake it
all makes for a great looking game.
The game
also comes with three castles, which offer the most fun,
yet the toughest challenge. This is where the game really
comes alive, and there are so many new gameplay ideas,
that you never know what to expect next. Theres one
section in the first castle, where you enter the screen
and are faced with the room filling with water from the
ceiling, there appears to be no way out...the screen
continues to fill with water...then you see a block with
an icon on it! You punch the block and on the other side
of the screen, one of the blocks disappears, you punch
the block again and then another block disappears
allowing you to move onto the next screen...you rush for
the exit, just making it before the room fills with water,
the tension is there and you leave the room with a smile
on your face that says it all, your gamesplaying skills
have been tested and you know it! Then you have to work
out the next puzzle, the game just continues to throw
things at you...
The sound
is also of a high quality for the Master System, they're
tunes which will stick in your head, and in years to come
when you suddenly hear the tunes playing again, you'll
smile and think "Oh yes..." I know I did...
How does
the game play then, well it plays like a dream, the
controls are simple yet so effective. It allows you to
quickly execute your moves and keeps the gameplay flowing.
Some of the puzzles are hard to work out, yet stick at it
and you will solve it...the way this game works, means
you actually want to solve it! The game has a great
learning curve and the vehicles add a little extra
excitment to the gameplay, and makes sure that the game
never get boring or repetitive...
"this game is one of the most
rewarding experiances you will ever have the joy of
playing."
You have to
time things just right, meaning that you sometimes have
to say "right here goes..." and then you just
find yourself jumping all the ledges, punching that
jumping frog, running across the falling ledge and then
making the ladder to move onto the next screen, this game
is one of the most rewarding experiances you will ever
have the joy of playing.
Alex Kidd
follows a sort of RPG storyline, where you have to save
your friends, and it comes with a rather mysical feel.
The game doesn't know weather it wants to be an out and
out Platform or an RPG, with the money and talking to
characters, yet this only adds to the feel of the game,
it's a game which is very unique, and very statisfying
and fun to play.
When you
hear the name Nintendo you think of Mario, when you hear
the name Playstation you think of Lara Croft and when you
hear SEGA, you think of Sonic...however, Alex Kidd is a
far better platform in my view! The only aspect which
lets this game down, is the lead character, he doesn't
have any attitude, doesn't look cool and he just doesn't
look like a hero. If Alex Kidd only looked a bit cooler...maybe
when you heard the name SEGA, you would cry "Alex
Kidd".
This is one
of the games which is an absolute classic from start to
finish, and it will offer a real challenge to any
gamesplayer. The game may be showing its age now, but it
still manages to impress! There's never a dull moment,
and you will have to think about what you want and have
to do. SEGA released a list of sequels to this game, non
of them offered the same challenge, and non of them had
that special feel that you get from this game. Maybe this
is why Sonic become the main character you think of when
you hear the name SEGA, the sonic series got better and
better...if only the sequels had been better, Alex kidd
maybe would have been the well known character Sonic is
now. Without any doubt this is one of the toughest, most
statisfying and fun platformers out there, theres only
one word to discribe Alex Kidd in Miracle World, Classic!
Kevin
Preston
:O) Good Points:
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Great Graphics, unforgettable
sounds, varied level locations, loads of gameplay
extras, challenging yet fun, great learning curve,
one of the best Platformers ever.
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:O( Bad Points:
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Can get frustrating at times!
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Alex Kidd in Miracle World Verdict...
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Sound: 9/10
Graphics: 9/10
GamePlay: 10/10
Overall:
9/10
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