._______ /\______ _______. ________/_________________________/\
| |/ /______/\ | | eNf \___ / ______/\____ ____/ \
| / // \| |__________\/_______ | |/ \
| _// \ | / \ . | |. _// | \_
|: \ \ | / \ | |: \ | /
:|: \ \ /\ \\ | // \ || \ /
:::_____|\______\ /_________\______/___________\__________|_____|\ _______/
<::-------------\/----------------/-------------------------------\/-------->
:. Proudly Presents : |
| |
| Game : Grandia II (C) Game Arts |
| Origin : JAPAN - NTSC Filename : KAL-G2.001 |
| Released : August 3rd, 2000 CDs / Rars : 1 CD / 33 RARS |
| Platform : Sega Dreamcast (DC) Format : BIN/CUE (CDRWIN) |
| |
+--|- - - -|--+
| Release Notes ------------------------------------------------- |
+--|- - - -|--+
| |
| Please take note that this game was a packed and full GD-ROM which |
| contained mostly needed game data. To make this rip even harder the |
| movies that Game Arts encoded were done at a low bitrate to make them |
| fit on 1 GD-ROM. To make this release possible we had to convert all |
| music and sound effects to Mono, and all FMV sequences had to be |
| ripped out completely and replaced with a blank one. You will need an |
| 80 Minute Blank to burn this release, Enjoy. |
| |
| Game Info: |
| ~~~~~~~~~~ |
| Amelia Earhart. Jimmy Hoffa. The Roanoke Colony. Grandia II. All |
| vanished mysteriously, but only one has been found -- Game Arts |
| recently re-announced its Dreamcast sequel to Grandia, after keeping |
| the game completely under wraps for under a year. During that time, |
| the game has undergone signifcant graphical improvements, but its |
| core remains the same: an exceedingly happy journey through a |
| brightly-colored world. |
| |
| Like most RPG sequels, Grandia II takes part in a completely |
| different world, which none too surprisingly played host to a |
| cataclysmic battle between good and evil one thousand years ago. For |
| once, evil won, and its gods assumed control of the world. Now, a |
| new battle is set to begin, stemming from the continent of |
| Granacliff. A massive ravine, likely a result of the ancient |
| struggle, runs through the center of Granacliff. The adventure |
| begins in the hero's home town of Shurisen, located on this |
| continent. |
| |
| Four main characters have been announced so far: Rudo, a pragmatic |
| monster hunter; Elena, an apprentice priestess ("Diva") at Granas |
| church; Millenia, a mysterious magic-user; and Sky, an |
| anthropomorphic, talking hawk. Yuushi Kanoe is designing the cast; |
| Grandia's Noriyuki Iwadare is providing the musical score. (Iwadare |
| is also responsible for the music in the Lunar games.) |
| |
| Gameplay features are still very sketchy. The semi-real-time battle |
| system of the original Grandia is confirmed as returning, though |
| possibly in a modified form. Game Arts' original series of |
| announcements concerning the game touted a two-player mode; whether |
| this feature is still in the game is uncertain. |
| |
| Despite the lack of concrete facts on the gameplay, Grandia II is |
| already shaping up to be a promising title. The graphics are |
| outstanding, and the character designs seen thus far are appealing. |
| UbiSoft has picked up the North American publication rights, and |
| the game should be arriving in English December 8th, 2000. |
| |
+--|- - - -|--+
| Greets -------------------------------------------------------- |
+--|- - - -|--+
| |
| Class - Fairlight - Aggression - Menace - Cife - Paradox |
| Static - Accession - Eurasia - Capital - Lightforce - Nil |
| Trsi - Mups - Utopia - Myth - Deviance - Risciso - Rns |
| |
| .____ /\__________: ____________________/\ |
| | |/ / \ | | \_ ___/__ ___/ \ kalisto psx/dc 1998-2000+ |
| | / / \ |_/\ |____ | / | \ |
| || \ \ /\ \\ | \ |. | | \\ | / we set the standards |
| |___|\ _\/______\____/_|_______|___\ ____/ we are the benchmark |
| \/ \/- eNf .:
<------------------------------------------------------------------------::>
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