Position and Description |
Location(s) |
Monthly Reqs |
Weyrwoman (30+ turns; 10 turns experience) Leads the Weyr with the help of the Weyrleader; she is in charge of doing a flight/clutch post, as well as deciding who Impresses what eggs. |
High Reaches Weyr |
3 |
Weyrleader (30+ turns; 15 turns experience) Leads the Weyr in Threadfall and practices; assigns wing duties and keeps the Weyr running. This position changes each time the senior gold rises. |
High Reaches Weyr |
3 |
Wingsecond/Wingthird (25+ turns) Works under the wingleader to ensure that the wing works efficently during Threadfall. May be assigned various duties. |
High Reaches Weyr |
1 |
Dragonriders All colors (bronze, brown, blue, and green) are needed to flesh out the wings. |
High Reaches Weyr |
Varies |
Headwoman (30+ turns) - 3 Positions Open Oversees the staff and assigns duties/chores as needed; at the Weyr, she is in charge of all candidates. |
High Reaches Weyr and Hold, Beast CraftHall |
2 |
Lord/Lady Holder (30+ turns) Keeps their Hold running smoothly, from checking on cotholders to sending tithes. |
High Reaches Hold |
3 |
Steward (30+ turns) This person works under the Lord Holder and keeps discipline in the Hold. He keeps track of every record, and may have a watch wher. |
High Reaches Hold |
1 |
Hallmaster (35+ turns) Runs the Hall and assigns journeymen to positions at other Holds. |
Beast CraftHall |
3 |
Hallsecond (30+ turns) Assists the Hallmaster and serves as a second in command. |
Beast CraftHall |
2 |
Master of Apprentices (25+ turns) Keeps lists of apprentices and assigns them to certain classes based on each apprentice's skills. This position can be held by a master or a senior journeyman. |
Beast CraftHall |
2 |
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