<object>
id:  57  type: 0  file: data\viledragon.dat
id:  52  type: 0  file: data\julian.dat
id:  51  type: 0  file: data\firzen.dat
id:  50  type: 0  file: data\louisEX.dat
id:  38  type: 0  file: data\bat.dat
id:  39  type: 0  file: data\justin.dat
id:  37  type: 0  file: data\knight.dat
id:  36  type: 0  file: data\jan.dat
id:  35  type: 0  file: data\monk.dat
id:  34  type: 0  file: data\sorcerer.dat
id:  33  type: 0  file: data\jack.dat
id:  32  type: 0  file: data\mark.dat
id:  31  type: 0  file: data\hunter.dat
id:  30  type: 0  file: data\bandit.dat
id:  1  type: 0  file: data\deep.dat
id:  2  type: 0  file: data\john.dat
id:  4  type: 0  file: data\henry.dat
id:  5  type: 0  file: data\rudolf.dat
id:  6  type: 0  file: data\louis.dat
id:  7  type: 0  file: data\firen.dat
id:  8  type: 0  file: data\freeze.dat
id:  9  type: 0  file: data\dennis.dat
id: 10  type: 0  file: data\woody.dat
id: 11  type: 0  file: data\davis.dat
id:  53  type: 0  file: data\viledragonboss.dat
id:  55  type: 0  file: data\dragonboss.dat
id:  54  type: 0  file: data\phoenixboss.dat
id: 10  type: 0  file: data\bandit.dat
id:  4  type: 0  file: data\hunter.dat
id:  2  type: 0  file: data\sorcerer.dat
id:  9  type: 0  file: data\jack.dat
id: 10  type: 0  file: data\mark.dat
id:  6  type: 0  file: data\monk.dat
id:  2  type: 0  file: data\jan.dat
id:  9  type: 0  file: data\justin.dat
id:  6  type: 0  file: data\knight.dat
id: 10  type: 0  file: data\bat.dat
id:  6  type: 0  file: data\phoenix.dat
id: 10  type: 0  file: data\dragon.dat


id: 100  type: 1  file: data\weapon0.dat   #stick
id: 101  type: 1  file: data\weapon2.dat   #hoe
id: 120  type: 1  file: data\weapon4.dat   #knife
id: 121  type: 4  file: data\weapon5.dat   #baseball
id: 122  type: 6  file: data\weapon6.dat   #milk
id: 150  type: 2  file: data\weapon1.dat   #stone
id: 151  type: 2  file: data\weapon3.dat   #wooden_box
id: 123  type: 6  file: data\weapon8.dat   #beer
id: 124  type: 1  file: data\weapon9.dat   #<
id: 136  type: 1 file: data\weapon15.dat   #
id: 147  type: 1 file: data\weapon19.dat   #
id: 217  type: 2  file: data\weapon10.dat  #louis_armour
id: 218  type: 2  file: data\weapon11.dat  #louis_armour
id: 300  type: 5  file: data\criminal.dat  #criminal

id: 200  type: 3  file: data\john_ball.dat
id: 201  type: 1  file: data\henry_arrow1.dat
id: 202  type: 1  file: data\rudolf_weapon.dat
id: 203  type: 3  file: data\deep_ball.dat
id: 204  type: 3  file: data\henry_wind.dat
id: 205  type: 3  file: data\dennis_ball.dat
id: 206  type: 3  file: data\woody_ball.dat
id: 207  type: 3  file: data\davis_ball.dat
id: 208  type: 3  file: data\henry_arrow2.dat
id: 209  type: 3  file: data\freeze_ball.dat
id: 210  type: 3  file: data\firen_ball.dat
id: 211  type: 3  file: data\firen_flame.dat
id: 212  type: 3  file: data\freeze_column.dat
id: 213  type: 1  file: data\weapon7.dat   #ice_sword
id: 214  type: 3  file: data\john_biscuit.dat
id: 215  type: 3  file: data\dennis_chase.dat
id: 216  type: 3  file: data\jack_ball.dat
id: 219  type: 3  file: data\jan_chaseh.dat
id: 220  type: 3  file: data\jan_chase.dat
id: 221  type: 3  file: data\firzen_chasef.dat
id: 222  type: 3  file: data\firzen_chasei.dat
id: 223  type: 3  file: data\firzen_ball.dat
id: 224  type: 3  file: data\bat_ball.dat
id: 225  type: 3  file: data\bat_chase.dat
id: 226  type: 3  file: data\justin_ball.dat
id: 228  type: 3  file: data\julian_ball.dat
id: 229  type: 3  file: data\julian_ball2.dat
id: 230  type: 3  file: data\jan_sprite.dat 
id: 231  type: 3  file: data\jan_dae.dat
id: 233  type: 3  file: data\firen_chase.dat
id: 235  type: 3  file: data\dragon_ball.dat
id: 238  type: 3  file: data\firen_coer.dat
id: 239  type: 3  file: data\viledragon_chase.dat
id: 241  type: 3  file: data\rudolf_ball.dat
id: 245  type: 3  file: data\freeze_lr.dat 
id: 246  type: 3  file: data\davis_ball2.dat  
id: 253  type: 3  file: data\dragon_chase.dat 
id: 254  type: 3  file: data\louisEX_ball.dat
id: 255  type: 1  file: data\weapon25.dat   #ice_sword

id: 998  type: 5  file: data\etc.dat
id: 999  type: 5  file: data\broken_weapon.dat
<object_end>

<file_editing>
data\nothing.txt
<file_editing_end>

<background>
id: 1    file: bg\sys\cuhk\bg.dat
id: 69    file: bg\template\15\bg.dat
id: 69    file: bg\template\24\bg.dat
id: 6    file: bg\sys\qi\bg.dat
id: 7    file: bg\sys\ft\bg.dat
id: 69    file: bg\template\27\bg.dat
id: 4    file: bg\sys\hkc\bg.dat
id: 2    file: bg\sys\lf\bg.dat
id: 5    file: bg\sys\gw\bg.dat
id: 69    file: bg\template\9\bg.dat
id: 69    file: bg\template\10\bg.dat
id: 69    file: bg\template\11\bg.dat
id: 69    file: bg\template\13\bg.dat
id: 69    file: bg\template\2\bg.dat
id: 69    file: bg\template\17\bg.dat
id: 69    file: bg\template\3\bg.dat
id: 69    file: bg\template\fbt\bg.dat
id: 69    file: bg\template\19\bg.dat
id: 69    file: bg\template\20\bg.dat
id: 69    file: bg\template\29\bg.dat
id: 69    file: bg\template\31\bg.dat
id: 69    file: bg\template\30\bg.dat
id: 69    file: bg\template\28\bg.dat
id: 69    file: bg\sys\im\bg.dat
id: 69    file: bg\template\dragon_house\bg.dat
id: 69    file: bg\template\21\bg.dat
id: 69    file: bg\template\22\bg.dat
id: 69    file: bg\template\23\bg.dat
id: 69    file: bg\template\12\bg.dat
id: 69    file: bg\template\25\bg.dat
id: 69    file: bg\template\26\bg.dat
id: 69    file: bg\sys\ff\bg.dat
id: 69    file: bg\sys\ns\bg.dat
id: 69    file: bg\sys\ct\bg.dat
id: 69    file: bg\template\4\bg.dat
id: 69    file: bg\template\8\bg.dat
id: 69    file: bg\template\18\bg.dat
id: 69    file: bg\template\16\bg.dat
id: 69    file: bg\template\1\bg.dat
id: 69    file: bg\template\14\bg.dat
id: 69    file: bg\template\7\bg.dat
id: 69    file: bg\template\5\bg.dat
id: 69    file: bg\sys\thv\bg.dat
id: 3    file: bg\sys\sp\bg.dat
id: 69    file: bg\template\house\bg.dat

<background_end>

id: 100~199 drop weapon