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Armslore
武器學
只要在武器或防具上成功使用此技能,系統就會彈出一段訊息告訴你其狀態及作戰能力。
技能越高準確性相對越高。
若是失敗則會出現訊息
" I am not certain..."
。
武器或防具狀態 |
顯示訊息 |
損壞程度 |
"Unused." |
0% |
"Almost
new." |
10% |
"Barely
used, with a few nicks and scrapes." |
20% |
"Fairly
good condition." |
30% |
"Suffered some wear and tear." |
40% |
"Well
used." |
50% |
"Rather
battered." |
60% |
"Somewhat badly damaged." |
70% |
"Flimsy
and not trustworthy." |
80% |
"Falling apart." |
90% |
當損壞程度到達100%時物件便會被破壞。損壞程度越高,成功修復的難度越高,使用效能也越下降。 |
|
武器 |
顯示訊息 |
平均傷害值 |
"Might
scratch your opponent slightly." |
0-2 |
"Would
do minimal damage." |
3-5 |
"Would
do some damage." |
6-10 |
"Would
probably hurt your opponent a fair amount." |
11-15 |
"Would
inflict quite a lot of damage and pain." |
16-20 |
"Would
be a superior weapon." |
21-25 |
"Would
be extraordinarily deadly." |
26+ |
以上的平均傷害值是以武器最大及最小傷害值的總和除 2 所得。 |
|
防具 |
顯示訊息 |
防具等級 |
"Offers
no defense against attackers." |
0 |
"Provides almost no protection." |
1-5 |
"Provides very little protection." |
6-10 |
"Offers
some protection against blows." |
11-15 |
"Serves
as a sturdy protection." |
16-20 |
"Is a
superior defense against attack." |
21-25 |
"Offers
excellent protection." |
26-30 |
"Is
superbly crafted to provide maximum protection." |
31+ |
此等級代表防具的戰鬥防禦數值,與人物狀態表顯示的平均 Armor
值並不相同。 |
特別招式
Armslore 若配搭 Wrestling 可以讓角色使用一門特別招式 Disarm
,能解除對手的武器,並自動收回對手的背包。
詳情請到技能區的
Wrestling。
技能提升方法
0 - 30 |
跟鐵匠
NPC 購買 |
0 - 100 |
只需在同一武器或防具 ( 例如 Dagger ) 上重覆使用技能即可 |
如你遇到其他問題,歡迎你查看此網頁其他部分,瀏覽本會論壇或電郵給我們。
此網頁最後更新日期為
12/27/2006
感謝你的來臨。我們是 UOGamers: Hybrid 的 @o@
香港公會。如未經准許,請勿抄襲,複製或轉載此網頁內容。
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