Opening 1C
1C (p) 1S (2D)
p (p) ?
?: 2H = NF
3D = ask guard
3H = invite
Opening 1 any
1X 1Y
4X, in case 4X is not a game,
4X = 4Y + 6X, non max
Opening 1m
1m 1M
2M ?
3m/om/oM = help
next step = bid next
usually the principal of 1M - 2M
1m 2m
?
Guard orientated, start guard showing from low rank suit
1X (x) 1Y (p)
1Z (p) ?
XYZ still on
Opening 1NT
1N 2C
2M ?
3oM = fit M, have singleton / void, next step to ask.
4D = fit M, about 16-17 HCP, no singleton/void, invite to slam
Opening 2C
2C (p) 2D (2s)
p(*)(p) ?
Forcing pass is set up in (*),
so in the ? position, x is penalty
2C 2D
2M 3C = second -ve
2C 2D
3C 3D = second -ve
2C 2D
3D = no second -ve possible
4th suit forcing
After opp double for lead, xx ask half guard.
Take out double
1m x 1M ?
1NT = m guard, M might not guard
2m = strong hand.
2 other = compete
2M = Nat
x = responsive, length in unbid suit
unusual vs unusual
vs 2 unknown suit.
x = at least one suit penalty
vs 1 known suit
x= pen in known suit
pass then x = bal like hand.