GET THE JUMP
- to move fast and thereby get a good start on the opponents.
GOAL
- provides one point; scosred when a puck goes between the
goalposts from the stick of an attacking player and entirely crosses
the red line between the goalposts; also the informal term used to refer
to the area made of the goalposts and the net guarded by the goalie and
into which a puck must enter to score a point.
GOAL CREASE
- a semi-circular area with a 6-foot radius in front of the
opening of the goal; denotes the playing area of the goaltender into which
no player without the puck may enter.
GOAL LINE
- the 2-inch red line between the goalposts that stretches
in both directions to the sideboards.
GOALKEEPER, GOALIE, GOALTENDER
- the heavily padded player who guards the goal; prevents
opponents from scoring by stopping the puck anyway he can.
GOALPOSTS
- the metal bars that frame the area to which the net is attached
which rests on the center of the goal line and between which a puck must
pass to score a goal.
HAT TRICK
- three or more goals scored by a player in one game.
HIGH-STICKING
- a minor penalty which occurs when a player checks an opponent
by carrying his stick above the normal height of his opponent's waist and
hits, or menaces the opponent with it; if injury is caused it becomes a
major penalty; if a referee determines that the raising of the stick was
unintentional and no contact occurred,the penalty is only against the team
and results in a face-off.
HOLDING
- a minor penalty which occurs when a player grabs and holds
onto an opponent (or his stick) with his hands or arms to impede the opponent's
progress.
HOOK CHECK
- a sweep of the stick low to the ice to take the puck from
an opponent's stick.
HOOKING
- a minor penalty which occurs when a player attempts to impede
the progress of another player by hooking any part of the opponent's body
with the blade of his stick; an illegal use of one's stick.