The future of computer graphics. Say it out loud: "The future of computer graphics". Now scream it out at the top of your lungs. Go on. If you want it bad enough you'll do it. The question is: Do you want it bad enough? You say you do, but do you really? Have you got the heart to make it to the top? What would you do if you knew you would have to work overtime-FOR FREE?!! What about if I told you you'd sometimes have to sacrifice your Artistic Integrity? Could you kill a man? With your bare hands? And forage for food in the wilderness like a wild animal? What if you had to endure a f***ing Tom Waits album played over and over and over again until your ears bleed?
You say you would do all this and yet I can't hear you shouting. How on earth are you going to land that lucrative freelance job to set yourself up on the South Coast of France in your own little studio, or as the French say "studio", if you haven't got the determination, wherewithal and sheer veins-in-your-teeth guts to throttle the guy ahead of you in the queue? If you can't take off all your clothes in the office and run round like a one-man idiot declaring your love for animation and all things pixel-y then, quite frankly, you've got no chance. And you certainly haven't had enough coffee.
Now things are changing: Cheap puters, cracked software and the internet have produced a supply that far outweighs demand. Students are running around like rats in a cheese and bacon sandwhich-making factory run by old incontinent men (and women- let's not be sexist here) who spend all their time in the bathroom,(No offence students). How can you compete with a gang of youngsters who will do the job 5 times as quickly and 10 times the quality and all for the price of a six-pack of coke and some old copies of Playboy? It's tough. Your company could probably hire 25 students for the same they are paying you. That's 10 crammed onto your Sg, a couple for coffee duties, a few plugging up the draughts under the door and the rest for spare or swaps. And if they've been reading this series of top tutorials they'll be just as cycnical as you. So it's up to you: you either get your act together and start walking over anyone who gets in your way or you get stomped. And believe me, I may be giving you this free advice, but I'll think twice about braking if I see YOU crossing the street.
Next month: How to Model a Cube