2004
WFWF Spades Tournament Extravaganza

  

Just so everyone knows............

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Anyone is eligible to play.

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Cheating/Gambling are not allowed.

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Kibitizing is allowed.

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‘Table Talk/Whining’ is frowned upon.



1.  Determining the First Dealer/Scorekeeper
The game's first dealer and scorekeeper are chosen in the following manner:  
n A standard 52 card deck is fanned upon the table. Each player selects a single card.
n The Highest Card* chosen is the ‘First Dealer’.  The Lowest Card chosen selects the ‘Scorekeeper’.
 
  * If there is a tie for Highest/Lowest card, then those tied ‘draw again’ until the tie is broken.  

  

2.  Re-Deals
  A Re-deal may be called if:  

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A person deals out of turn.

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The dealer is not the last person to receive a card.

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The person to right of dealer is not given the
option to cut.

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A card is dealt ‘face-up’ during the deal.  The person can also accept the card or ask the dealer to ‘burn’ the card.

 

3.  The Bidding
Each partnership must make a bid, which is the number of tricks they expect to take.  

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A Misdeal may be called if a player's hand does not contain any spades.  The misdeal must be called at the time of the player's bid. If a misdeal is called the deal moves to the next player.

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A Nil Bid is a declaration that the player will not win any tricks during the play. Any single player may bid nil. The player/team is awarded with +/- 100 points for the achieving/failing to achieve the Nil Bid.  

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Zero Bids are not allowed.  An individual player must bid at least 1-Trick unless bidding Nil. 

 

4.  The Play of the Hand
The player to dealer's left leads any card except a spade on the first trick. Each player, in turn, clockwise, must follow suit if able; if unable to follow suit, the player may play any card.

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Once a valid card is played……… it must remain on the table  (“Once laid, it’s played”).

 

5.  Renege [Not following suit]
If a player is caught not following suit, whether accidental or not, the hand is immediately finished.

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The team that ‘reneges’ loses their entire bid.

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The opposing team makes their entire bid.

Important:

 If a player throws an invalid card by mistake…. it can be retracted only during the trick played. 
    
- Once the ‘next trick’ has been led it cannot be retracted.
     - A renege discovered on the ‘final trick’ results in the penalty above.  


    

6.  Scoring
Base Scoring:  
  - A side that takes at least as many tricks it bids calls for a score equal to 10 times its bid. 
  - Additional tricks (overtricks) are counted as a BAG.  A single point is awarded for each bag.
 

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Bag rule:  The "10-Bag" will not be used in this tournament.  Standard play only.

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Sets: If a side does not make its bid, they lose 10 points for each trick they bid.  

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Nil Bids: 


 

 - A successful nil bid receives +100.  An unsuccessful nil bid receives -100 points.

 -   Blind Nils are not allowed.

 -   Tricks won by the nil bidder count towards their partner's bid.  

7.  Achieving Game Victory
Victory is declared when one of the following conditions is met:

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The first to reach 500 points first wins the game.

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  If both sides reach 500 points in a single deal, the side with the higher score wins.

 

   

8.  Tournament Play
This is a five game tournament:

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Round Robin Play will be invoked for games 1-3 

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  The four highest scoring teams  in Round Robin Play will advance to the semi-finals 
  (See Points Schedule below).

Points Schedule 

Event   

Points

Event   

Points

Game Won  

2

Point Spread of 150 or greater  

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Two or more nils made 

1

Three Sets achieved (On your opponent)

1

 Tie Breakers:  Won/Loss Record, Total Nils Made, Cumulative Point Differential 

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Semi-Finals:  #1 vs. #4,  #2 vs. #3......Winners Advance

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Finals: One game, Winner Take All

 

fin