The Ender Series
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Ender's Game
by
Orson Scott Card
Intense is the word for Ender's Game. Aliens have attacked Earth twice and almost destroyed the human species. To make sure humans win the next encounter, the world government has taken to breeding military geniuses -- and then training them in the arts of war... The early training, not surprisingly, takes the form of 'games'... Ender Wiggin is a genius among geniuses; he wins all the games... He is smart enough to know that time is running out. But is he smart enough to save the planet? |
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Speaker for the Dead
by
Orson Scott Card
Ender Wiggin, the hero and scapegoat of mass alien destruction in Ender's Game, receives a chance at redemption in this novel. Ender, who proclaimed as a mistake his success in wiping out an alien race, wins the opportunity to cope better with a second race, discovered by Portuguese colonists on the planet Lusitania. Orson Scott Card infuses this long, ambitious tale with intellect by casting his characters in social, religious and cultural contexts. Like its predecessor, this book won both the Hugo and Nebula Awards. |
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Xenocide
by
Orson Scott Card
Orson Scott Card's Xenocide is a space opera with verve. In this continuation of Ender Wiggin's story, the Starways Congress has sent a fleet to immolate the rebellious planet of Lusitania, home to the alien race of pequeninos, and home to Ender Wiggin and his family. Concealed on Lusitania is the only remaining Hive Queen, who holds a secret that may save or destroy humanity throughout the galaxy. Familiar characters from the previous novels continue to grapple with religious conflicts and family squabbles while inventing faster-than-light travel and miraculous virus treatments. Throw into the mix an entire planet of mad geniuses and a self-aware computer who wants to be a martyr, and it's hard to guess who will topple the first domino. |
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Children of the Mind
by
Orson Scott Card
Children of the Mind, fourth in the Ender series, is the conclusion of the story begun in the third book, Xenocide. The author unravels Ender's life and reweaves the threads into unexpected new patterns, including an apparent reincarnation of his threatening older brother, Peter, not to mention another "sister" Valentine. Multiple storylines entwine, as the threat of the Lusitania-bound fleet looms ever nearer. The self-aware computer, Jane, who has always been more than she seemed, faces death at human hands even as she approaches godhood. At the same time, the characters hurry to investigate the origins of the descolada virus before they lose their ability to travel instantaneously between the stars. There is plenty of action and romance to season the text's analyses of Japanese culture and the flux and ebb of civilizations. But does the author really mean to imply that Ender's wife literally bores him to death? |
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Ender's Shadow
by
Orson Scott Card
Ender's Shadow is being dubbed as a parallel novel to Orson Scott Card's Hugo and Nebula Award-winning Ender's Game. By "parallel," Card means that Shadow begins and ends at roughly the same time as Game, and it chronicles many of the same events. In fact, the two books tell an almost identical story of brilliant children being trained in the orbiting Battle School to lead humanity's fleets in the final war against alien invaders known as the Buggers. The most brilliant of these young recruits is Ender Wiggin, an unparalleled commander and tactician who can surely defeat the Buggers if only he can overcome his own inner turmoil. Second among the children is Bean, who becomes Ender's lieutenant despite the fact that he is the smallest and youngest of the Battle School students. Bean is the central character of Shadow, and we pick up his story when he is just a 2-year-old starving on the streets of a future Rotterdam that has become a hell on earth. Bean is unnaturally intelligent for his age, which is the only thing that allows him to escape--though not unscathed--the streets and eventually end up in Battle School. Despite his brilliance, however, Bean is doomed to live his life as an also-ran to the more famous and in many ways more brilliant Ender. Nonetheless, Bean learns things that Ender cannot or will not understand, and it falls to this once pathetic street urchin to carry the weight of a terrible burden that Ender must not be allowed to know. Although it may seem like Shadow is merely an attempt by Card to cash in on the success of his justly famous Ender's Game, that suspicion will dissipate once you turn the first few pages of this engrossing novel. It's clear that Bean has a story worth telling, and that Card (who started the project with a cowriter but later decided he wanted it all to himself) is driven to tell it. And though much of Ender's Game hinges on a surprise ending that Card fans are likely well acquainted with, Shadow manages to capitalize on that same surprise and even turn the table on readers. In the end, it seems a shame that Shadow, like Bean himself, will forever be eclipsed by the myth of Ender, because this is a novel that can easily stand on its own. Luckily for readers, Card has left plenty of room for a sequel, so we may well be seeing more of Bean in the near future. |
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Shadow of the Hegemon
by
Orson Scott Card
While Ender heads off to a faraway planet, Bean and the other brilliant children who helped Ender save the earth from alien invaders have become war heroes and have finally been sent home to live with their parents. While the children try to fit back in with the family and friends they haven't known for nearly a decade, someone's worried about their safety. Peter Wiggins, Ender's brother, has foreseen that the talented children are in danger of being killed or kidnapped. His fears are quickly realized, and only Bean manages to escape. Bean knows he must save the others and protect humanity from a new evil that has arisen, an evil from his past. But just as he played second to Ender during the Bugger war, Bean must again step into the shadow of another, the one who will be Hegemon. In Shadow of the Hegemon, Card can't help but fall back into old patterns. But while the theme is the same as in previous books--brilliant, tragic children with the fate of the human race resting on their shoulders--Shadow of the Hegemon does a wonderful job of continuing Bean's tale against a backdrop of the politics and intrigue of a fragile earth. |
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Shadow Puppets
by
Orson Scott Card
Foremost among these whiz kids is the brilliant Bean who, in Shadow of the Hegemon, rescued his comrades from his nemesis--the dastardly Achilles. Now, the down-but-not-out evil genius is again scheming towards global domination and vengeance against the irrepressible Bean. It's up to Bean and his newfound love, Petra, to outwit the young psychopath and save the world. Meanwhile, the other Battle School children are called to serve again as an expansionist China threatens the stability of post-Bugger War Earth. Shadow Puppets is, for better or worse, exactly what readers have come to expect from Card. There are thought-provoking musings on geopolitics, war, courage, arrogance, good versus evil, and the concept of children wise beyond their years dealing with grave responsibility. Unfortunately, many of these furnishings are looking a little frayed around the edges, but fans will enjoy an exciting, fast-paced plot and a suspense-filled conclusion. |