|
No. |
Name |
Type |
Attribute |
ATK |
DEF |
Description |
|
SDY-001 |
Mystical Elf |
Spellcaster |
LIGHT |
800 |
2000 |
A delicate elf that lacks offence, but
has a terrific defence backed by mystical power. |
|
SDY-002 |
Feral Imp |
Fiend |
DARK |
1300 |
1400 |
A playful little fiend that lurks in the
dark, waiting to attack an unwary enemy. |
|
SDY-003 |
Winged Dragon, Guardian
of the Fortress #1 |
Dragon |
WIND |
1400 |
1200 |
A dragon commonly found guarding mountain
fortresses. Its signature attack is a sweeping dive from out of the blue. |
|
SDY-004 |
Summoned Skull |
Fiend |
DARK |
2500 |
1200 |
A fiend with dark powers for confusing
the enemy. Among the Fiend-Type monsters, this monster boasts considerable
force. |
|
SDY-005 |
Beaver Warrior |
Beast-Warrior |
EARTH |
1200 |
1500 |
What this creature lacks in size it makes
up for in defence when battling in the prairie. |
|
SDY-006 |
Dark Magician |
Spellcaster |
DARK |
2500 |
2100 |
The ultimate wizard in terms of attack
and defence. |
|
SDY-007 |
Gaia The Fierce Knight |
Warrior |
EARTH |
2300 |
2100 |
A knight whose horse travels faster than
the wind. His battle-charge is a force to be reckoned with. |
|
SDY-008 |
Curse of Dragon |
Dragon |
DARK |
2000 |
1500 |
A wicked dragon that taps into dark
forces to execute a powerful attack. |
|
SDY-009 |
Celtic Guardian |
Warrior |
EARTH |
1400 |
1200 |
An elf who learned to wield a sword, he
baffles enemies with lightning-swift attacks. |
|
SDY-010 |
Mammoth Graveyard |
Dinosaur |
EARTH |
1200 |
800 |
A mammoth that protects the graves of its
pack and is absolutely merciless when facing grave-robbers. |
|
SDY-011 |
Great White |
Fish |
WATER |
1600 |
800 |
A giant white shark with razor-sharp
teeth. |
|
SDY-012 |
Silver Fang |
Beast |
EARTH |
1200 |
800 |
A snow wolf that's beautiful to the eye,
but absolutely vicious in battle. |
|
SDY-013 |
Giant Soldier of Stone |
Rock |
EARTH |
1300 |
2000 |
A giant warrior made of stone. A punch
from this creature has earth-shaking results. |
|
SDY-014 |
Dragon Zombie |
Zombie |
DARK |
1600 |
0 |
A dragon revived by sorcery. Its breath
is highly corrosive. |
|
SDY-015 |
Doma The Angel of Silence |
Fairy |
DARK |
1600 |
1400 |
This fairy rules over death, and
administers it when necessary. |
|
SDY-016 |
Ansatsu |
Warrior |
EARTH |
1700 |
1200 |
A silent and deadly warrior specializing
in assassinations. |
|
SDY-017 |
Witty Phantom |
Fiend |
DARK |
1400 |
1300 |
Dressed in a night-black tuxedo, this
creature presides over death. |
|
SDY-018 |
Claw Reacher |
Fiend |
DARK |
1000 |
800 |
Stretching arms and razor-sharp claws
make this monster a formidable opponent. |
|
SDY-019 |
Mystic Clown |
Fiend |
DARK |
1500 |
1000 |
Nothing can stop the mad attack of this
powerful creature. |
|
SDY-020 |
Sword of Dark Destruction |
Magic Card |
MAGIC |
|
|
A DARK monster equipped with this card
increases its ATK by 400 points and
decreases its DEF by 200
points. |
|
SDY-021 |
Book of Secret Arts |
Magic Card |
MAGIC |
|
|
A Spellcaster-Type monster equipped with
this card increases its ATK and DEF by 300 points. |
|
SDY-022 |
Dark Hole |
Magic Card |
MAGIC |
|
|
Destroys all monsters on the field. |
|
SDY-023 |
Dian Keto the Cure Master |
Magic Card |
MAGIC |
|
|
Increases your Life Points by 1000
points. |
|
SDY-024 |
Ancient Elf |
Spellcaster |
LIGHT |
1450 |
1200 |
This elf is rumored to have lived for
thousands of years. He leads an army of spirits against his enemies. |
|
SDY-025 |
Magical Ghost |
Zombie |
DARK |
1300 |
1400 |
This creature casts a spell of terror and
confusion just before attacking its enemies. |
|
SDY-026 |
Fissure |
Magic Card |
MAGIC |
|
|
Destroys 1 face-up monster with the
lowest ATK. |
|
SDY-027 |
Trap Hole |
Trap Card |
TRAP |
|
|
If the ATK of a monster summoned by your
opponent (excluding Special Summon) is 1000 points or more, the monster is
destroyed. |
|
SDY-028 |
Two-Pronged
Attack |
Trap Card |
TRAP |
|
|
Select and destroy 2 of your monsters and
1 of your opponent's monsters. |
|
SDY-029 |
De-Spell |
Magic Card |
MAGIC |
|
|
Destroys 1 Magic Card
on the field. If this card's target is face-down,
flip it face-up. If the card is a Magic Card,
it is destroyed. If not, it is returned to its face-down position. The
flipped card is not activated. |
|
SDY-030 |
Monster Reborn |
Magic Card |
MAGIC |
|
|
Select 1 Monster Card
from either your opponent's or your own Graveyard and place it on the field
under your control in Attack or Defence Position (face-up). This is
considered a Special Summon. |
|
SDY-031 |
Reinforcements |
Trap Card |
TRAP |
|
|
Increase 1 selected monster's ATK by 500
points during the turn this card is activated. |
|
SDY-032 |
Change of Heart |
Magic Card |
MAGIC |
|
|
Select and control 1 opposing monster
(regardless of position) on the field until the end of your turn. |
|
SDY-033 |
The Stern Mystic |
Spellcaster/Effect |
LIGHT |
1500 |
1200 |
FLIP: All face-down cards on the field
are turned face-up, and then returned to their original positions. No card
effects are activated when cards are turned face-up. |
|
SDY-034 |
Wall of Illusion |
Fiend/ Effect |
DARK |
1000 |
1850 |
The monster attacking this creature is
returned to its owner's hand. Any damage resulting from the attack is
calculated normally. |
|
SDY-035 |
Neo the Magic Swordsman |
Spellcaster |
LIGHT |
1700 |
1000 |
A dimensional drifter who not only
practices sorcery, but is also a sword and martial arts master. |
|
SDY-036 |
Baron of the Fiend Sword |
Fiend |
DARK |
1550 |
800 |
An aristocrat who wields a sword
possessed by a malicious spirit that preys on the weak. |
|
SDY-037 |
Man-Eating
Treasure Chest |
Fiend |
DARK |
1600 |
1000 |
A monster disguised as a treasure chest
that is known to attack the unwary adventurer. |
|
SDY-038 |
Sorcerer of the Doomed |
Spellcaster |
DARK |
1450 |
1200 |
A slave of the dark arts, this sorcerer
is a master of death-dealing spells. |
|
SDY-039 |
Last Will |
Magic Card |
MAGIC |
|
|
If a monster of yours is sent from the
field to the Graveyard during the turn that you've played this card, you can
select a monster with an ATK of 1500 points or less from your Deck and play
it as a Special Summon. Shuffle the Deck after playing the card. This card
is active for 1 turn only. |
|
SDY-040 |
Waboku |
Trap Card |
TRAP |
|
|
Any damage inflicted by an opponent's
monster is decreased to 0
during the turn this card is activated. |
|
SDY-041 |
Soul Exchange |
Magic Card |
MAGIC |
|
|
Select an opponent's monster and use it
as a Tribute in place of one of your own. You must skip your Battle Phase
for the turn in which this card is activated. |
|
SDY-042 |
Card Destruction |
Magic Card |
MAGIC |
|
|
Both players must discard their entire
hands and draw the same number of cards that they discarded from their
respective Decks. |
|
SDY-043 |
Trap Master |
Warrior/Effect |
EARTH |
500 |
1100 |
FLIP: Destroys 1 Trap
Card on the field. If this card's target is
face-down, flip it face-up. If the card is a Trap
Card, it is destroyed. If not, it is returned to
its face-down position. The flipped card is not activated. |
|
SDY-044 |
Dragon Capture Jar |
Trap Card |
TRAP |
|
|
All Dragon-Type monsters on the field are
switched to Defence Position and remain in this position as long as this
card is active. |
|
SDY-045 |
Yami |
Magic Card |
MAGIC |
|
|
Increases the ATK and DEF of all Fiend
and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF
of all Fairy-Type monsters by 200 points. |
|
SDY-046 |
Man-Eater
Bug |
Insect/Effect |
EARTH |
450 |
600 |
FLIP: Destroys 1 monster on the field
(regardless of position). |
|
SDY-047 |
Reverse Trap |
Trap Card |
TRAP |
|
|
All increases and decreases to ATK and
DEF are reversed for the turn in which this card is activated. |
|
SDY-048 |
Remove Trap |
Magic Card |
MAGIC |
|
|
Destroys 1 face-up
Trap Card on the field. |
|
SDY-049 |
Castle Walls |
Trap Card |
TRAP |
|
|
Increase a selected monster's DEF by 500
points during the turn this card is activated. |
|
SDY-050 |
Ultimate Offering |
Trap Card |
TRAP |
|
|
At the cost of 500 Life Points per
monster, a player is allowed an extra Normal Summon, Tribute Summon, or
Set. |