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Starter Deck Yugi

 
No. Name Type Attribute ATK DEF Description
SDY-001 Mystical Elf Spellcaster LIGHT 800 2000 A delicate elf that lacks offence, but has a terrific defence backed by mystical power.
SDY-002 Feral Imp Fiend DARK 1300 1400 A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
SDY-003 Winged Dragon, Guardian of the Fortress #1 Dragon WIND 1400 1200 A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.
SDY-004 Summoned Skull Fiend DARK 2500 1200 A fiend with dark powers for confusing the enemy.  Among the Fiend-Type monsters, this monster boasts considerable force.
SDY-005 Beaver Warrior Beast-Warrior EARTH 1200 1500 What this creature lacks in size it makes up for in defence when battling in the prairie.
SDY-006 Dark Magician Spellcaster DARK 2500 2100 The ultimate wizard in terms of attack and defence.
SDY-007 Gaia The Fierce Knight Warrior EARTH 2300 2100 A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.
SDY-008 Curse of Dragon Dragon DARK 2000 1500 A wicked dragon that taps into dark forces to execute a powerful attack.
SDY-009 Celtic Guardian Warrior EARTH 1400 1200 An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
SDY-010 Mammoth Graveyard Dinosaur EARTH 1200 800 A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.
SDY-011 Great White Fish WATER 1600 800 A giant white shark with razor-sharp teeth.
SDY-012 Silver Fang Beast EARTH 1200 800 A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
SDY-013 Giant Soldier of Stone Rock EARTH 1300 2000 A giant warrior made of stone. A punch from this creature has earth-shaking results.
SDY-014 Dragon Zombie Zombie DARK 1600 0 A dragon revived by sorcery. Its breath is highly corrosive.
SDY-015 Doma The Angel of Silence Fairy DARK 1600 1400 This fairy rules over death, and administers it when necessary.
SDY-016 Ansatsu Warrior EARTH 1700 1200 A silent and deadly warrior specializing in assassinations.
SDY-017 Witty Phantom Fiend DARK 1400 1300 Dressed in a night-black tuxedo, this creature presides over death.
SDY-018 Claw Reacher Fiend DARK 1000 800 Stretching arms and razor-sharp claws make this monster a formidable opponent.
SDY-019 Mystic Clown Fiend DARK 1500 1000 Nothing can stop the mad attack of this powerful creature.
SDY-020 Sword of Dark Destruction Magic Card MAGIC     A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
SDY-021 Book of Secret Arts Magic Card MAGIC     A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.
SDY-022 Dark Hole Magic Card MAGIC     Destroys all monsters on the field.
SDY-023 Dian Keto the Cure Master Magic Card MAGIC     Increases your Life Points by 1000 points.
SDY-024 Ancient Elf Spellcaster LIGHT 1450 1200 This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.
SDY-025 Magical Ghost Zombie DARK 1300 1400 This creature casts a spell of terror and confusion just before attacking its enemies.
SDY-026 Fissure Magic Card MAGIC     Destroys 1 face-up monster with the lowest ATK.
SDY-027 Trap Hole Trap Card TRAP     If the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 points or more, the monster is destroyed.
SDY-028 Two-Pronged Attack Trap Card TRAP     Select and destroy 2 of your monsters and 1 of your opponent's monsters.
SDY-029 De-Spell Magic Card MAGIC     Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.
SDY-030 Monster Reborn Magic Card MAGIC     Select 1 Monster Card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defence Position (face-up). This is considered a Special Summon.
SDY-031 Reinforcements Trap Card TRAP     Increase 1 selected monster's ATK by 500 points during the turn this card is activated.
SDY-032 Change of Heart Magic Card MAGIC     Select and control 1 opposing monster (regardless of position) on the field until the end of your turn.
SDY-033 The Stern Mystic Spellcaster/Effect LIGHT 1500 1200 FLIP: All face-down cards on the field are turned face-up, and then returned to their original positions. No card effects are activated when cards are turned face-up.
SDY-034 Wall of Illusion Fiend/ Effect DARK 1000 1850 The monster attacking this creature is returned to its owner's hand. Any damage resulting from the attack is calculated normally.
SDY-035 Neo the Magic Swordsman Spellcaster LIGHT 1700 1000 A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.
SDY-036 Baron of the Fiend Sword Fiend DARK 1550 800 An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.
SDY-037 Man-Eating Treasure Chest Fiend DARK 1600 1000 A monster disguised as a treasure chest that is known to attack the unwary adventurer.
SDY-038 Sorcerer of the Doomed Spellcaster DARK 1450 1200 A slave of the dark arts, this sorcerer is a master of death-dealing spells.
SDY-039 Last Will Magic Card MAGIC     If a monster of yours is sent from the field to the Graveyard during the turn that you've played this card, you can select a monster with an ATK of 1500 points or less from your Deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only.
SDY-040 Waboku Trap Card TRAP     Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated.
SDY-041 Soul Exchange Magic Card MAGIC     Select an opponent's monster and use it as a Tribute in place of one of your own. You must skip your Battle Phase for the turn in which this card is activated.
SDY-042 Card Destruction Magic Card MAGIC     Both players must discard their entire hands and draw the same number of cards that they discarded from their respective Decks.
SDY-043 Trap Master Warrior/Effect EARTH 500 1100 FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.
SDY-044 Dragon Capture Jar Trap Card TRAP     All Dragon-Type monsters on the field are switched to Defence Position and remain in this position as long as this card is active.
SDY-045 Yami Magic Card MAGIC     Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.
SDY-046 Man-Eater Bug Insect/Effect EARTH 450 600 FLIP: Destroys 1 monster on the field (regardless of position).
SDY-047 Reverse Trap Trap Card TRAP     All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated.
SDY-048 Remove Trap Magic Card MAGIC     Destroys 1 face-up Trap Card on the field.
SDY-049 Castle Walls Trap Card TRAP     Increase a selected monster's DEF by 500 points during the turn this card is activated.
SDY-050 Ultimate Offering Trap Card TRAP     At the cost of 500 Life Points per monster, a player is allowed  an extra Normal Summon, Tribute Summon, or Set.

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