Hoi chummer!
So you got this drek hot C-space emulator Icetoaster put on the net.
If you've found this, you've probably already had some deckers try
cracking some of your homemade LTGs. I guess they'll know better now
than to just charge in, right?
But how about some REAL networking experience? After all, C-space
is an infinite playground for deckers to manipulate. So here's your
chance. Link your deck up from that vidphone in the back of your local
bar, connect to the RTG and fly anywhere you smell paydata.
Go burn their frames, chummer!
Framefreezer
Download the archive: seattle_rtg.zip
Author's note:
This package contains a part of the Seattle grid. It is based on the
addresses provided in FASA's Seattle Sourcebook (first release). LTG
security is based on the indications given in FASA's Sprawl Sites, in
the Location Archetypes section.
This archive consists of four subdirectories that you can simply
extract into the LTG directory of the cyberspace program. It contains
a fully linked grid of LTGs of part of the Seattle matrix. Have a player
decker connect to one LTG (s)he uses as logon point and from there on
you can fly across all LTGs and RTGs that are part of the Seattle grid.
Connections to new parts will be done automatically by the cyberspace
program. This grid does not contain satellites.
As I used the security codes provided by FASA's sourcebooks, you will
find that a standard archetype decker will fly through most LTGs without
any problems. Of course, he's supposed to and most such easy LTGs don't
contain anything worth going after. As the unique buildings described in
the sourcebook will probably be somewhat different in each campaign, I
provided the linking nodes for them, but without the actual links or LTG
files. You'll have to make them yourself. There is plenty of unused (or
disconnected, as I called them) links to add your own LTGs, and it is
fairly easy to add new RTGs as well.
All RTGs contain but numeric references to the LTGs they connect to. See
here they value of accurate information on LTG addresses or your decker
will be spending way too too much valuable time searching for the right
address.
Two warnings:
- Keep a backup of this archive and all grids you link up to it.
As the decker leaves a system, it will be saved AS IT IS at that
moment, including damaged ice, alert status and changed data. If you go
back there, even after a long time, that status will be loaded again.
Chances are though that the corp will have fixed the problem by then,
so you should replace it with a standard or properly adjusted file.
Personally I found it very useful to turn on the GM log file for just
this purpose.
- The cyberspace program is not too happy about not having links to
the external matrix (MAT). I have tried various contructions to go
around this problem but none are really elegant. Stick to one rule of
thumb: put your MAT links at standard locations, so deckers will know
what to expect and may avoid them, or at least get back in easily.
The contents of the archive:
- std\
- contains the LTG archetypes for each of the location archetypes
described in Sprawl Sites. This book only gave general security
codes, and I wrote the corresponding LTG archetypes myself. You
might want to twist some of them to reflect your own campaign.
- rtg\
- contains the seattle RTG files. It is set up to contain links to
all other UCAS RTGs, all major international RTGs and all Seattle
district RTGs. Only Downtown Seattle and Tacoma are added so far.
Note that Downtown Seattle had so many systems linked to it that
it required three RTG nodes to cover them all.
- downtown\
- contains all LTGs of Downtown Seattle that are one of the
Location Archetypes, as listed in the Seattle Sourcebook. It
has nodes allocated for the unique buildings that are described
as well, but those are not connected to LTG files.
- tacoma\
- contains similar LTGs for the Tacoma district.
The *.idx files are the index files, or phone books, that describe which
node has which address, and connects to which company. These are the same
LTG codes as provided by the Seattle Sourcebook. Note that with such a
big network as this one, addresses have become valuable information!
The 00index.txt files contain a listing of all the files that should be
in that directory, as provided by this archive.
DISCLAIMER:
This archive is provided as is. You can use it for free for personal use
with Stefan Markgraf's (Icetoaster's) Cyberspace Emulation programs. You
may not use it in whole or in part for public distribution or for
commercial purposes without written permission by the author. Use of this
archive implies you agree to these statements.
FASA, Shadowrun, and Matrix are trademarks of the FASA Corporation.
The Shadowrun Sourcebook and Sprawl Sites are copyright by the FASA
Corporation. The Cyberspace Emulation programs are all copyright
by Stefan Markgraf.
Enjoy the Seattle grid!
Bart Savenije
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