
Map Information
The following is information that we have put together to assist you while playing ANTS:
Prelude:
For starters, Ants is a game of strategy, the goal is to win - how you win is up to you (provided you play fair).
Gathering food is obviously the most important aspect of the game - without points from food - you will most likely lose - possibly tie. In addition to gathering food, some players attack other players ants, set bombs around other players hill or food, or build fires around the opponents hill - making it impossible for an ant to get into or out of his hill...unless another Fire ant on the other Team is available to fight the fire ant or extinguish the flames. In any case - it is rather unfortunate when your hill is surrounded by fire (believe me, I know!) - so always have a Fireant or a Bomber to prevent this from happenning.
Another strategy is to use thieves to steal food from other players - this lowers their scores and gives you awesome points! Yet another strategy in Ants is to get Swimmers and hide in the water - waiting for the right moment to strike.
In any case - just remember that "anything goes" in Ants -provided it is fair. HAVE FUN!
Treasure:
- Time: 12 minutes
- # of Ants: 6
- # of eggs: 9
- Powerups: CombAnt, FireAnt, Swimmer, Thief & Bomber
Notes:
The Treasure map is a relatively easy map to learn &
is one of the most popular maps. At the beginning of
the game, it is important that you collect all of your
powerups near your hill (BomberAnt, Swimmer, CombAnt,
FireAnt & Thief). After collecting the powerups, begin
eating the food in the middle of the board. Blocking
the backdoor of your hill should discourage and
perhaps prevent your opponets thieves from stealing
your food. Block the back door with bombs, fire, or a
combination of the two. When the food in the middle
runs out, you must begin searching for other food to
collect - the cereal and the food at the very top and
bottom of the board are worth more than the food at
the sides of the board. You can set bombs around your
opponets food which should give them a headache and
slow them down for a while. If you choose to fight or
are attacked, press "control+L" to see how much life your ants
have...when your ants are low on life - send them back
to your hill to "re-fuel." If you need additional
ants, press the "control+H" to hatch a new
ant (you must have at-least 200 points).
Medium:
- Time: 10 minutes
- # of Ants: 6
- # of eggs: 6
- Powerups: CombAnt, FireAnt, Swimmer, Thief & Bomber
Notes:
This map is a little more difficult than Treasure. As
soon as the game begins, you should send a few of your
ants to the middle of the board to collect
powerups...but be careful - other ants are likely to
have the same idea and attack you. Also, if someone
gets a fireant and places fire at the base of the
"powerup flower", you can forget about getting
additional powerups for approximately 3 minutes -
which is how long it takes for the fire to go out.
During gameplay, it's important to block your backdoor
to prevent your food from being stolen. You may also
decide to plant bombs around food or in your opponets
path in order to slow them down. Stealing food from
your opponets is a great way to lower their score and
increase yours! When fighting in Medium, make sure you
stay away from the water - a CombAnt can slap you
right into the water if you're too close!
Islands:
- Time: 12 minutes
- # of Ants: 8
- # of eggs: 4
- Powerups: CombAnt, FireAnt, Swimmer, Thief & Bomber
Notes:
Islands is an expert map which is pretty tough to play
(and win) without help. There is a help page for
Islands at the Zone that I reccommend reading before
playing this map. It is important on Islands to get as
many swimmer ants as possible - and to get a FireAnt
and place him at the backdoor of your hill. To get the
powerups at the corners of the board, you must walk
over the other powerups - this is hard to understand
for the beginner - but with practice - it becomes
simple. The "powerup flower" at the top and bottom of
the board are other sources that you can retrieve
powerups. The food that you should start eating is the
food located on the islands...the candy is worth the
most points. Once the candy is out on all of the
islands - begin eating the food at the sides of the
board. Fighting on Islands is not reccomended unless
you are a Swimmer and you are attacking an ant that is
not a swimmer - attacking "naked" ants should be
simple - just boot them into the water. Remember that a FireAnt resting on fire can only be attacked by another Fireant...except in the rare case where a fight occurs near you and you are knocked off the fire by a wounded ant - this is pretty tough to avoid, try to keep the FireAnt on his fire and away from fights -your fireant should be relatively safe in that case. If you see an opponent building a bridge to your hill to allow a Thief or FireAnt over - quickly remove the bridge with a SwimmerAnt.
Gauntlet:
- Time: 10 minutes
- # of Ants: 6
- # of eggs: 6
- Powerups: CombAnt, FireAnt, Swimmer, Thief & Bomber
Notes:
There are 2 ways to start the game in Gauntlet: 1st method:
Send all of your ants to the powerups near the food at
the at the East side of the board - there are two
CombAnt powerups, two Swimmers & one Thief powerup in two
different spots at the far right & lower right end of
the board - then send you ants to the food - press
"control+A" to select all ants. 2nd method: Send a few
of your ants to the top left of the screen to the
"powerup flower" to wait for powerups...if you get
fire or bombs - block your backdoor and you can then
attempt to set fire around an opponets hill to prevent
them from scoring and hatching new ants...Beware: ants
that are blocked from their hill often turn and attack!
After getting powerups, begin getting points by either
stealing or getting the food at the bottom right of
the screen.
Tiny:
- Time: 6 minutes
- # of Ants: 3
- # of eggs: 3
- Powerups: None
Notes:
The tiny map is a quick game with no powerups. At the beginning of the game, select all of your ants and begin gathering food. It is sometimes a good idea (especially if you're expecting a battle), to hatch a new ant or two so that you are able to gather more food - and to help you win battles. Since there are no powerups you don't have to worry about other ants stealing your food or placing fire and bombs around your hill. As in most maps - it's generally a good idea to engage in a battle near your own hill so you're able to quickly "re-fuel" injured ants by sending them into your hill...then send them back into battle and "re-fuel" any other injured ants and so on...
Small:
- Time: 8 minutes
- # of Ants: 4
- # of eggs: 2
- Powerups: CombAnt, FireAnt, Swimmer& Bomber (no Thief)
Notes:
At the beginning of this map, it's a good idea to send an ant over to the "swimmer" powerup so you don't have to worry about him getting knocked into the water and drowning. Your other ants should begin obtaining powerups from the "powerflower", then begin eating the pretzels - the lollipop in the middle of the board is worth more points than the pretzels...also the pretels run out fast, so you may want to eat your opponets pretzels too. There are 2 "powerup flowers" on this map, 1 at either side of the board. Obtaining fire and bombs will allow you to block your backdoor from Thieves. You can also slow you opponents down by either firing their hills or by placing bombs around their food or around their hill. When engaging in battle, it's best to back your opponents up to the water and knock them in one at a time. Also, sending thieves to steal food from your opponents is a great way to lower their score and increase yours - ultimately allowing you to win the game.
Deathmatch:
- Time: 10 minutes
- # of Ants: 5
- # of eggs: 9
- Powerups: CombAnt, FireAnt, Swimmer, Thief & Bomber
Notes:
This map is strictly a battle match...kind of like one big wrestling match. There is no food on this board and only 1 type of powerup, the CombAnt. The first thing your ants should do is obtain as many "CombAnt" powerups as possible - which are scatterred in the middle of the board. When fighting your opponent, remember that it's easier to knock them into the water than to hit them multiple times and waiting for their life to expire. It's also a good idea to fight near your hill so you can "re-fuel" your ants when their life is low. The winner of this map is the player (or Team) that kills the most ants.
COMING SOON:
Tips & Strategies for the following maps:
Treasure II:
- Time: 12 minutes
- # of Ants: 6
- # of eggs: 9
- Powerups: CombAnt, FireAnt, Swimmer& Bomber (no Thief)
Water Highways:
- Time: 15 minutes
- # of Ants: 8
- # of eggs: 4
- Powerups: CombAnt, FireAnt, Swimmer& Bomber (no Thief)
Ocean:
- Time: 10 minutes
- # of Ants: 4
- # of eggs: 4
- Powerups: CombAnt, FireAnt, Swimmer& Bomber (no Thief)
Mirage:
- Time: 11 minutes
- # of Ants: 6
- # of eggs: 3
- Powerups: CombAnt, FireAnt, Swimmer& Bomber (no Thief)
Jungle:
- Time: 23 minutes
- # of Ants: 4
- # of eggs: 9
- Powerups: CombAnt, FireAnt, Swimmer& Bomber (no Thief)
Jungle II:
- Time: 23 minutes
- # of Ants: 4
- # of eggs: 9
- Powerups: CombAnt, FireAnt, Swimmer& Bomber (no Thief)