SEKTOR                               

Special Moves:

  Heat Missile: D, DB, B, HP

  Missile: F, F, LP

  Teleport Punch: F, F, LK  (Can be done in the Air)

Finishing Moves:

  Fatality 1: LP, RUN, RUN, BL  (Sweep)

  Fatality 2: F, F, F, B, BL  (Full Screen)

  Friendship: RUN, RUN, RUN, RUN, D  (No Block in Winning Round) (Past Sweep)

  Animality: F, F, D, U  (Mercy First) (Next to)

  Babality: B, D, D, D, HK  (No Block in Winning Round) (Past Sweep)

  Mercy: Hold RUN, Wait 1 Second, D, D, Release RUN  (Round 3) (Past Sweep)

  Stage Fatal: RUN, RUN, RUN, D  (Next to)

                                SINDEL                               

Special Moves:

  Air Fireball: B, DB, D, DF, F, LK  (Air)

  Ground Fireball: F, F, LP

  Scream: F, F, F, HP

  Flight: B, B, F, HK

Finishing Moves:

  Fatality 1: RUN, RUN, BL, BL, RUN & BL  (Next to) 

  Fatality 2: RUN, RUN, BL, RUN, BL  (Sweep)

  Friendship: RUN, RUN, RUN, RUN, RUN, U

                                   (No Block in Winning Round) (Past Sweep)

  Animality: F, F, U, HP  (Mercy First) (Next to) (Hold Block)

  Babality: RUN, RUN, RUN, U  (No Block in Winning Round) (Past Sweep)

  Mercy: Hold RUN, Wait 1 Second, D, D, Release RUN  (Round 3) (Past Sweep)

  Stage Fatal: D, D, D, D, LP  (Next to)

                            STRYKER                               

Special Moves:

  High Grenade: D, DB, B, HP

  Low Grenade: D, DB, B, LP

  Baton Throw: F, F, HK

  Baton Trip: F, B, LP

  Gun Shot: B, F, HP

     (Can be used to juggle opponent, or knock them backward)

Finishing Moves:

  Fatality 1: D, F, D, F, BL  (Next to)

  Fatality 2: F, F, F, LK  (Half Screen)

  Friendship: LP, RUN, RUN, LP  (No Block in Winning Round) (Past Sweep)

  Animality: RUN, RUN, RUN, BL  (Mercy First) (Sweep)

  Babality: D, F, F, B, HP  (No Block in Winning Round) (Past Sweep)

  Mercy: Hold RUN, Wait 1 Second, D, D, Release RUN  (Round 3) (Past Sweep)

  Stage Fatal: F, U, U, HK  (Next to) (Hold Block)

                               

                                                        CYRAX                                 

Special Moves:

  Net: B, B, LK

  Exploding Teleport: F, D, BL  (Can be done in the Air)

  Close Bomb: Hold LK, B, B, HK

  Far Bomb: Hold LK, F, F, HK

  Jump Throw: B, DB, D, DF, F, BL, then hit LP when close

            (Opponent must be in air not you)

Finishing Moves:

  Fatality 1: D, D, U, D, HP  (Anywhere) (Hold Block)

      Fatality 2: D, D, DF, F, UF, U + RUN  (Next to)

  Friendship: RUN, RUN, RUN, U  (No Block in Winning Round) (Past Sweep)

      Animality: U, U, D, D  (Mercy First) (Next to) (Hold Block)

  Babality: F, F, B, HP  (No Block in Winning Round) (Past Sweep)

  Mercy: Hold RUN, Wait 1 Second, D, D, Release RUN  (Round 3) (Past Sweep)

  Stage Fatal: RUN, BL, RUN  (Next to)