SEKTOR Special Moves: Heat Missile: D, DB, B, HP Missile: F, F, LP Teleport Punch: F, F, LK (Can be done in the Air) Finishing Moves: Fatality 1: LP, RUN, RUN, BL (Sweep) Fatality 2: F, F, F, B, BL (Full Screen) Friendship: RUN, RUN, RUN, RUN, D (No Block in Winning Round) (Past Sweep) Animality: F, F, D, U (Mercy First) (Next to) Babality: B, D, D, D, HK (No Block in Winning Round) (Past Sweep) Mercy: Hold RUN, Wait 1 Second, D, D, Release RUN (Round 3) (Past Sweep) Stage Fatal: RUN, RUN, RUN, D (Next to) SINDEL Special Moves: Air Fireball: B, DB, D, DF, F, LK (Air) Ground Fireball: F, F, LP Scream: F, F, F, HP Flight: B, B, F, HK Finishing Moves: Fatality 1: RUN, RUN, BL, BL, RUN & BL (Next to) Fatality 2: RUN, RUN, BL, RUN, BL (Sweep) Friendship: RUN, RUN, RUN, RUN, RUN, U (No Block in Winning Round) (Past Sweep) Animality: F, F, U, HP (Mercy First) (Next to) (Hold Block) Babality: RUN, RUN, RUN, U (No Block in Winning Round) (Past Sweep) Mercy: Hold RUN, Wait 1 Second, D, D, Release RUN (Round 3) (Past Sweep) Stage Fatal: D, D, D, D, LP (Next to) STRYKER Special Moves: High Grenade: D, DB, B, HP Low Grenade: D, DB, B, LP Baton Throw: F, F, HK Baton Trip: F, B, LP Gun Shot: B, F, HP (Can be used to juggle opponent, or knock them backward) Finishing Moves: Fatality 1: D, F, D, F, BL (Next to) Fatality 2: F, F, F, LK (Half Screen) Friendship: LP, RUN, RUN, LP (No Block in Winning Round) (Past Sweep) Animality: RUN, RUN, RUN, BL (Mercy First) (Sweep) Babality: D, F, F, B, HP (No Block in Winning Round) (Past Sweep) Mercy: Hold RUN, Wait 1 Second, D, D, Release RUN (Round 3) (Past Sweep) Stage Fatal: F, U, U, HK (Next to) (Hold Block) CYRAX Special Moves: Net: B, B, LK Exploding Teleport: F, D, BL (Can be done in the Air) Close Bomb: Hold LK, B, B, HK Far Bomb: Hold LK, F, F, HK Jump Throw: B, DB, D, DF, F, BL, then hit LP when close (Opponent must be in air not you) Finishing Moves: Fatality 1: D, D, U, D, HP (Anywhere) (Hold Block) Fatality 2: D, D, DF, F, UF, U + RUN (Next to) Friendship: RUN, RUN, RUN, U (No Block in Winning Round) (Past Sweep) Animality: U, U, D, D (Mercy First) (Next to) (Hold Block) Babality: F, F, B, HP (No Block in Winning Round) (Past Sweep) Mercy: Hold RUN, Wait 1 Second, D, D, Release RUN (Round 3) (Past Sweep) Stage Fatal: RUN, BL, RUN (Next to) |