Castle creatures:
Picture
Name
Cost
Damage
Shots
Attack
Defense
Health
Speed
Special abilities
Basic growth
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Pikeman
60 gold
1-3
none
4
5
10
4 hexes/turn
(ground)
none
14
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Halberdier
75 gold
2-3
none
6
5
10
5 hexes/turn
(ground)
none
14
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Archer
100 gold
2-3
12
6
3
10
4 hexes/turn
(ground)
none
9
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Marksman
150 gold
2-3
24
6
3
10
6 hexes/turn
(ground)
*Shoots twice
9
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Griffin
200 gold
3-6
none
8
8
25
6 hexes/turn
(flying)
*Retaliates twice
7
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Royal Griffin
240 gold
3-6
none
9
9
25
9 hexes/turn
(flying)
*Unlimited retaliations
7
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Swordsman
300 gold
6-9
none
10
12
35
5 hexes/turn
(ground)
none
4
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Crusader
400 gold
7-10
none
12
12
35
6 hexes/turn
(ground)
*Strikes twice
4
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Monk
400 gold
10-12
12
12
7
30
5 hexes/turn
(ground)
none
3
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Zealot
450 gold
10-12
24
12
10
30
7 hexes/turn
(ground)
*No melee penalty
3
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Cavalier
1000 gold
15-25
none
15
15
100
7 hexes/turn
(ground)
*Jousting Bonus
2
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Champion
1200 gold
20-25
none
16
16
100
9 hexes/turn
(ground)
*Jousting bonus
2
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Angel
3000 gold
50
none
20
20
200
12 hexes/turn
(flying)
*Hates Devils
*Increases hero's Morale by 1
1
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Archangel
5000 gold
50
none
30
30
250
18 hexes/turn
(flying)
*Hates Devils
*Increases hero's Morale by 1
*Resurrects allies
1