Stronghold creatures:
Picture
Name
Cost
Damage
Shots
Attack
Defense
Health
Speed
Special abilities
Basic growth
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Goblin
40 gold
1-2
none
4
2
5
5 hexes/turn
(ground)
none
15
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Hobgoblin
50 gold
1-2
none
5
3
5
7 hexes/turn
(ground)
none
15
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Wolf Rider
100 gold
2-4
none
7
5
10
6 hexes/turn
(ground)
none
9
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Wolf Raider
140 gold
3-4
none
8
5
10
8 hexes/turn
(ground)
*Strikes twice
9
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Orc
150 gold
2-5
12
8
4
15
4 hexes/turn
(ground)
none
7
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Orc Chieftains
165 gold
2-5
24
8
4
20
5 hexes/turn
(ground)
none
7
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Ogre
300 gold
6-12
none
13
7
40
4 hexes/turn
(ground)
none
4
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Ogre Mage
400 gold
6-12
none
13
7
60
5 hexes/turn
(ground)
*Able to cast Bloodlust
4
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Roc
600 gold
11-15
none
13
11
60
7 hexes/turn
(flying)
none
3
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Thunderbird
700 gold
11-15
none
13
11
60
11 hexes/turn
(flying)
*Lightning strike
3
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Cyclops
750 gold
16-20
16
15
12
70
6 hexes/turn
(ground)
*Attacks siege walls (Basic level)
2
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Cyclops King
1100 gold
16-20
24
17
13
70
8 hexes/turn
(ground)
*Attacks siege walls (Advanced level)
2
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Behemoth
1500 gold
30-50
none
17
17
160
6 hexes/turn
(ground)
*Target enemy's Defense skill is reduced by 40%
1
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Ancient Behemoth
3000 gold +1 crystal
30-50
none
19
19
300
9 hexes/turn
(ground)
*Target enemy's Defense skill is reduced by 80%
1