Just a note for the "Best Junctions" column: The number in parenthesis is the amount that stat will be increased when junctioning 100 spells to that junction. If an Elem-Def junction is more than 100%, then that will absorb whatever percentage it is above 100.
Magic | Description | Best Junctions |
Cure | recovers a small amount of HP for one ally | Vit (15), Spr (15) |
Cura | recovers a medium amount of HP for one ally | Vit (28), Spr (28) |
Curaga | recovers a large amount of HP for one ally | HP (2200), Vit (65), Spr (65) |
Fire | causes minor Fire elemental damage to one enemy | Str (10), Mag (10), ElemD - Fire (50%) |
Fira | causes medium Fire elemental damage to one enemy | Str (15), Mag (15), ElemD - Fire (80%) |
Firaga | causes major Fire elemental damage to one enemy | Str (30), Mag (30), ElemD - Fire (150%) |
Flare | causes major non-elemental damage to one enemy | HP (3200), Str (56), Mag (44), ElemD - Fire, Ice, Thunder (80%) |
Blizzard | causes minor Ice elemental damage to one enemy | Str (10), Mag (10), ElemD - Ice (50%) |
Blizzara | causes medium Ice elemental damage to one enemy | Str (15), Mag (15), ElemD - Ice (80%) |
Blizzaga | causes major Ice elemental damage to one enemy | Str (30), Mag (30), ElemD - Ice (150%) |
Thunder | causes minor Thun elemental damage to one enemy | Str (10), Mag (10), ElemD - Thun (50%) |
Thundara | causes medium Thun elemental damage to one enemy | Str (15), Mag (15), ElemD - Thun (80%) |
Thundaga | causes major Thun elemental damage to one enemy | Str (30), Mag (30), ElemD - Thun (150%) |
Quake | causes Earth elemental damage to all enemies | Str (40), Mag (40), ElemD - Earth (200%), STD - Stop (100%) |
Bio | causes Poison elemental damage to one enemy and gives the Poison status effect | Str (24), Mag (24), ElemA - Poison (100%), ElemD - Poison (150%) |
Aero | causes Wind elemental damage to one enemy | Spd (20), Hit (22), ElemD - Wind (80%) |
Tornado | causes Wind elemental damage to all enemies | HP (3000), Str (48), Mag (42), Hit (38), ElemA&D - Wind (100%) |
Water | causes Water elemental damage to one enemy | Mag (44), ElemD - Water (150%) |
Holy | causes Holy elemental damage to one enemy | HP (3800), Str (55), Mag (45), Spr (48), ElemD (200%), STD - Dth, Bio, Brsrk, Zmb, Slp, Doom, Cnfs, Drain (40%) |
Life | revives a fallen ally with 25% HP | Vit (50), Spr (50), ElemD - all (30%) |
Full-Life | revives a fallen ally with full HP | HP (4800), Vit (80), Spr (85), ElemD - all (40%) |
Death | attempts to instantly kill one enemy | Spr (58), Luck (38), StA&D - Death (100%) |
Zombie | causes one enemy to be made undead | Vit (24), StA&D - Zombie (100%) |
Regen | gives Regen status effect to one ally (recovers HP) | HP (2600), Vit (70), Spr (60) |
Float | levitates one ally/enemy, immune to Earth | Spd (16), Luck (20), ElemD - Earth (50%) |
Scan | see one enemy's vital statistics | |
Demi | reduces one enemy's HP by 1/4 | Str (34), Mag (36) |
Break | non-elemental damage and petrifies one enemy | Mag (34), Spr (35), ElemA&D - Stone (100%) |
Haste | speeds up ATB gauge for one ally/enemy | Spd (50) |
Slow | slows down ATB gauge for one ally/enemy | Spd (40), StA&D - Slow (100%) |
Stop | stops ATB gauge for one ally/enemy | Spd (48), StA&D - Stop (100%) |
Double | can cast two of the same magic consecutively | Hit (40) |
Triple | can cast three of the same magic consecutively | Str (70), Mag (70), Spd (70), Hit (150) |
Esuna | removes negative status effects | Vit (36), Spr (36) StD - all but Zombie and Death (20%) |
Dispel | removes positive status effects | Spr (60), Vit (38), StD - Drain (50%) |
Protect | doubles physical defense for one ally | Vit (40), ElemD - Fire, Ice, Thun (20%) |
Shell | doubles magic defense for one ally | Spr (40), ElemD - all (20%) |
Reflect | reflects magic to opposing party | Vit (46), Spr (72), StD - all but Death, Zombie, and Doom (25%) |
Drain | steals HP from one enemy and recovered by caster | StA&D - Drain (100%) |
Aura | increases chance of limit breaks for one ally | HP (3400), Str (70), Hit (50), Luck (40), StD - Doom (100%) |
Blind | causes Blind status effect for one enemy | Hit (30), StA&D - Blind (100%) |
Silence | causes Silence status for one enemy | StA&D - Silence (100%) |
Berserk | causes Berserk status for one enemy | StA&D - Berserk (100%) |
Sleep | causes Sleep status for one enemy | StA&D - Sleep (100%) |
Confuse | causes Confuse status for one enemy | Mag (28), StA&D - Confuse (100%) |
Pain | causes Poison, Blind, and Silence statuses | Mag (60), Spr (45), StA&D - Poison, Blind, Silence (100%) |
Meltdown | non-elemental damage and Vit 0 status (defense cut in half) | Vit (80) |
Meteor | non-elemental damage to random enemies | HP (4600), Str (75), Mag (52), ElemD - Earth, Wind (150%) |
Ultima | major non-elemental damage to all enemies | HP (6000), Str (100), Vit (82), Mag (100), Spr (95), Eva (60), Luck (60), Spd (60), Hit (60), ElemD - all (100%) |