=Spells and Skills=
=Spells and Skills=
First of all, a formula which shows how the game system calculates the final skills:
Final Skill = [(base1+base2+base3)/5]+raw skill + magical modifiers
=Base= (which replace base1, base2, and/or base3 in formula)

Braveness (brave): use as "base" for almost every skill calcualtions.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 75
                                   Sorc = 75  
                                   Hara = 60
                                   Arch Hara = 60
                                   Templar = 60
                                   Arch Templars = 90
Strength (str): use as "base" for almost every fighting skill calculations.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 105  
                                   Sorc = 60
                                   Hara = 30
                                   Arch Hara = 30
                                   Templar = 90
                                   Arch Templars = 120
Agility (agi): use as "base" for almost every fighting skill calculations.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 105  
                                   Sorc = 60
                                   Hara = 30
                                   Arch Hara = 30
                                   Templar = 90
                                   Arch Templars = 120
Willpower (will): use as "base" for almost every spells skill calculations.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60 
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = 30
                                   Arch Templars = 30
Intuition (Intl): use as "base" for almost every spells skill calculations.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60 
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = 30
                                   Arch Templars = 30
=Skills=

Hand-to-Hand (H2H): Increase  posibilities to block or attack the enemy by fist.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 105  
                                   Sorc = 60  
                                   Hara = 30
                                   Arch Hara = 30
                                   Templar = 90
                                   Arch Templars = 120
Dagger (dag): Increase posibilities to block or attack the enemy by dagger.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 90 
                                   Sorc = 60
                                   Hara = 60
                                   Arch Hara = 60
                                   Templar = N/A
                                   Arch Templars = N/A
There are lots of max that I'm not sure of, especially for the besic race. Help would be appreciated, thanks.
Swords (sword): Increase posibilities to block or attack the enemy by sword.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 105 
                                   Sorc = 60
                                   Hara = N/A
                                   Arch Hara = N/A
                                   Templar = 90
                                   Arch Templars = 120
Two-Hander (TH): Increase posibilities to block or attack the enemy by TH-sword.
     Race/max for skill: Seyan = 90
                                   Merc = N/A
                                   Warriors = N/A 
                                   Sorc = N/A
                                   Hara = N/A
                                   Arch Hara = N/A
                                   Templar = 90
                                   Arch Templars = 120
Lock-Pick: Allows you to use a pick-lock and pick some locked doors.   
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 75 
                                   Sorc = 60
                                   Hara = 60
                                   Arch Hara = 60
                                   Templar = 30
                                   Arch Templars = 30
Stealth: Higher the value, the more "invinsible" you can be. Works best on "slow" mode, and it's always activated. All races (with N/A) have a base of 1 steath that doesn't show. In addition, stealth also helps escape from combat.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 105 
                                   Sorc = 60
                                   Hara = N/A
                                   Arch Hara = N/A
                                   Templar = N/A
                                   Arch Templars = N/A
Perception (per): Counteracts Stealth. Per. allows you to see further thus keeping an eye on your enemy so they can't escape your wrath! (Always activated)
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60 
                                   Sorc = 60
                                   Hara = 60
                                   Arch Hara = 60
                                   Templar = 60
                                   Arch Templars = 60
Bartering: Higher the value, cheaper the price while buying things from merchants. Also, selling for more.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60 
                                   Sorc = 60
                                   Hara = 60
                                   Arch Hara = 60
                                   Templar = 60
                                   Arch Templars = 60
Surround hit: Allows you to hit enemies around you. However, surround hit is always weaker in the back. 
     Race/max for skill: Seyan = 90
                                   Merc = N/A
                                   Warriors = 105 
                                   Sorc = N/A
                                   Hara = N/A
                                   Arch Hara = N/A
                                   Templar = 90
                                   Arch Templars = 120
Repair: Allows you to fix some damaged items (as long as it's not special item, nor soul-stoned). Shift+left click on the item and left click on the skill name to repair.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 75 
                                   Sorc = 60
                                   Hara = 30
                                   Arch Hara = 30
                                   Templar = 60
                                   Arch Templars = 60
Regenerate (regen): Increase speed of regenerating HP. Works only while standing. However, if you have the Ankh Amulet, you can regen while fighting/walking.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 105 
                                   Sorc = 60
                                   Hara = N/A
                                   Arch Hara = N/A
                                   Templar = 90
                                   Arch Templars = 120
Rest:  Increase speed for regenerating endurance (end). Works like Regen.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60 
                                   Sorc = 60
                                   Hara = 60
                                   Arch Hara = 90
                                   Templar = 60
                                   Arch Templars = 90
Meditate (med): Increase speed for regenerating mana. Works like Regen.
     Race/max for skill: Seyan = 90
                                   Merc = 15
                                   Warriors = 15 
                                   Sorc = 60
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = N/A
                                   Arch Templars = N/A
Resistance (resis): Higher the value of this skill, the higher your resistance is towards negative spells, including identify.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 105 
                                   Sorc = 105
                                   Hara = 60
                                   Arch Hara = 90
                                   Templar = 90
                                   Arch Templars = 120
Immunity (immu): Reduce the effect of negative spells.
     Race/max for skill: Seyan = 90
                                   Merc = N/A
                                   Warriors = 105 
                                   Sorc = N/A
                                   Hara = N/A
                                   Arch Hara = N/A
                                   Templar = 90
                                   Arch Templars = 120
Sense Magic: Shows who cast what spell on you, and tells you when you found a scroll or potion in pents or RD.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60 
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = 30
                                   Arch Templars = 30
=Spells=

Magic Shield (MS): Only self-casted. MS scrolls can be bought in Damor's magic shop. MS works like Protection, however, it reduces every hit.
     Race/max for skill: Seyan = 90
                                   Merc = N/A
                                   Warriors = N/A  
                                   Sorc = N/A
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = N/A
                                   Arch Templars = N/A
Light: Higher the value of thsi spell, the further your light will shine.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60  
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = 30
                                   Arch Templars = 30
Recall: Higher the spell vavlue, the faster you'll be able to recall back to the temple of Skua or Purple-One for PK'ers.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60  
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = 30
                                   Arch Templars = 30
Protection (pro): Increase armor value.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60  
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = 30
                                   Arch Templars = 30
Enhance Weapon (enhance): Increase weapon value.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60  
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = 30
                                   Arch Templars = 30
Stun: Higher the value of this spell, the longer you'll be able to keep your enemy frozen.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60  
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = N/A
                                   Arch Templars = N/A
Curse: Conteract Bless. Decreases enemies' stats.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60  
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = N/A
                                   Arch Templars = N/A
Bless: Counteract Curse. Increases target's stats.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60  
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = 30
                                   Arch Templars = 30
Identify (ID): shows stats of the target.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60  
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = 30
                                   Arch Templars = 30
Blast: Selected enemy would be blasted and thus reduced hp.
     Race/max for skill: Seyan = 90
                                   Merc = N/A
                                   Warriors = N/A  
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = N/A
                                   Arch Templars = N/A
Dispell Magic (dispell): Remove all magical spells from target.
     Race/max for skill: Seyan = 90
                                   Merc = N/A
                                   Warriors = N/A  
                                   Sorc = N/A
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = N/A
                                   Arch Templars = N/A
Heal: Higher the value of this spell, the more HP can be regained in one casting.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60  
                                   Sorc = 105
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = 30
                                   Arch Templars = 30
Ghost Companion (GC): Caster summons a unit to help fight enemies.
     Race/max for skill: Seyan = 90
                                   Merc = N/A
                                   Warriors = N/A  
                                   Sorc = N/A
                                   Hara = 90
                                   Arch Hara = 120
                                   Templar = N/A
                                   Arch Templars = N/A
Guardian Angel (GA): HP/end/mand would not be regenerating while GA is on. Recast GA to turn it off. While GA is on, no HP and mana would be lost in death. Every 1 point in GA increase your chance of not losing item in death by 0.5%.
     Race/max for skill: Seyan = 90
                                   Merc = 60
                                   Warriors = 60  
                                   Sorc = 105
                                   Hara = 60
                                   Arch Hara = 60
                                   Templar = 60
                                   Arch Templars = 60
Concentrate: Reduce cost of spells.
     Race/max for skill: Seyan = 90
                                   Merc = N/A
                                   Warriors = N/A  
                                   Sorc = 105
                                   Hara = N/A
                                   Arch Hara = 60
                                   Templar = N/A
                                   Arch Templars = N/A
Warcry: Curses and Stuns the enemy.
     Race/max for skill: Seyan = N/A
                                   Merc = N/A
                                   Warriors = N/A  
                                   Sorc = N/A
                                   Hara = N/A
                                   Arch Hara = N/A
                                   Templar = N/A
                                   Arch Templars = 120
Kindom Aston