Now this... this is really terrible! I wrote it for a
joke and to test out some 'sample-playing' routines that I'd been
given. It's based on a 'guess the number' game I wrote for my
programmable calculator during a very dull physics lesson, and as such
isn't really very interesting for any reason other than to hear the
(awful) sounds and check out my really qutie awful graphics. I can't
draw for toffee. The big font looks quite nice, though!
Apple Jam
Apple Jam was a Spectrum game by DK Tronics. My mate really loved it,
so I tried to create an ST conversion. This actually didn't turn out
that bad - it's a moderately successful conversion of the original,
with the omission of the 'rat bait' because I didn't realise it
actually did anything in the original! It's a little bit slow and a
little bit flickery, but all in all it's.... who am I trying to kid?
It's rubbish! Holocaust software was our 'rather inappropriately named'
homebrew software brand for a while. Think we'd been watching too much
Terminator 2.
Zombies!

Zombies was an attempt at an original
arcade-style game. You ran around one of 30 levels avoiding zombies or
blowing them up with bombs. The trick here was that the zombies came
back if you didn't destroy their tombs. It sounds good in theory, but
it practice it's not. For a start, it's not quite finished - the title
music is missing, the level-loading code is totall unoptimised so the
game takes aaaaaaaaaaages to load, and the game itself runs very, very
slowly. And power-ups only ever appear in the top-left corner. Dang.
Still, there are 30 levels and I've included the editor just for fun.
Chances of me ever finishing this off? Exceptionally slim.
Light Cycle

A simple 'Tron-like' game that I wrote
because we wanted to play one. Literally a day or two's work here, but
we actually played it for quite a long time. It's multi-player only and
all the included options are things that me n' my pals thought would be
'cool'. So there you go. It won't change your life, but it won't kill
you either. Probably.
The Fruit Machine
Surely everyone on the planet has written a fruit machine simulator at
some point? This was mine. It's a bit like Fruit Machine Simulator on
the Spectrum and also a bit like the machine that was in our local pub
at the time. Knocked up 'very quickly' again with some truly
eye-melting visuals and terrible chip-based sound and music to make
your ears bleed. That said, it's vaguely amusing for ten minutes. And
it saves your high-scores to disk!
The Ones That
Got Away
There are loads and loads of unfinished games on my disks. Maybe
someday I'll get around to putting something up here. For now.. have
fun with the others!