02/07/04
Spent a small amount of time with the game today, but enough
to get basic jumping working! You can now jump left, right or straight
up in the air. Minor problem.... you don't come back down again. In
fact, you just zoom up off the top of the screen. Hey, you can't have
everything at once, you know! Coming down again is a job for next time.
In the meantime... here's a new piccie! Oh yeah... you can't tell from
this picture, but I fixed the masks on the sprites too. Did 'em back to
front. Duh!
01/07/04
Alright, alright - I've been slacking. I haven't done
anything in ages. Finally got around to doing some stuff this afternoon
and nailed a bit of the horizontal collision detection. You now can't
move through the walls at either side of the screen. Not terribly
impressive for an afternoon's work, but I did squish quite a few bugs
at the same time and rewrote the whole set of routines about four times
over. No new screenie this time either. I'll do better in future.
Honest!
07/05/04
Spent most of the this update working on movement and
animation. Fixed a few bugs in the keyboard routines, and I now have a
moving, animated man! He can go
left or right.... er... and that's about it. Main points to notice in
this new screenie is that my masks appear to be wrong(!) and that this
is the first appearance of our old
pal 'attribute clash' - I've decided to allow the player to take on the
colour of his surroundings rather than drag huge blocks of colour
around with himself. Next... I
dunno. Maybe some basic collision detection.
06/05/04
Well... it's been a little while. But I did some stuff. The
joystick/keyboard routines are now complete and working, the on-screen
timer is fully
functional and I've got some basic sprite code up and running... To see
this in action, I drew some preliminary sprites for your man. They're
crap. But... you can
see your man! Hurrah!
29/04/04, a bit later
Wrote most of the status panel code. No sprites yet, so you can't see
the 'men left' display. :-)
29/04/04
First proper screenie, the level-rendering engine now works! :-)
26/04/04
A shot of the 'temporary' menu. First thing I ever got on-screen. The
joystick code works, btw.