MARVEL vs. CAPCOM 2 - Screenshot Series #4 Page 2
from Madman's Cafe

Page 1 | MvsC2 Home | MvsC2 Screenshots Menu | Back to Gallery | Page 3

24-bit color
Awwww. Amingo releasing a cutesy-wootsy itty bitty baby cactus on Anakaris, who seems appalled. Cool background though.


24-bit color
Launchers seems to emit magenta rings now. I suppose that's cool. Here's Amingo launching Guile. In case you're new to these games, launchers are moves that will 'launch' your opponent into the air. You can then jump up and keep hitting them, which is called an Air Combo, or the much funkier "Aerial Rave" in Nippon.


24-bit color
Here's another launcher shot, this time of Cable hitting Darkstalkers conversion Anakaris.


24-bit color
Sonson and her three-way monkey projectile. If you ask me this move should have been in Street Fighter II. Iceman is her opponent.


24-bit color
This appears to be one of Sonson's special move, although the beta-testers haven't confirmed it. It could just be a jumping punch. Anyway, Sonson is whacking Ruby Heart good.


24-bit color
Ruby heart blocking a kick from Cable. Check out that background. This is the most I've ever seen of this stage, and I must say I'm impressed. Remember girls and boys, that's three dimensional. Sweeet.


24-bit color
Another shot of the Dreamcast select screen. I just noticed, at the top of each of the big portraits is a little triangle that says 'TYPE'. As there are red, blue and green and examples we'll assume they stand for the Alpha, Beta and Gamma Assist choices. Cool.


24-bit color
Heheh. Akuma is giving Ryu and good beating with his Messatsu Gou Hadou Super Combo. Player 1 has super cancelled Morrigan in to do one of her Super Combos.


Top | Page 3