 |
MARVEL vs. CAPCOM 2 - Screenshot Series #5 Page 2
from Madman's Cafe
Page 1 |
MvsC2 Home |
MvsC2 Screenshots Menu |
Back to Gallery |
Page 3
24-bit color
The Push-block in action. Strider attacked Venom,
who blocked and pushed Strider back. Push-block
is now performed by pressing the two punches
together, rather than three as in the previous
games, since MvsC2 only has two punches
anyway. New transparency effects happening here.
24-bit color
Another Push-block shot, this time of Sakura defending
against Rogue's rushing punches.
24-bit color
Interesting. This looks a lot like Evil Sakura, of Marvel
Super Heroes vs. SF, who has just defeated Tron with the
Raging Demon. Evil Sakura hasn't been announced, and
there are no shots of any secret characters yet, so it's
possible Sakura can change into Evil Sakura (like Ryu and
Zangief's morphs). Evil Sakura, in MSHvsSF can do
the Raging Demon, teleport, and her Hadouken
fireballs travel horizontally instead of diagonally.
24-bit color
Jill using her Berreta Throw move on Dr. Doom.
I'm not sure why it's a throw, but that's what
Madman's Cafe calls
it. Shouldn't Jill be able to whip out her gun at any
time? One would hope she's racked up 10 hits because
it's the end of a combo, rather than just because of
the one move.
24-bit color
This is Jill's Close-up Attack A+ special, again on
poor Dr. Doom.
24-bit color
Tron was one of Megaman's adversaries in the from
Capcom game Megaman Legends. It wouldn't be
fitting to have Tron in this game without Megaman
and/or Roll from Marvel vs. Capcom as hidden
fighters, right? Tron is performing her special move,
Shiki-dan.
24-bit color
Tron has been succesful in hitting Ruby Heart with
Shiki-dan. As you can see, two kobuns are
hanging onto Ruby. It hasn't been made clear what
effect this has, but it will probably stun Ruby or
at least slow her down. Or maybe Tron automatically
shoots her opponent, which would explain the big crosshair.
Top |
Page 3
|
|  |