BloodBowl Side-Bet Wheels
Sponsored and Monitored by the TITAN Bank of 10-a-C

Wheel of Fortune: Betting Wheel For Your Team
d66Result
11SNAKE-EYES: Randomly selected player from your team will roll two consecutive 1's on any two dice. Pays $80k
12THE M.V.P.: Randomly selected player from your team will be awarded the MVP for this match after the game (excluding "INSPIRATION" Handicap). Pays $100k
13NATURAL BORN KILLER: Randomly selected player from your team will kill an opponent (DEAD! result) by the end of the match. Pays $60k
14BONE TO PICK: Randomly selected player from your team will Seriously Injure (or worse) an opponent by the end of the match. Pays $50k
15UNNECESSARY ROUGHNESS: Randomly selected player from your team will Badly Hurt (or worse) an opponent by the end of the match. Pays $40k
16SICILIAN SOMINEX: Randomly selected player from your team will KO (or worse) an opponent by the end of the match. Pays $30k
21KEEP 'EM DOWN: Randomly selected player from your team will Stun (or worse) an opponent by the end of the match. Pays $20k
22YOU'RE OUTTA HERE!: Randomly selected player from your team will be ejected from the match for fouling or carrying a secret weapon. Pays $20k
23PLAYIN' DIRTY: Randomly selected player from your team will foul unnoticed (or Argue the Call succeeds). Pays $10k
24IN-AND-OUT: Randomly selected player from your team will successfully dodge by the end of the match. Pays $10k
25TRIP!: Randomly selected player from your team will fail a dodge by the end of the match. Pays $20k
26DOGPILED: Randomly selected player from your team will fail a dodge into one or more tackle zones by the end of the match. Pays $15k
31FANCY FOOTWORK: Randomly selected player from your team will successfully dodge into one or more tackle zones by the end of the match. Pays $15k
32GOT IT!: Randomly selected player from your team will have possession of the ball before the end of the match. Pays $20k
33OOPS...: Randomly selected player from your team will fumble a pass, fail a pick up roll, or fail a catch roll before the end of the match. Pays $30k
34SKULLED OUT: Randomly selected player from your team will fail a block (be knocked down by an all-skulls result) by the end of the match. Pays $40k
35POW!!!: Randomly selected player from your team will successfully block (opponent knocked down) by the end of the match. Pays $10k
36NAILED IT: Randomly selected player from your team will successfully pass the ball (excludes hand-offs) by the end of the match. Pays $20k
41BOTCHED TOSS: Randomly selected player from your team will throw an incomplete pass (excludes hand-offs) by the end of the match. Pays $15k
42STEAL THE GLORY: Randomly selected player from your team will intercept a pass before the end of the match. Pays $30k
43INADEQUATE POSTAGE: Randomly selected player from your team will have a pass intercepted before the end of the match. Pays $30k
44FIRE IN HIS BELLY: Randomly selected player from your team will score a casualty (worth SPPs) before the end of the match. Pays $30k
45KRUNCHED: Randomly selected player from your team will BE a casualty (worth SPPs) before the end of the match. Pays $50k
46STAY DOWN...: Randomly selected player from your team will be Stunned (or worse) before the end of the match. Pays $20k
51SAY GOODNIGHT: Randomly selected player from your team will be KOed (or worse) before the end of the match. Pays $30k
52ASKIN' FOR IT: Randomly selected player from your team will be Badly Hurt (or worse) before the end of the match. Pays $50k
53MARKED MAN: Randomly selected player from your team will be Seriously Injured (or worse) before the end of the match. Pays $80k
54DIRT NAP: Randomly selected player from your team will be DEAD! before the end of the match. Pays $100k
55RETURN THE KICK: Randomly selected player from your team will be the first player to carry the ball after a kickoff. Pays $20k
56TOE THE LINE: Randomly selected player from your team will play on the line of scrimmage (middle part of the field) by the end of the match. Pays $10k
61FRONT AND CENTER: Randomly selected player from your team will play on the front line (middle three squares) by the end of the match. Pays $15k
62PLAY IT WIDE: Randomly selected player from your team will play receiver (line of scrimmage, in a wide zone of the field) by the end of the match. Pays $10k
63OUT TO LUNCH: Randomly selected player from your team will not take the field (Reserves, Niggled Out, Dead and Injured, etc.) for the entire game. Pays $20k
64SICK 'EM!: Randomly selected player from your team will take the first blitz action of the game for your team. Pays $30k
65LEVEL UP: Randomly selected player from your team will make a roll on the skill chart during post game (gain enough SPPs for a new level). Pays $40k
66BOXCARS: Randomly selected player from your team will roll two consecutive 6's on any two dice. Pays $80k

Wheel of Misfortune: Betting Wheel Against Your Opponents
2d6Result
2DIRT NAP: Randomly selected opponent will be DEAD! by the end of the match. Pays $60k
3MARKED MAN: Randomly selected opponent will be Seriously Injured or worse by the end of the match. Pays $50k
4ASKIN' FOR IT: Randomly selected opponent will be Badly Hurt or worse by the end of the match. Pays $40k
5SAY GOODNIGHT: Randomly selected opponent will be KOed or worse by the end of the match. Pays $30k
6GRUDGE: Randomly selected opponent will be the first opponent you block this match. Pays $20k
7AXE TO GRIND: Randomly selected opponent will be the first opponent you foul this match. Pays $10k
8BUTTERFINGERS: Randomly selected opponent will not carry the ball this match. Pays $10k
9LIABILITY: Randomly select an opponent. If that opponent has the Really Stupid, Bonehead, Take Root, Technical, Haywire, or Wild Animal Trait he will fail this roll by the end of the match. If that opponent is Stunty he will suffer an injury worse than Stunned by the end of the match. If that opponent is none of the above, he will cause a turnover by the end of the match. Pays $20k
10FIRE IN HIS BELLY: Randomly selected opponent will score a casualty (worth SPPs) by the end of the match. Pays $30k
11PERSONAL AGENDA: Select one random player from your team and one random opponent. The first block thrown by your selected player this game must be made against that randomly selected opponent. Pays $40k
12TRIFECTA: Roll two more bets from this wheel. Either one of these bets may be won and paid out even if the second bet is lost. If both bets are won, both are paid out as noted.

Using the Betting Wheels: Use of the Betting Wheels is entirely optional, at each Coach's discretion. If side-bets are placed using this system, it must be done immediately BEFORE the Handicaps are determined for the match. A roll on either Wheel costs $10k from the betting Team's treasury (rolling on both would cost $20k). Each Wheel may only be used once per match by each Coach. After a roll is made on a Wheel, randomly select a player from the appropriate team(s) to be linked to that bet. If, during the course of the game, the bet conditions are met by/with the selected player, then the Coach may collect the indicated payoff and add it to the Team's treasury. If the conditions are NOT met, then the bet is lost (as is the $10k spent on the Wheel), but no additional penalties are incurred. Rolls are NOT considered "failed" if a reroll is used and the reroll succeedes. However, players ARE considered KOed, Badly Hurt, DEAD!, etc., once this injury result has been rolled, even if they later Regenerate or are healed by an Apothecary. Note that the Wheel rolls and random player selections should be recorded and kept concealed from your opponent until they are met, to prevent an opponent from trying to "spoil" the bet. Wheel rolls and player selections can be verified by a third party when made, if requested by the opponent. When using the Lokers pbem Tool, enter a PASSWORD when drawing Wheel and Random Player cards to hide them from your opponent, then play the cards and collect the payoff if the bet is won.

For Use in the Lubbock League: 20 April 2004