tea and bones with mike

 

He’s an occasional contributor to this very website.  He’s also an oilsmith, weird music junkie, zombie film groupie, retail slut par excellence, furniture suit, and now a proud father.  Far too modest, he would be one of the last people to make any great claims of his art, but I managed to draw him out of his shell and share a few things with “the public”.  (by the way, all images on this page were used with full permission from the artist...thanks, Mike)

 


 

us:  How about you start with the basics...where did you grow up, your siblings, and such like that.

 

Mike:  Armada, Michigan. Lots of cornfields and plows moving to and fro. Two older sisters who introduced me to the joys of music (such as The Beatles, Duran Duran and Devo) and movies (such as Star Wars and Blood From The Mummy’s Tomb) and a younger brother who I corrupted as much as possible.

us:  Armada, huh? We understand that's a pretty...uh...rural area. What did you do for fun as a kid?

Mike:  Played Atari and Dungeons and Dragons games with the neighbor kids. Went to the movies once in awhile and traded comic books.

 

us:  What did your parents do for a living?

 

Mike:  My dad worked with machinery blueprints, making changes on them and using AutoCAD for Tooling plans.  My mom raised the kids.

 

us:  Now you've established yourself as quite the artiste. When did you first really notice "art", and what was it?

Mike:  I've always been more into pop culture than snooty elitism. I never went to the Detroit Institute of Arts and ogled the Van Goghs; instead I devoured Marvel Comics' offerings of the 1970s. I was taught how to read by my father reading issues of The Incredible Hulk to me.

 

us:  Do you have a preferred medium?

Mike:  Oils. I love pencils and ink, too, but you just can't beat the way oil blends and the colors available.

 

us:  What's that thing in the corner of your art?  How are you signing that?

 

Mike:  Just an "MM" in a box.  Too lazy to sign my full name.


us:  What do you think "speaks to you" most about the artwork that you like?

Mike:  Well, I love realism. I'm not one for putting a triangle in one corner of the canvas, scribbling some lines in the middle and then a blue circle at the bottom middle and selling the piece for $500.00. I love pictures that have depth and a dynamic sense of style.

 

us:  Is there any underlying "message" in the art that you create yourself, or any common themes?

Mike:  Not really, just that I watched too many monster movies as a kid. You could psychoanalyze me and say that I consider myself "monstrous", as I was teased as a child for being overweight or that I'm angry at the world for having been teased, thus the focus on negative imagery. I just think this stuff is cool.


us:  Who (or what) has influenced you most as an artist?

Mike:  I adore the detailed works of Basil Gogos, John Bolton, Bernie Wrightson, Simon Bisley, Frank Frazetta, Steve Bissette, Brom and all the artists of pulps, comics and magazines who have worked their wonders over the years. In terms of closer influences, my aunt was a wonderful artist who worked in pastels, and my good friend Dennis and brother Phil have dabbled in drawings, mostly focusing on giant mechas and spandex-clad superheroes.

 

us:  Your aunt...was she an artist by trade, or was it more of a hobby for her own enjoyment?

 

Mike:  Own enjoyment.  She did lots of Indian portraits and some clowns and stuff.  Don't think she ever sold any of it.

 

us:  I just saw a piece on Dave Attell where there's a guy in Key West who airbrushes art on people's bodies.  I guess that's not really a question, is it?

 

Mike:  Nope.

 

us:  Frank Miller has said that every artist has a few "blind spots" in their work.  For example, when he was working on the Dark Knight series, he realized that he simply couldn't draw a car, which of course led him to practice nothing but cars for a while.  When you encounter something like that, do you tend to avoid it and draw/paint something different, or try to work through it?

 

Mike:  Work through it.  Feet are hard to draw the first few times.


us:  Any forays into 3-dimensional art forms, such as sculpture?

Mike:  Heh! Batman and Spiderman sculptures in high school. Both are long gone. Not my cup of tea.


us:  What about whittling? Ever whittled anything?

Mike:  Next question, please.


us:  What do you think about the new generation of computer-based artists? With all the tools available, do you think the computer medium is maybe a less-legitimate form of art?

Mike:  No, not at all. Some of it's quite amazing. What I'd hate to see is an over-reliance on computers to the extent that it replaces traditional drawing methods because it's flashier, newer and easier. We've seen this quite a bit in Hollywood with special effects largely being done on computers. In some cases, that's a good thing. A case in point where I consider it a bad thing would be with things like werewolves. Compare the realistic, painstaking work that monster makers like Rob Bottin and Rick Baker put into films of the early '80s such as The Howling and An American Werewolf In London to the weightless, fakey cartoons that ran rampant in An American Werewolf In Paris.


us:  What do you think of the current school of thought that artists without degrees are unemployable?

 

Mike:  I don't think that's the case. I'm sure there's lots of very talented self-taught artists out there who have landed quite lucrative positions. I think perseverance is much more important than just having a piece of paper.

 

us:  Do you find that your experiences with school have helped or hindered your own artwork?

Mike:  In my case, I definitely believe that school helped. Although I didn't go to a prestigious art school, I do know for sure that my instructors helped me quite a bit with composition, perspective and – especially – adding contrast to my work.


us:  You've worked a LOT of retail.  What was the most bizarre "request" that a customer ever made of you?

 

Mike:  Well, that would be a certain customer who asked me to take an expired coupon, then reacted with a creative expletive when I didn't.

 

us:  We also hear from our sources that you enjoy banging the drums. How did that start?

Mike:  I used to bang on tables, washing machines and such at home. My parents broke down and bought me a second-hand kit from the Armada Flea Market in my early teens.


us:  Do you think you'd ever want to pursue anything further with the music angle of your life?

Mike:  I hate to sound stodgy, but no. I have taken that as far as I really want to go. Now that I'm a parent, I feel like I should take it easy and focus on upgrading my house, making money and raising my daughter. Maybe I'll teach her how to drum and draw if she wants.


us:  What did your parents think about the drumming?

Mike:  Surprisingly open-minded. I'm sure I rattled the walls a lot with my John Bonham imitations. They never once complained.


us:  That’s pretty cool.  Most parents can get quite edgy about that.  What about the artwork?

Mike:  Again very supportive. My mother was the best, asking me for doodles and giving me pointers on my paintings when I had something askew.


us:  Our readers are probably screaming now, so it's time I asked about the movies and music. Let's start with the movies. What the hell? Lucio who? Dario what? What do you think was your first foray into the non-mainstream cinema?

 

Mike:  I know it's easy today to go down to the local Best Buy and obtain a copy of Zombie Lake and The House With Windows That Laughed all letterboxed up nice and neat with Dolby Digital encoding on DVD.  The case wasn't so 10 years ago.  I loved the '80s, the biggest decade ever for horror films.  However, the genre almost dried up completely in the early '90s probably due to overexposure and endless slasher sequels provoking boredom.  Horror was salvaged somewhat by Wes Craven's popular Scream, but even that was lacking real substance. Worse yet, it instigated a recursive, "know-it-all" formula that many horror films of the '90s latched onto with profitable glee. I turned to cult magazines such as European Trash Cinema, Videooze and Video Watchdog for reviews of import Spanish tapes of Paul Naschy werewolf-fests, Lucio Fulci's rotting walking cadavers and the hypnotically terrifying Blind Dead.  These were films that weren't on cable and probably would never be.  They delved into a more adult, subversive sense of superstitious dread and painter-like sense of composition than most American films.  Part of the fun of these films was that they were so rare and hard to track down.  You could bet your ass that if you found a copy of Joe D'amato's ode to necrophilia and bloody heart-munching Buio Omega at your local Blockbuster that it was an extreme oversight by the selfsame company who banned The Last Temptation of Christ and Debbie Does Dallas from their racks.

us:  What was the last movie you saw (not counting repeat viewings of movies you've already seen)?

 

Mike:  The Hulk.  Why the hell did they make Bruce's father a killer?

 

us:  Have you ever seen something (a movie, music video, painting, sculpture, whatever) that was so shocking, you thought to yourself "I never want to see that again"?

Mike:  Not as far as fiction. I've seen some of Clive Barker's decidedly gay imagery and the pseudo-snuff of Asian atrocity films like Men Behind The Sun and Guinea Pig.  These are things that are extremely unpleasant and upsetting. In terms of the films, I find them (along with the Spanish short Aftermath) to exist solely for the revulsion effect. I choose not to collect them and watch them again and again not because I find the latex and karo syrup to be offending, but rather that there's not much story to them. Explicitly filmed gore can be effective in films if it's set up and advances the storyline. If it's just a half hour of a human being taken apart on an operating table and eaten, it loses it's repeatability appeal. Give me Fay Wray and the Empire State Building or Indiana Jones in some underground cavern any day. I shy away from debasing stuff like rotten.com as much as possible and the only thing I've seen that really upset me was the on-air suicide of R. Bud Dwyer which was included in a Skinny Puppy backing video tape from one of their concerts.


us:  Have you ever gone to a cemetary just for the atmosphere?

 

Mike:  Yep.  My wife has made tombstone rubbings with charcoal and I've wandered around.  Never in the dark, mind you; too creepy.

 

us:  What do you find so appealing about your choice of avant-garde (and I don't mean that in the traditional sense) filmmakers?

 

Mike:  I wouldn't really consider the Euro-cult stuff to be avant-garde. I appreciate Fellini (especially "Toby Dammit" from Spirits of the Dead) and Bergman (Persona in particular) for their work in the '60s. As far as contemporaries, I think David Cronenberg and especially David Lynch are the bravest auteurs currently working. The fact that films as engrossing, uncommercial and downright weird as Mulholland Dr. can be released nationwide gives me hope for the current state of cinema.

us:  When you sit down to watch something, what is the best thing it can do for you (shock you, make you think, make you laugh, make you forget, etc)?

 

Mike:  I think that creativity is the most important thing. Whether it be the comedic creativity of an episode of THE SIMPSONS or the lamented FAMILY GUY or the gut wrenching scene of a man's head popping off, growing spidery legs and running around upside down across the floor in John Carpenter's The Thing, I like entertainment that hasn't been done before. I like unique ideas in any format.

us:  If you could recommend one movie to our readers, what would it be? Why that movie?

 

Mike:  I know everyone's seen it and that it's old and passé by now, but if a child was born today and they were cut off from the outside merchandising world of cartoon shows and commercials and the first thing they saw in a theater or on TV was one film, I would recommend Star Wars. Not the greatest writing or special effects (by today's standards) but very exciting and very fun. Probably 1970s nostalgia talking here, but I just never get sick of the film.

 

us:  The music...what was the first piece of music that made you think "wow...that is different, and so amazing"?

Mike:  I grew up on The Beatles (again I never get sick of them, endlessly listenable) and started to love synthesizers. Early new wave stuff like Duran Duran's first album was an introduction to expanded sound possibilities outside of a guitar and drum setup. I never heard Kraftwerk until college, so I had to make do with synthpop by bands like New Order and Depeche Mode. They're all amazing works. If I had to pick one "desert island" disc, it would have to be something by Skinny Puppy. They are the perfect blend of experimental music, intricate synth patterns and horror movie ethic that I hold so dear.


us:  What speaks to you the most about the music you like? What do you hear in the tones and rhythms?

 

Mike:  Again, I like sounds that cannot easily be identified as a simple acoustic guitar and steel bass drum. I like intricate patterns, a sense of epicness, originality and experimentalism. I also like driving drum beats that are memorable and get me moving when I don't feel like going to work.

 

us:  What was the last band you heard for the first time?

 

Mike:  Katatonia.  They're okay.

 

us:  Has the music you listen to influenced your artwork? How could it NOT, right?

 

Mike:  Actually, no it hasn't. I love listening to music while doing artwork and it provides motivation. However, it's the imagery of film that influenced my artwork, some of the music that I listen to and most of the books that I read.

 

us:  Well, I stand corrected then.  Speaking of the artwork, is there any one person, non-artist, non-musician, just "regular person", that has given you inspiration, either directly or indirectly?

 

Mike:  I can't narrow it down to one person. My entire family and friends have all influenced me with words of encouragement and sometimes specific constructive criticism which has helped immeasurably.


us:  Would you ever consider collaborating on a sort of comic series with anyone you know?  Because someone might be considering such a thing...

 

Mike:  Ever, yes.  Now, no.  My job and my insane attempt to get my bills paid off is taking up all my time.  $4700 to go and my wife's school loan from 1999 is paid off.  Yay!

 

us:  When we talked to local musician shift(less), he expressed a dislike for people in general, a preference for machines. For a long time, the common idea was that the world was getting smaller, but one could argue now that it's growing larger. With less face-to-face communication among people, what do you think that bodes for society? Or do you feel, as he does, that it's a good thing, that human interaction is mostly a "necessary evil"?

 

Mike:  I have great respect for Mr. (less) as a musician and I regret downloading his album off the internet and not buying it like I should have. I do have to disagree with him on this respect, though. I don't think that humans as a whole are necessarily a bad thing. I know that sometimes a bad apple can spoil the basket (to use an Armada analogy), but misanthropy was just a stage for me, one that doesn't make sense when you look at the big picture. There's much to be happy about in this world and getting together with friends and loved ones is important for the exchanging of ideas. I agree that the technology of video games and the internet and so on has put a dent in real interaction, but I feel that most people's natural instinct is to gather and this will prevail.