Tecnical characteristics:

- Microprocessor: Z80A (3,58 Mhz)
- Resident memmory:  ROM - 32 Kbytes ((basic MSX)
                     RAM - 80 Kbytes - 64 Kbytes user
 			             - 16 Kbytes video
- Video: CPD - TMS-9128 (freq. 60 Hz)  and TMS-9118 (freq. 50 Hz)
- Screen types:  Screen 0 - 16 colors
 			  - only text
                          - 40 columns X 24 lines
                 Screen 1 - 16 colors
                          - text and sprites
                          - 32 columns X 24 lines
                 Screen 2 - graphic screen
                          - 256 X 192 pixels resolution
                          - high resolution (1 point = 1 pixel)
			  - 16 colors
                 Screen 3 - graphic screen
                          - 64 X 48 pixels resolution
                          - low resolution (1 point = 16 pixels)
			  - 16 colors
- Sound: PSG - AY-3-8919-A
             - 8 octaves, 3 channels and additional noise channel 


Hardwares:

  MSX hardwares:

  - Cassete - Low and hard to use.
  - Disk Drive - Faster and easier to use.
  - Modem - Communication between MSX's
  - Printer - Prints informations on paper.
  - Joystick (same as Atari), with one more shot trigger.

  To download other games go to: http://www.funet.fi/pub/msx/games/msx1

Tecnical characteristics:

- The difference of the previous modell is in its video processor: V9938
- Screen types:  Screen 0 - 16 colors  (combination of 512 tones)
 			  - only text
                          - 40 columns X 24 lines
			  - 80 columns X 24 lines
                 Screen 1 - 16 colors (combination of 512 tones)
                          - text and sprite
                          - 32 columns X 24 lines
  From screen 2 on, all screens are graphic:
                 Screen 2 - 256 X 192 pixels resolution
                          - high resolution (1 point = 1 pixel)
			  - 16 colors (combinations of 512 tones)
                 Screen 3 - 64 X 48 pixels resolution
                          - low resolution (1 point = 16 pixels)
			  - 16 colors (combination of 512 tones)
		 Screen 4 - 256 X 192 pixels resolution
			  - 16 colors (combination of 512 tones)
 			  - sprites 2 (with color lines)
		 Screen 5 - 256 X 212 pixels
			  - 4 video pages
			  - 16 colors (combination of 512 tones)
			  - sprites 2
		 Screen 6 - 512 X 212 pixels
			  - 4 video pages
			  - 4 colors
			  - sprites 2
		 Screen 7 - 512 X 212 pixels
			  - 2 video pages
			  - 16 colors (combination of 512 tones)
			  - sprites 2
		 Screen 8 - 256 X 212 pixels
                          - 2 video pages
			  - 256 colors (without combination of colors)
			  - sprites 2
  Obs: See on help page how to use the MSX 2 colors.
- Sound: PSG
         FM-PAC CARTRIDGE - 9 audio channels (opcional)


Hardwares:

  New features:

  - Memmory mapper (256,512,1024 & 4096 Kb)
  - FM-PAC

Softwares:

  To download MSX 2 games, go to funet/msx2. In this directory you'll find
three subdirectories:
  DISK - about 200 games.
  KONAMI - Konami's games.
  MISC - More 20 games.

  Download here the game Genius.  

  PS: The game Genius belongs to Marcelo's HP and it's public domain.


Tecnical characteristics:

  The differences between MSX 2 and MSX 2+ are the new screens, 10,11,12 and the smooth scroll.
  The MSX 2 manipulate colors by RGB system. MSX 2+ screens 10 and 12 uses then system YJK.
See more details on help section.
- Screen 10 - Resolution: 512 X 212 piixels
            - 2 video pages
            - 12499 colors not simultaneous
- Screen 11 - Resolution: 256 X 212 piixels
            - 2 video pages
            - 12499 colors not simultaneous
- Screen 12 - Resolution: 256 X 212 piixels
            - 2 video pages
            - 19268 simultaneous colors

  Download some MSX 2+ games at funet/msx2+.              
  
E-mail:flamar98@hotmail.com

/MARMSX/HARD