1000 Pts - Orcs & Goblins Army | No Name |
Unit Name | ## | Mv | WS | BS | St | To | Wo | In | At | Ld | Sv | WSv | Cp | Dp | US | Cost |
Orc Big Boss | 1 | 4 | 5 | 3 | 4/6 | 5 | 2 | 3 | 3 | 8 | 1+ | 1 | 99 | |||
Ignore Goblin panic.; General; Units within 12" may use General's Leadership; Great Weapon; Strikes last in HtH unless charging | ||||||||||||||||
Drog's Dead Ard Armour | 1+Sv; cannot be improved. | [30] | ||||||||||||||
Night Goblin Shaman | 1 | 4 | 2 | 3 | 3 | 3 | 2 | 3 | 1 | 5 | 2 | 1 | 1 | 95 | ||
Has 1 Mushroom: Adds 1D6 to a single attempt to cast a spell; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells. | ||||||||||||||||
Night Goblin Shaman | 1 | 4 | 2 | 3 | 3 | 3 | 2 | 3 | 1 | 5 | 1 | 1 | 1 | 60 | ||
Has 1 Mushroom: Adds 1D6 to a single attempt to cast a spell; Magic Level 1; +1 dice to casting and dispel pool. Has 1 spell. | ||||||||||||||||
Orc Boyz | 20 | 4 | 3 | 3 | 3 | 4 | 1 | 2 | 1 | 7 | 5+ | 1 | 154 | |||
Ignore Goblin panic. Animosity.; Choppa; +1St on own or w/ shield on charge; Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
Orc Boss | 1 | 4 | 4 | 3 | 4 | 4 | 1 | 2 | 2 | 7 | 5+ | 1 | [13] | |||
Orc Boyz | 20 | 4 | 3 | 3 | 3 | 4 | 1 | 2 | 1 | 7 | 5+ | 1 | 154 | |||
Ignore Goblin panic. Animosity.; Choppa; +1St on own or w/ shield on charge; Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
Orc Boss | 1 | 4 | 4 | 3 | 4 | 4 | 1 | 2 | 2 | 7 | 5+ | 1 | [13] | |||
Orc Big 'Uns | 20 | 4 | 4 | 3 | 4 | 4 | 1 | 2 | 1 | 7 | 5+ | 1 | 196 | |||
Ignore Goblin panic. Animosity.; Choppa; +1St on own or w/ shield on charge; Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
Orc Boss | 1 | 4 | 4 | 3 | 4 | 4 | 1 | 2 | 2 | 7 | 5+ | 1 | [13] | |||
Goblin Chariot | 2 | 5 | 4 | 3 | D6+1 | 5+ | 4 | 120 | ||||||||
D6+1 impact hits, No March, Banned from obstacles or difficult terrain; Single unit = Chariot, 3-4 Crew, 2-3 Wolves | ||||||||||||||||
Goblin Crew | 6 | 2 | 3 | 3 | 2 | 1 | 6 | [0] | ||||||||
Short Bow; 16", S3 | ||||||||||||||||
Wolf | 4 | 9 | 3 | 3 | 3 | 1 | 3 | 1 | 3 | [0] | ||||||
Night Goblins | 29 | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 1 | 5 | 6+ | 1 | 122 | |||
Animosity. Hate Dwarfs. Fear Elves.; Shield; +1Sv w/ handweapon in HtH; Musician; +1CR if tied; +1 Ld in rally attempts. | ||||||||||||||||
Night Goblin Boss | 1 | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 2 | 5 | 6+ | 1 | [8] | |||
Fanatic | 2 | 2D6 | 5 | 3 | 1 | D6 | [50] | |||||||||
Unbreakable, emerge when enemy in 8", die on double or if hit an obstacle, 1D6 S5 hits (no armour save) on each unit | ||||||||||||||||
Option Footnotes: |
|
|||||||||||||||
Animosity | 1. Get 'em:Shoots or charges another animosity taking unit (if no target - Squabbles). Work out all shooting and combat (no CR) immediately. 2-5. Squabble: No actions this turn (no move or shooting). 6. We'll Show 'em: Unit makes a full normal move (not march) towards nearest enemy unit. Unit can move again in movement phase (including charge) and shoot. |
Total Army Cost: 1000 Pts. |
Notes: Orcs ignore panic tests for breaking/fleeing Goblins or Snotlings. All Goblins fear Elves not outnumbered 2:1. Night Goblins hate Dwarves. +1 Power Dice and +1 Dispel Dice for every Orc unit of 10+ or Goblin unit of 20+ in HtH within 12 of a Shaman. Casting Pool: 5 Dispel Pool: 4 Models in Army: 100 |
Validation Results: Roster satisfies all enforced validation rules |
Troop Type | Count | Unused | Points | Unused | Percent |
Hero (<=4unit) | 3 | 1 | 254 | 746 | 25% |
Core (>=2unit) | 4 | n/a | 626 | 374 | 62% |
Special (<=3unit) | 1 | 2 | 120 | 880 | 12% |
Rare (<=1unit) | 0 | 1 | 0 | 1000 | 0% |
Magic Item Summary | 1 | n/a | 30 | n/a | 3% |
Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc. |