1000 Pts - Orcs & Goblins Army No Name

Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Orc Big Boss 1 4 5 3 4/6 5 2 3 3 8 1+ 1 99
Ignore Goblin panic.; General; Units within 12" may use General's Leadership; Great Weapon; Strikes last in HtH unless charging
  Drog's Dead Ard Armour 1+Sv; cannot be improved. [30]
Night Goblin Shaman 1 4 2 3 3 3 2 3 1 5 2 1 1 95
Has 1 Mushroom: Adds 1D6 to a single attempt to cast a spell; Magic Level 2; +2 dice to casting and +1 to dispel pool. Has 2 spells.
Night Goblin Shaman 1 4 2 3 3 3 2 3 1 5 1 1 1 60
Has 1 Mushroom: Adds 1D6 to a single attempt to cast a spell; Magic Level 1; +1 dice to casting and dispel pool. Has 1 spell.
Orc Boyz 20 4 3 3 3 4 1 2 1 7 5+ 1 154
Ignore Goblin panic. Animosity.; Choppa; +1St on own or w/ shield on charge; Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
  Orc Boss 1 4 4 3 4 4 1 2 2 7 5+ 1 [13]
Orc Boyz 20 4 3 3 3 4 1 2 1 7 5+ 1 154
Ignore Goblin panic. Animosity.; Choppa; +1St on own or w/ shield on charge; Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
  Orc Boss 1 4 4 3 4 4 1 2 2 7 5+ 1 [13]
Orc Big 'Uns 20 4 4 3 4 4 1 2 1 7 5+ 1 196
Ignore Goblin panic. Animosity.; Choppa; +1St on own or w/ shield on charge; Light Armour; Shield; +1Sv w/ handweapon in HtH; Standard; +1CR; Musician; +1CR if tied; +1 Ld in rally attempts.
  Orc Boss 1 4 4 3 4 4 1 2 2 7 5+ 1 [13]
Goblin Chariot 2 5 4 3 D6+1 5+ 4 120
D6+1 impact hits, No March, Banned from obstacles or difficult terrain; Single unit = Chariot, 3-4 Crew, 2-3 Wolves
  Goblin Crew 6 2 3 3 2 1 6 [0]
Short Bow; 16", S3
  Wolf 4 9 3 3 3 1 3 1 3 [0]
Night Goblins 29 4 2 3 3 3 1 3 1 5 6+ 1 122
Animosity. Hate Dwarfs. Fear Elves.; Shield; +1Sv w/ handweapon in HtH; Musician; +1CR if tied; +1 Ld in rally attempts.
  Night Goblin Boss 1 4 2 3 3 3 1 3 2 5 6+ 1 [8]
  Fanatic 2 2D6 5 3 1 D6 [50]
Unbreakable, emerge when enemy in 8", die on double or if hit an obstacle, 1D6 S5 hits (no armour save) on each unit
Option Footnotes:
  Animosity 1. Get 'em:Shoots or charges another animosity taking unit (if no target - Squabbles). Work out all shooting and combat (no CR) immediately. 2-5. Squabble: No actions this turn (no move or shooting). 6. We'll Show 'em: Unit makes a full normal move (not march) towards nearest enemy unit. Unit can move again in movement phase (including charge) and shoot.
Total Army Cost: 1000 Pts.
Notes:
Orcs ignore panic tests for breaking/fleeing Goblins or Snotlings.
All Goblins fear Elves not outnumbered 2:1. Night Goblins hate Dwarves.
+1 Power Dice and +1 Dispel Dice for every Orc unit of 10+ or Goblin unit of 20+ in HtH within 12 of a Shaman.

Casting Pool: 5
Dispel Pool: 4
Models in Army: 100


Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Points Unused Percent
Hero (<=4unit) 3 1 254 746 25%
Core (>=2unit) 4 n/a 626 374 62%
Special (<=3unit) 1 2 120 880 12%
Rare (<=1unit) 0 1 0 1000 0%
Magic Item Summary 1 n/a 30 n/a 3%

Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.