Unnamed Deck by DB (Unicorn_Dude on wizards.community) ---------------------------------------------------------------------- 49 cards TV: 26 1x Professor X XM H 1x Storm XM H 1x Brood VI H 1x Magneto VI H 1x Mystique VI H 1x Toad VI H 2x Cross-Dimensional Raid MI C 3x Dramatic Confrontation MI C 3x Natural Diaster MI R 3x Obstacle Course MI R 2x Protection of the Innocent MI C 1x Psychic Showdown MI C 3x Teamwork MI U 3x Brainwashed LI U 3x Goddess! LI U 3x Hold Your Fire! LI U 3x Braindrain PU U 2x Call the Cops PU U 1x Double Team PU U 3x Fly Away PU R 3x Practical Joke PU U 1x Read the Riot Act PU U 3x Scientfic Solution PU U 1x Stay Out of Reach PU C ----------- Deck Notes: Strategy: This deck has many missions in it because it is a fast deck. This deck may have some trouble in the first 1-5 turns, because you can hardly attempt any missions and stuff. But, then the deck kicks in about the 7th turn. Start attempting as many missions you can, and always use the ones that give you the higher strength first, because again, this is a speedy deck. The villians that will be easiest for you to eliminate are Brood and Toad. When using Teamwork, use with Professor X-It'll give you 10 Power! When using Braindrain, retrieve cards like Natural Disaster. Call The Cops can be useful when villian's mutant powers get on your nerves. Combo: Play Wolverine as one of your heroes and Apocalypse as your villian. Then, use Apocalypse's Mutant Power to gain Wolverine's Healing power. That'll make it kinda hard for your opponent to kill Apocalypse. This combo works best in late game when there is 6 villains out (the minimum number of villains that can be out without someone winning).