EZ-060

Dark Spiner

Guylos

Class 4

Armor 4

Move 12”

I 8

Cost 600

1

D 8

Control

 

 

 

½

½

½

 

½ = single fire phase

D8

m

m

m

m

32

2

3

Cost 144

Power

 

 

 

½

½

½

 

½ = 1 phase / turn

D8 r24

r

r

r

40

D8 r24

r

r

r

40

D8  r24

rS

rS

rS

rS

208

D4 r12

cr

cr

cr

16

cr

cr

cr

16

D4 r12

cr

cr

cr

16

cr

cr

cr

16

4

5

Move 19

Movement

 

 

 

½

½

½

 

½ = single move phase

D6

m

m

m

m

24

D6

m

m

m

m

24

D6

m

m

m

m

24

6

 

Equipment

cost

 

Ranged

cost

 

Melee

cost

 

Boost

cost

D8

rS 

r24

208

 

 

D8

D8

2x D4

2x D4

r24

r24

r12

r12

40

40

32

32

 

2x D8

3x D6

 

32

72

 

 

 

 

Move: roll as shield. Any blocked damage is reflected at nearest model in weapons range.

 

Fire: Roll as weapon, including location. If armor is breached, take 1 action.

CONTROL; move, or fire 1 weapon at nearest model. POWER; fire 1 weapon at nearest model.

MOVEMENT; normal move towards nearest model, resolve collision using base die. WEAPON; use as normal.