EZ-060
Dark Spiner
Guylos
Class 4
Armor 4
Move 12”
I 8
Cost 600
1
D 8
Control
½
½ = single fire phase
D8
m
32
2
3
Cost 144
Power
½ = 1 phase / turn
D8 r24
r
40
rS
208
D4 r12
cr
16
4
5
Move 19
Movement
½ = single move phase
D6
24
6
Equipment
cost
Ranged
Melee
Boost
r24
2x D4
r12
2x D8
3x D6
72
Move: roll as shield. Any blocked damage is reflected at nearest model in weapons range.
Fire: Roll as weapon, including location. If armor is breached, take 1 action.
CONTROL; move, or fire 1 weapon at nearest model. POWER; fire 1 weapon at nearest model.
MOVEMENT; normal move towards nearest model, resolve collision using base die. WEAPON; use as normal.