Page 1/8: The Ready Room (RR)

In the RR you select yor aircraft and fuel setings. You can chat with other players, and you can see the game optios set by the Host on the right wingow. Is important to allways take a look to this items:

Combat Type: Squadron (teams): Players must select a team to play.
Free for all (ffa, no teams): You play against all in the game.
Victory req: The number of kills to win the game. Can be none. Allso can be set to last alive. Players killed return to RR and wait forn next game.
Score percent:(Game level) 100% is the hardest. 95% is same as before but no G effects. Both are very common settings.
Restrict aircrfat: If this is set, means players only can select a standart cfs CD aircraft (stock) or a repaint. CFS dont allow to pick up any modified aircraft (MOD).
Starting location: Here u see only coordinates, but when you get familiar you can know where you will fly. Common are:
+Desert: N20 E20, N20 E0, N17 E17, and close combinations.
+Ice: N77 E/W (any), You are close to North Pole (N90)
+Night: S65 (or more) E/W(any)
Starting Air speed: This is important to know how much energy you will have at start. In cfs you almost all time start at 5000ft Alt (potencial energy) and this speed is the cinetic energy. Combination of both will give an idea of how to engange adversary.
Starting radius: This is the amount in meters that cfs random place the aircrafts at start. If this is set too low (<2000) game can have some lag, enemy will respawn at your 6 (or you respawn at 6' enemy). Allso the game is an easy zoom and bomb.

host setings

REMEMBER: Game sart when ALL player go to READY state. Is better
than HOST always go to Ready state LAST.

To create a team write a name in team field.
Or click in arrow to join a team yet created.
create team


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