FRAPPE SNOWLAND


Short-cuts
Use your mushrooms to cut the corners. Be careful not to go too far away from the track or you will be stopped and placed back by Latiku.

the following sent in by David Wonn

To all interested karters,
        I have found an awesome shortcut which is both effective and easy to
pull off consistently (a rare combination I might add).  I can't believe
that the MK64 programmers missed this one.  Here's how it goes:

Frappe Snowland Shortcut
        I have discovered a shortcut which can reduce your total score to
the length of a single lap!  Unlike my Toad's Turnpike and Yoshi Valley
shortcuts, this one is actually easy to pull off.  At the very end of the
course drive across the bridge, but do not touch any part of the track
between the bridge and the finish line.  Instead, veer off to the right
after you reach the end of the bridge and drive off the course into the snow
until you reach the finish line. At this point, drive further off the course
so that Lakitu will pick you up.  If everything is done correctly, Lakitu
will tow you back to the bridge, and you will skip an entire lap!  If you do
this on all three laps (go backwards in the first lap), your score can be
reduced to roughly one third of any normal score.

more by David Wonn
 This shortcut is based on a glitch that I found a while back.  It's
not as effective as my other Frappe Snowland shortcut, but it is more fun to
try out.  Go to the ramp which takes you over the stream of water and veer
off to the left (or to the right) so that you land in some snow, and make
sure that you never touch the track.  Continue to drive in the snow until
you are roughly halfway around the course.  Now drive outside the limits so
that Lakitu will pick you up.  Depending on where you do this, some very
strange results could happen:
1. Lakitu takes you in the air for a while and then you "warp" to the finish
line, gaining half a lap.
2. Lakitu drops you in some water for a couple seconds, and then you "warp"
to the finish line as above.
3. Lakitu takes you to the finish line, but you lose half a lap instead.
4. Lakitu drops you in the water and just lets you drown.
These are only a few possibilities, so try it in many different locations to
get different results.

VS/GP
This track is great for red shells. Just shoot one off and there are very few walls to stop it from reaching the next player.
General Info
The snowmen will cuase you to blow up. Avoid them at all costs.

the following was contributed by: David Wonn
Here's a glitch I discovered in Frappe Snowland: First, drive through Frappe Snowland until you come across the part where you jump over the small creek, which is roughly one-third of the way through the course. When you make the jump, veer off to the right so that you land in some snow instead of the track. Now continue to drive off the course to the right and up a small hill until Lakitu picks you up. Depending on where he picks you up, he may try to put you into the creek itself. Usually, Lakitu will get really confused and hold you suspended in mid-air for a while, and finally you will instantly "warp" to the beginning of the course. This trick isn't really useful, but it is very funny and unexpected. One time, Lakitu put me back in the water, and left me there to drown! I knew that Lakitu had some ulterior motives!