Allied Units Page 3 |
page 3 |
![]() |
Night Hawk Transport |
Cost: 1000 Structures needed to build: War Factory, Air force command center |
This massive transport helicopter is used to move infantry across the map quickly and efficiently, and without regard to terrain. Better, the Night Hawk Transport is completely invisible to enemy radar, making it even more effective at shuttling units back and forth. It is vulnerable to anti-aircraft fire however. |
![]() |
Prism Tank |
Cost: 1200 Structures needed to build: War Factory, Battle Lab |
This powerful Allied tank uses a weapon similar to the Allied Prism Tower. The powerful and deadly beam of light launched from the Prism Tank's cannon disperses from the target to his other nearby enemies, allowing this vehicle to sigle-handedly destroy entire groups of enemy units. |
![]() |
Mobile Construction Vehicle (MCV) |
Cost: 3000 Structures needed to build: War Factory, Service Depot |
The heart of every base is the Construction Yard. Many times, you will not start with this structure in place, but will have an MCV at your disposal. When deployed you can build other building near this important building. |
![]() |
Chrono Miner |
Cost: 1400 Structures needed to build: War Factory |
The heart of your economy is the Chrono Miner, a small vehicle that collects Ore and returns it to your Refineries. This Ore is then converted into money which allows you to produce units and structures to increase your power. When traveling to an Ore field, the Chrono Miner moves like a normal vehicle. However, when full of Ore, the Miner chronos back to the Refinery, much like a Chrono Legionnaire moves across the map. This saves considerable time in getting the Ore into the Refinery. |
![]() |
Amphibious Transport |
Cost: 900 Structures needed to build: Naval Shipyard |
The Allied Amphibious Transport is used to transport units from place to place. While not invisible to radar like the Night Hawk Transport, the hovercraft is capable of carrying vehicles as well as infantry. It can cross both land and water, allowing for amphibios assaults of enemy position. This vehicle has no armament. |
![]() |
Destroyer |
Cost: 1000 Structures needed to build: Naval Shipyard |
The basic Allied naval unit, the Destroyer is designed to automatically defend against submerged enemy units. The Destroyer can also be used to bombard shorelines and enemy installations, allowing for easier amphibious invasions. |