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Virus |
Cost: 700 Structures needed to build: Barracks, Psychic Sensor |
This infantry unit is much like the sniper of the British. Her gun, however is very different. Once a target gets shot by the Virus it will imediately begin to swell up, and it will eventually explode. When this happens clouds of gas will come up which infects other units. |
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Brute |
Cost: 500 Structures needed to build: Barracks |
This humongous infantry unit was created for one reason, and that is to kill all enemies it has spotted. It can take a lot of damage before being destroyed and it is effective against infantry, vehicles and buildings. |
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Slave Miner |
Cost: 2000 Structures needed to build: War Factory |
Yuri rather that has the ore trucks move, has his slaves move the ore to the ore truck. The ore truck however will stop at an ore patch and become a ore refinery. Then it will release its slaves to gather the ore. |
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Boomer |
Cost: 2000 Structures needed to build: Sub Pen, Battle Lab |
Yuri has only one naval unit, however it is very strong. It can destroy submarines and ships with its torpedos. And it can surface and fire Dreadnaught-like missles on land targets also. |
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Initiate |
Cost: 300 Structures needed to build: Barracks |
This is Yuri's basic infantry unit. It does not have a gun, his weapon is his mind. His highly developed mind allows him to fire a powerful Psychic Blast which will give all units a serious headache. |
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Magnetron |
Cost: 1200 Structures needed to build: War Factory, Psychic Sensor |
This interesting unit can use its magnetic beam to wreck enemy base defenses from well out of their range. When against other units it can pull them towards itself allowing other units to destroy it. |
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Lasher Light Tank |
Cost: 600 Structures needed to build: War Factory |
This is a very quick and fast unit. Certainly the fastest of the yuri units, it is very useful for hit and run attacks, however it does poorly against all infantry units |
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