How Would You Move Mount Fuji?
by William Poundstone
One
The Impossible Question
In August 1957 William Shockley was recruiting staff for his Palo
Alto, California, start-up, Shockley Semiconductor Laboratory.
Shockley had been part of the Bell Labs team that invented the
transistor. He had quit his job and come west to start his own
company, telling people his goal was to make a million dollars.
Everyone thought he was crazy. Shockley knew he wasn't. Unlike a lot
of the people at Bell Labs, he knew the transistor was going to be
big.
Shockley had an idea about how to make transistors cheaply. He was
going to fabricate them out of silicon. He had come to this valley,
south of San Francisco, to start production. He felt like he was on
the cusp of history, in the right place at the right time. All that he
needed was the right people. Shockley was leaving nothing to chance.
Today's interview was Jim Gibbons. He was a young guy, early twenties.
He already had a Stanford Ph.D. He had studied at Cambridge too - on a
Fulbright scholarship he'd won. Gibbons was sitting in front of him
right now, in Shockley's Quonset hut office. Shockley picked up his
stopwatch.
There's a tennis tournament with one hundred twenty-seven players,
Shockley began, in measured tones. You've got one hundred twenty-six
people paired off in sixty-three matches, plus one unpaired player as
a bye. In the next round, there are sixty-four players and thirty-two
matches. How many matches, total, does it take to determine a winner?
Shockley started the stopwatch. The hand had not gone far when Gibbons
replied: One hundred twenty-six.
How did you do that? Shockley wanted to know. Have you heard this
before?
Gibbons explained simply that it takes one match to eliminate one
player. One hundred twenty-six players have to be eliminated to leave
one winner. Therefore, there have to be 126 matches.
Shockley almost threw a tantrum. That was how he would have solved the
problem, he told Gibbons. Gibbons had the distinct impression that
Shockley did not care for other people using "his" method.
Shockley posed the next puzzle and clicked the stop-watch again. This
one was harder for Gibbons. He thought a long time without answering.
He noticed that, with each passing second, the room's atmosphere grew
less tense. Shockley, seething at the previous answer, now relaxed
like a man sinking into a hot bath. Finally, Shockley clicked off the
stopwatch and said that Gibbons had already taken twice the lab
average time to answer the question. He reported this with charitable
satisfaction. Gibbons was hired.
Find the Heavy Billiard Ball...
Fast-forward forty years in time - only a few miles in space from
long-since-defunct Shockley Semiconductor - to a much-changed Silicon
Valley. Transistors etched onto silicon chips were as big as Shockley
imagined. Software was even bigger. Stanford was having a career fair,
and one of the most popular companies in attendance was the Microsoft
Corporation. With the 1990s dot-com boom and bull market in full
swing, Microsoft was famous as a place where employees of no
particular distinction could make $1 million before their thirtieth
birthday. Grad student Gene McKenna signed up for an interview with
Microsoft's recruiter.
Suppose you had eight billiard balls, the recruiter began. One of them
is slightly heavier, but the only way to tell is by putting it on a
scale against the others. What's the fewest number of times you'd have
to use the scale to find the heavier ball?
McKenna began reasoning aloud. Everything he said was sensible, but
somehow nothing seemed to impress the recruiter. With hinting and
prodding, McKenna came up with a billiard-ball-weighing scheme that
was marginally acceptable to the Microsoft guy. The answer was two.
"Now, imagine Microsoft wanted to get into the appliance business,"
the recruiter then said. "Suppose we wanted to run a microwave oven
from the computer. What software would you write to do this?"
"Why would you want to do that?" asked McKenna. "I don't want to go to
my refrigerator, get out some food, put it in the microwave, and then
run to my computer to start it!" "Well, the microwave could still have
buttons on it too."
"So why do I want to run it from my computer?" "Well maybe you could
make it programmable? For example, you could call your computer from
work and have it start cooking your turkey." "But wouldn't my turkey,"
asked McKenna, "or any other food, go bad sitting in the microwave
while I'm at work? I could put a frozen turkey in, but then it would
drip water everywhere."
"What other options could the microwave have?" the recruiter asked.
Pause. "For example, you could use the computer to download and
exchange recipes." "You can do that now. Why does Microsoft want to
bother with connecting the computer to the microwave?" "Well let's not
worry about that. Just assume that Microsoft has decided this. It's
your job to think up uses for it." McKenna thought in silence.
"Now maybe the recipes could be very complex," the recruiter said.
"Like, 'Cook food at seven hundred watts for two minutes, then at
three hundred watts for two more minutes, but don't let the
temperature get above three hundred degrees.'"
"Well there is probably a small niche of people who would really love
that, but most people can't program their VCR."
The Microsoft recruiter extended his hand. "Well, it was nice to meet
you, Gene. Good luck with your job search." "Yeah," said McKenna.
"Thanks."
The Impossible Question
Logic puzzles, riddles, hypothetical questions, and trick questions
have a long tradition in computer-industry interviews. This is an
expression of the start-up mentality in which every employee is
expected to be a highly logical and motivated innovator, working
seventy-hour weeks if need be to ship a product. It reflects the
belief that the high-technology industries are different from the old
economy: less stable, less certain, faster changing. The
high-technology employee must be able to question assumptions and see
things from novel perspectives. Puzzles and riddles (so the argument
goes) test that ability.
In recent years, the chasm between high technology and old economy has
narrowed. The uncertainties of a wired, ever-shifting global
marketplace are imposing a start-up mentality throughout the corporate
and professional world. That world is now adopting the peculiar style
of interviewing that was formerly associated with lean, hungry
technology companies. Puzzle-laden job interviews have infiltrated the
Fortune 500 and the rust belt; law firms, banks, consulting firms, and
the insurance industry; airlines, media, advertising, and even the
armed forces. Brainteaser interview questions are reported from Italy,
Russia, and India. Like it or not, puzzles and riddles are a hot new
trend in hiring.
Fast-forward to the present - anywhere, almost any line of business.
It's your next job interview. Be prepared to answer questions like
these:
How many piano tuners are there in the world? If the Star Tre k
transporter was for real, how would that affect the transportation
industry? Why does a mirror reverse right and left instead of up and
down? If you could remove any of the fifty U.S. states, which would it
be? Why are beer cans tapered on the ends? How long would it take to
move Mount Fuji?
In the human resources trade, some of these riddles are privately
known as impossible questions. Interviewers ask these questions in the
earnest belief that they help gauge the intelligence, resourcefulness,
or "outside-the-box thinking" needed to survive in today's
hypercompetitive business world. Job applicants answer these questions
in the also-earnest belief that this is what it takes to get hired at
the top companies these days. A lot of earnest believing is going on.
To an anthropologist studying the hiring rituals of the early
twenty-first century, the strangest thing about these impossible
questions would probably be this: No one knows the answer. I have
spoken with interviewers who use these questions, and they have
enthusiastically assured me not only that they don't know the "correct
answer" but that it makes no difference that they don't know the
answer. I even spent an amusing couple of hours on the Internet trying
to pull up "official" figures on the number of piano tuners in the
world. Conclusion: There are no official figures. Piano-tuner
organizations with impressive websites do not know how many piano
tuners there are in the world.
Every business day, people are hired, or not hired, based on how well
they answer these questions.
The impossible question is one phase of a broader phenomenon. Hiring
interviews are becoming more invasive, more exhaustive, more
deceptive, and meaner. The formerly straightforward courtship ritual
between employer and employee has become more one-sided, a meat rack
in which job candidates' mental processes are poked, prodded, and
mercilessly evaluated. More and more, candidates are expected to
"prove themselves" in job interviews. They must solve puzzles, avoid
getting faked out by trick questions, and perform under manufactured
stress.
"Let's play a game of Russian roulette," begins one interview stunt
that is going the rounds at Wall Street investment banks. "You are
tied to your chair and can't get up. Here's a gun. Here's the barrel
of the gun, six chambers, all empty. Now watch me as I put two bullets
in the gun. See how I put them in two adjacent chambers? I close the
barrel and spin it. I put the gun to your head and pull the trigger.
Click. You're still alive. Lucky you! Now, before we discuss your
résumé, I'm going to pull the trigger one more time. Which would you
prefer, that I spin the barrel first, or that I just pull the
trigger?"
The good news is that the gun is imaginary. It's an "air gun," and the
interviewer makes the appropriate gestures of spinning the barrel and
pulling the trigger. The bad news is that your career future is being
decided by someone who plays with imaginary guns.
This question is a logic puzzle. It has a correct answer and the
interviewer knows what it is. You had better supply the right answer
if you want the job. In the context of a job interview, solving a
puzzle like this is probably as much about stress management as
deductive logic. The Russian roulette question exemplifies the
mind-set of these interviews - that people who can solve puzzles under
stress make better employees than those who can't.
The popularity of today's stress - and puzzle-intensive interviews is
generally attributed to one of America's most successful and
ambivalently regarded corporations, Microsoft. The software giant
receives about twelve thousand r?sum?s each month. That is amazing
when you consider that the company has about fifty thousand employees,
and Microsoft's turnover rate has been pegged at about a third of the
industry average. Microsoft has more cause to be selective than most
companies. This is reflected in its interview procedure.
Without need of human intervention, each résumé received at Microsoft
is scanned for keywords and logged into a database. Promising résumés
lead to a screening interview, usually by phone. Those who pass muster
get a "fly back," a trip to Microsoft's Redmond, Washington,
headquarters for a full-day marathon of famously difficult interviews.
"We look for original, creative thinkers," says a section of the
Microsoft website that is directed to college-age applicants, "and our
interview process is designed to find those people." Six recent hires
are pictured (three are women, three are black). "Your interview could
include a technical discussion of the projects you've worked on, an
abstract design question, or general problem-solving puzzles or
brainteasers. The types of questions you'll be asked vary depending on
the position you're looking for, but all are meant to investigate your
capabilities and potential to grow. It's important for us to find out
what you can do, not just what you've done." Another company
publication advises bluntly: "Get over your fear of trick questions.
You will probably be asked one or two. They are not exactly fair, but
they are usually asked to see how you handle a difficult situation."
Riddles and Sphinxes
"Not exactly fair"? It's little wonder that some compare this style of
interviewing to fraternity hazing, brainwashing, or the third degree.
As one job applicant put it, "You never know when they are going to
bring out the guy in the chicken suit."
Another apt analogy is that familiar type of video game where you
confront a series of odd and hostile characters in a series of
confined spaces, solving riddles to get from one space to the next.
Not many make it to the highest levels; for most, after three or four
encounters, the game is over. As classicists point out, those video
games update the ancient Greek legend of Oedipus and the sphinx. The
sphinx devoured anyone who couldn't answer her riddle: "What is it
that walks on four legs in the morning, two legs at noon, and three
legs in the evening?"
Oedipus solved the riddle by answering "Man." A baby crawls on all
fours, an adult walks on two legs, and the elderly use a cane as a
third leg. It was, in other words, a trick question.
The sphinx tale puzzles people even today. Why didn't they just shoot
it? is the reaction of most college students. The principal source for
the story, Sophocles's Oedipus Rex, is a realistic and psychologically
nuanced tragedy. There the man-eating she-monster is as out of place,
one scholar noted, as Godzilla would be if he were to lumber into the
New York of Coppola's Godfather trilogy. Still, something about this
crazy story strikes a chord. We all undergo tests in life. Maybe we
succeed where all others have failed - or maybe not; at least, it's a
common fantasy. There is something familiar in the banality of the
riddle too, and in the weirdness of its poser. They remind us that the
tests of life are not always reasonable and not always fair.
Tales of people proving their mettle by solving riddles exist in
cultures around the globe. The "ordeal by trick question" was possibly
raised to the highest art by the monks of Japanese Zen. Zen riddles
are the antithesis of the Western logic puzzle, though one might
describe them as demanding an extreme sort of outside-the-box
thinking. A student of Zen demonstrates worthiness by giving a
sublimely illogical answer to an impossible question. Zen master
Shuzan once held out his short staff and announced to a follower: "If
you call this a short staff, you oppose its reality. If you do not
call it a short staff, you ignore the fact. Now what do you wish to
call this?" In traditional Zen teaching, the penalty for a poor answer
was a hard whack on the head with a short staff.
So Microsoft's "not exactly fair" questions are not exactly new. The
company has repackaged the old "ordeal by riddle" for our own time.
With its use of puzzles in its hiring decisions, Microsoft plays to
the more appealing side of the digital generation mythos - of maverick
independence and suspicion of established hierarchies. Puzzles are
egalitarian, Microsoft's people contend, in that it doesn't matter
what school you attended, where you worked before, or how you dress.
All that matters is your logic, imagination, and problem-solving
ability.
For of course Microsoft is an egalitarian meritocracy. It is ruthless
about hiring what it calls the "top ten percent of the top ten
percent." Microsoft's interviews are carefully engineered to weed out
the "merely" competent who don't have the Microsoft level of
competitive drive and creative problem-solving ability. It is
estimated that less than one in four of those flown up to Redmond for
a day of interviews receive a job offer. Like most riddle-bearing
sphinxes, Microsoft's human resources department leaves a high body
count.
Blank Slate
Microsoft is a fraught place. It represents the best and worst of how
corporate America lives today. The software company that Bill Gates
and Paul Allen founded was one of the great success stories of the
last quarter of the twentieth century. The Justice Department's 1998
antitrust suit against Microsoft has not entirely dimmed that
reputation. Maybe the opposite: Microsoft is now bad, and as we all
know, bad is sometimes good. People have misgivings about Microsoft,
just like they do about pit bulls and the Israeli Army. People also
figure that if Microsoft hires this way, well, it may push the ethical
envelope, but it must work.
Microsoft's role in changing interview practice is that of a catalyst.
This influence owes to a shift in hiring priorities across industries.
With bad hires more costly than ever, employers have given the job
interview an importance it was never meant to have.
There was a time when a corporate job interview was a conversation.
The applicant discussed past achievements and future goals. The
interviewer discussed how those goals might or might not fit in with
the company's. If the applicant was "put on the spot," it was with one
of the old reliable human resources chestnuts such as "describe your
worst fault." At many companies, that type of low-pressure interview
is on its way out. The reasons are many. References, once the bedrock
of sound hiring practice, are nearing extinction in our litigious
society.The prospect of a million-dollar lawsuit filed by an employee
given a "bad reference" weighs heavily on employers. This is often
dated to 1984, when a Texas court ruled that an insurance salesman had
been defamed when his employer, insurance firm Frank B. Hall and
Company, was asked for a reference and candidly rated the salesman "a
zero." The court added a few zeros of its own to the damage award
($1.9 million).
Employment attorneys observe that awards of that size are rarer than
the near hysteria prevailing in human resources departments might
suggest. They also allow that - theoretically - the law protects
truthful references. It is tough to argue against caution, though. "We
tell our clients not to get involved in references of any kind," said
Vincent J. Appraises, former chair of the American Bar Association's
Labor and Employment Law Section. "Just confirm or deny whether the
person has been employed for a particular period of time and that's
it. End of discussion."
Equally problematic for today's hirers is the generically positive
reference letter. Some companies are so terrified of lawsuits that
they hand them out indiscriminately to any employee who asks. It's no
skin off their nose if someone else hires away an inept employee.
With references less common and less useful, hirers must seek
information elsewhere. The job interview is the most direct means of
assessing a candidate. But the ground rules for interviews have
changed in the past decades. It is illegal in the United States for an
interviewer to ask an applicant's age, weight, religion, political
view, ethnicity, marital status, sexual preference, or financial
status. Nor can an interviewer legally inquire whether a job seeker
has children, drinks, votes, does charity work, or (save in bona fide
security-sensitive jobs) has committed a major crime. This rules out
many of the questions that used to be asked routinely ("How would your
family feel about moving up here to Seattle?") and also a good deal of
break-the-ice small talk. Hiring has always been about establishing a
comfort level. The employer wants to feel reasonably certain that the
applicant will succeed as an employee. That usually means sizing up a
person from a variety of perspectives. In many ways, today's job
candidate is a blank slate. He or she is a new person, stripped of the
past, free of social context, existing only in the present moment.
That leaves many employers scared.
One popular website for M.B.A. recruiting offers a "Social Security
Number Decoder for Recruiters." Based on the first three digits, it
tells where a job candidate was living when the social security number
was issued. "The point being..." you ask? Well, it's one way of
telling whether someone is lying about his past - a way of spotting
contradictions when employers can't pose direct questions.
The Two-Second Interview
There are other, more serious reasons to worry about the American way
of hiring. In the past decade, the traditional job interview has taken
hits from putatively scientific studies. An increasing literature
asserts the fallibility of interviewers.
Two Harvard psychologists, Nalini Ambady and Robert Rosenthal, did a
particularly devastating experiment. Ambady had originally wanted to
study what makes teachers effective. She suspected that nonverbal cues
- body language and such - were important. To test this, she used some
videotapes that had been made of a group of Harvard teaching fellows.
She planned to show silent video clips to a group of people and have
them rate the teachers for effectiveness.
Ambady wanted to use one-minute clips of each teacher. Unfortunately,
the tapes hadn't been shot with this end in mind. They showed the
teachers interacting with students. That was a problem, because having
students visible in the clips might unconsciously affect the raters'
opinions of the teachers. Ambady went to her adviser and said it
wasn't going to work.
Then Ambady looked at the tapes again and decided she could get
ten-second clips of teachers in which no students were visible. She
did the study with those ten-second clips. Based on just ten seconds,
the raters judged the teachers on a fifteen-item list of qualities.
Okay, if you have to judge someone from a ten-second video clip, you
can. You probably wouldn't expect such a judgment to be worth
anything.
Ambady repeated the experiment with five-second clips of the same
teachers. Another group of raters judged them. Their assessments were,
allowing for statistical error, identical to the ratings of the people
who saw the ten-second clips.
Ambady then had another group view two-second clips of the same
teachers. Again, the ratings were essentially the same.
The shocker was this: Ambady compared the video- clip ratings to
ratings made by the students of the same teachers after a semester of
classes. The students knew the professors much better than anyone
possibly could from a silent video clip. No matter - the students'
ratings were in close agreement with those of the people who saw only
the videos. Complete strangers' opinions of a teacher, based on a
silent two-second video, were nearly the same as those of students who
had sat through a semester of classes.
It looks like people make a snap judgment of a person within two
seconds of meeting him or her - a judgment not based on anything the
person says. Only rarely does anything that happens after the first
two seconds cause the judger to revise that first impression
significantly.
All right, but the raters in this study were volunteer college
students. Who knows what criteria they used to rate the teachers? Who
knows whether they took the exercise seriously?
A more recent experiment attempts to treat the hiring situation more
directly. Another of Rosenthal's students, Frank Bernieri (now at the
University of Toledo), collabrated with graduate-student Neha
Gada-Jain on a study in which they trained two interviewers for six
weeks in accepted employment interviewing techniques. Then the two
people interviewed ninety-eight volunteers of various backgrounds.
Each interview was fifteen to twenty minutes, and all the interviews
were captured on tape. After the interview, the trained interviewers
rated the subjects.
Another student, Tricia Prickett, then edited the interview tapes down
to fifteen seconds. Each fifteen-second clip showed the applicant
entering the room, shaking hands with the interviewer, and sitting
down. There was nothing more substantial than that. You guessed it -
when another group rated the applicants just on the handshake clip,
their opinions correlated strongly with those of the two trained
interviewers who had the full interview to work from.
This would be funny if it weren't tragic. These studies suggest that
the standard job interview is a pretense in which both interviewer and
interviewee are equally and mutually duped. The interviewer has made
up her mind by the time the interviewee has settled into a chair.
Maybe the decision is based on looks, body language, or the "cut of
your jib." What's certain is that it's not based on anything happening
inside the job candidate's head. The questions and answers that follow
are a sham, a way of convincing both that some rational basis exists
for a hiring decision. In reality, the decision has already been made,
on grounds that could not possibly be more superficial.
Human resources experts categorize interview questions with terms such
as "traditional" and "behavioral." Traditional questions include the
old standards that almost any American job seeker knows by heart.
Where do you see yourself in five years? What do you do on your day
off? What's the last book you've read? What are you most proud of?
Traditional-question interviews walk a tightrope between concealment
and disclosure. They often invite the candidate to say something "bad"
about himself, just to see how far he'll go. These questions seem to
be about honesty. Really, they're about diplomacy. What you're most
proud of might be your comic-book collection. That's not necessarily
what the interviewer wants to hear, and you probably know that. There
are safer answers, such as "the feeling of accomplishment I get from
doing something - it could be anything - really well." The trouble
with the traditional interview is that both sides are wise to the
game. Practically everyone gives the safe answers. The interviewers
nod, not believing a word of it.
This has led to the rise of behavioral questions. These ask the
candidate to describe a past experience bearing on character and job
skills. An example (used at Microsoft) is "Describe an instance in
your life when you were faced with a problem and tackled it
successfully." Another is "Describe a time when you had to work under
deadline and there wasn't enough time to complete the job." The
rationale for asking behavioral questions is that it's harder to
fabricate a story than a one-liner.
Unfortunately, traditional and behavioral interview questions do
almost nothing to counter the two-second snap judgment. These are
soft, fuzzy, and ambivalent questions. Rarely addressed is what you're
supposed to make of the answers. It's mostly gut instincts.
Ask yourself this: "Is there any conceivable answer to a traditional
interview question that would cause me to want to hire someone on that
answer alone? Is there any possible answer that would cause me to not
want to hire someone?" I guess you can imagine alarming answers that
might betray the candid psychopath. But most of the time, job
candidates give the cautious and second-guessed answers everyone
expects. With half-empty or half-full logic, an interviewer can use
any answer retroactively to justify the first impression. Rarely does
an answer challenge that first impression. This probably makes some
interviewers comfortable. It may not be the best way to hire. It is
far from clear that traditional and behavioral questions are a good
way of spending the always-too-limited time in a job interview.
Future Tense
Microsoft's interviewing practices are a product of the pressures of
the high-technology marketplace. Software is about ideas, not assembly
lines, and those ideas are always changing. A software company's
greatest asset is a talented workforce. "The most important thing we
do is hire great people," Microsoft CEO Steve Ballmer has stated more
than once.
But how do you recognize great people? It is harder than ever to
equate talent with a specific set of skills. Skills can become
obsolete practically overnight. So can business plans. Microsoft is
conscious that it has to be looking for people capable of inventing
the Microsoft of five or ten years hence. Microsoft's hiring focuses
on the future tense. More than most big companies, Microsoft accepts
rather than resists the "job candidate as blank slate." Its stated
goal is to hire for what people can do rather than what they've done.
Because programming remains a youthful profession, Microsoft hires
many people out of college. There is no job experience to guide hiring
decisions. Nor is Microsoft overly impressed by schools and degrees.
"We fully know how bogus [graduate school] is," one senior manager is
reported to have said. This attitude has changed somewhat - Harvard
dropout Bill Gates now encourages potential employees to get their
degrees -but Microsoft has never been a place to hire people because
they went to the right schools.
Microsoft is also a chauvinistic place. The private suspicion in
Redmond seems to be that Sun, Oracle, IBM, and all the other companies
are full of big, lazy slobs who couldn't cut it at Microsoft. The only
kind of "experience" that counts for much is experience at Microsoft.
So even with job candidates who have experience, the emphasis is on
the future tense. Microsoft does not have a time machine that lets its
human resources people zip ten years into a subjunctive future to see
how well a candidate will perform on the job. Predictions about future
performance are perforce based largely on how well candidates answer
interview questions.
"Microsoft really does believe that it can judge a person through four
or five one-hour interviews," claims former Microsoft developer Adam
David Barr. Barr likens the interview process to the National Football
League's annual draft. Some teams base decisions on a college football
record, and others go by individual workouts where the college players
are tested more rigorously. At Microsoft, the "workout" - the
interview - is the main factor in hiring all but the most senior
people.
Why use logic puzzles, riddles, and impossible questions? The goal of
Microsoft's interviews is to assess a general problem-solving ability
rather than a specific competency. At Microsoft, and now at many other
companies, it is believed that there are parallels between the
reasoning used to solve puzzles and the thought processes involved in
solving the real problems of innovation and a changing marketplace.
Both the solver of a puzzle and a technical innovator must be able to
identify essential elements in a situation that is initially
ill-defined. It is rarely clear what type of reasoning is required or
what the precise limits of the problem are. The solver must
nonetheless persist until it is possible to bring the analysis to a
timely and successful conclusion.
What This Book Will Do
The book will do five things. It will first trace the long and
surprising history of the puzzle interview. In so doing, it will touch
on such topics as intelligence tests for employment, the origins of
Silicon Valley, the personal obsessions of Bill Gates, and the culture
of Wall Street.
The book will then pose the following question: Do puzzle interviews
work as claimed? Hirers tout these interviews, and job candidates
complain about them. I will try to supply a balanced discussion of
pros and cons - something that is often missing from the office
watercooler debates. The book will present a large sample of the
actual questions being used at Microsoft and elsewhere. Provided your
career is not on the line, you may find these puzzles and riddles to
be a lot of fun. Many readers will enjoy matching their wits against
those of the bright folks in Redmond. For readers who'd like to play
along, there's a list of Microsoft puzzles, riddles, and trick
questions in chapter four (most of which are in widespread use at
other companies as well). A separate list of some of the hardest
interview puzzles being asked at other companies is in chapter seven.
I will elaborate in the main narrative on some of these questions and
the techniques used to answer them but will refrain from giving
answers until the very end of the book.
The final two chapters are addressed in turn to the job candidate and
the hirer. There is a genre of logic puzzle in which logical and
ruthless adversaries attempt to outsmart each other. This is a good
model of the puzzle interview. Chapter eight is written from the
perspective of a job candidate confronted with puzzles in an
interview. It presents a short and easily remembered list of tips for
improving performance. Chapter nine is written from the opposite
perspective -that of an interviewer confronted with a candidate who
may be wise to the "tricks." It presents a list of tips for getting a
fair assessment nonetheless.
If this appears a paradox, it is only because these interviews have
been touted as being difficult or impossible to "prepare" for. Most
logic puzzles exploit a relatively small set of mental "tricks."
Knowing these tricks, and knowing the unspoken expectations governing
these interviews, can help a candidate do his or her best.
The hirer, in turn, needs to recognize the possibility of preparation
and structure the interview accordingly. The merits of puzzle
interviews are too often defeated by the hazing-stunt atmosphere in
which they are conducted and by use of trick questions whose solutions
are easily remembered.
HOW WOULD YOU MOVE MOUNT FUJI? gives a proposal for how innovative
companies ought to interview and explains how this type of interview
can be improved by refocusing on its original goal of providing
information that the hirer can use.
Copyright © 2003 by William Poundstone
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